Player Matchup

Chaac
Chaac
HibachiSco
Chaac
Level 112
God Stats
14W - 9L
1,623 SR
Queue Stats
180W - 193L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Slacker12714
Ah Muzen Cab
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,530 Elo+
Solo
Ymir
Ymir
TomyDC21222
Ymir
Level 119
God Stats
4W - 6L
1,691 SR
Queue Stats
220W - 223L
1,304 Elo+
Solo
Olorun
Olorun
kymyhag
Olorun
Level 69
God Stats
13W - 13L
1,570 SR
Queue Stats
161W - 176L
1,435 Elo+
Solo
Awilix
Awilix
skkoolio
Awilix
Level 69
God Stats
2W - 3L
1,271 SR
Queue Stats
122W - 121L
1,489 Elo+
Solo
Team Averages
Level 103
1,531 SR
1,438 Elo+

VS

Team Averages
Level 100
1,548 SR
1,448 Elo+
Bacchus
Bacchus
BadKiss126
Bacchus
Level 59
God Stats
6W - 2L
1,560 SR
Queue Stats
129W - 152L
1,417 Elo+
Solo
Ne Zha
Ne Zha
Landyn22
Ne Zha
Level 42
God Stats
7W - 11L
1,173 SR
Queue Stats
52W - 83L
1,338 Elo+
Solo
Izanami
Izanami
PETRICHOR XL
Izanami
Level 123
God Stats
7W - 4L
1,853 SR
Queue Stats
157W - 159L
1,479 Elo+
Solo
Fafnir
Fafnir
TragiicSniipe
Fafnir
Level 129
God Stats
5W - 4L
1,440 SR
Queue Stats
316W - 314L
1,520 Elo+
Solo
The Morrigan
The Morrigan
chopper__san
The Morrigan
Level 148
God Stats
5W - 3L
1,714 SR
Queue Stats
382W - 377L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 1 / 1
9,491
633
9,672
10,891
9,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Muzen Cab
Slacker12714
Ah Muzen Cab
14
1 / 0 / 1
7,716
514
1,510
7,300
2,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
1 / 2 / 1
6,135
409
1,993
7,154
4,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Olorun
kymyhag
Olorun
12
2 / 8 / 0
7,725
515
6,063
13,437
3,807
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
skkoolio
Awilix
11
1 / 6 / 2
6,603
440
4,927
11,573
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadKiss126
Bacchus
12
1 / 2 / 2
7,330
489
3,971
7,221
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Landyn22
Ne Zha
16
8 / 1 / 5
9,243
616
7,141
12,878
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
PETRICHOR XL
Izanami
14
3 / 0 / 2
8,572
571
5,204
6,044
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 0
6,347
423
2,535
10,730
6,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
chopper__san
The Morrigan
15
5 / 3 / 8
9,070
605
11,610
8,669
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
9
Kills
17
17
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BadKiss126
Bacchus
1
2
2
1
L
Chaac
4
1
1
4.5
W
Ne Zha
Landyn22
Ne Zha
8
1
5
10.5
W
Izanami
PETRICHOR XL
Izanami
3
0
2
4
L
Ah Muzen Cab
Slacker12714
Ah Muzen Cab
1
0
1
1.5
L
1
2
1
0.75
W
0
3
0
0
W
The Morrigan
chopper__san
The Morrigan
5
3
8
3
L
Olorun
kymyhag
Olorun
2
8
0
0.25
L
Awilix
skkoolio
Awilix
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,165
Damage
30,461
50,355
Taken
45,542
23,024
Mitigated
24,444
9,304
Healing
13,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BadKiss126
Bacchus
3,971
233
246
2,221
7,221
7,048
0
744
6,477
23,231
2,584
L
Chaac
9,672
2,490
0
3,249
10,891
9,317
0
2,432
8,420
0
73,981
W
Ne Zha
Landyn22
Ne Zha
7,141
2,099
0
5,033
12,878
5,370
0
2,526
10,352
0
75,800
W
Izanami
PETRICHOR XL
Izanami
5,204
3,589
0
2,261
6,044
2,333
619
854
5,190
0
75,214
L
Ah Muzen Cab
Slacker12714
Ah Muzen Cab
1,510
352
0
1,047
7,300
2,177
0
1,088
6,198
0
63,551
L
1,993
428
0
247
7,154
4,637
0
1,486
5,628
11,368
246
W
2,535
1,046
0
2,604
10,730
6,757
0
353
10,377
30,823
0
W
The Morrigan
chopper__san
The Morrigan
11,610
2,042
0
1,497
8,669
2,936
0
3,516
5,153
51,187
6,654
L
Olorun
kymyhag
Olorun
6,063
2,279
114
2,011
13,437
3,807
532
6,522
6,455
57,331
2,107
L
Awilix
skkoolio
Awilix
4,927
2,205
0
2,636
11,573
3,086
0
3,243
8,128
0
31,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,670
Gold Earned
40,562
373
Minions Killed
442
0
Camps Cleared
0
1,360,465
Distance Traveled
1,390,725
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,330
489
40
3
0
269,862
5
L
Chaac
9,491
633
117
8
0
312,402
3
W
Ne Zha
9,243
616
111
7
0
340,637
0
W
Izanami
8,572
571
138
9
0
262,031
2
L
Ah Muzen Cab
7,716
514
98
7
0
302,733
0
L
Ymir
6,135
409
19
1
0
167,258
0
W
Fafnir
6,347
423
38
3
0
225,305
0
W
The Morrigan
9,070
605
115
8
0
292,890
5
L
Olorun
7,725
515
94
6
0
239,371
0
L
Awilix
6,603
440
45
3
0
338,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role