Player Matchup

Cliodhna
Cliodhna
Gold IV
DanzaMain01
Cliodhna
Gold IV
Level 146
God Stats
18W - 24L
1,510 SR
Queue Stats
251W - 348L
1,505 MMR
Solo
Fafnir
Fafnir
Silver I
Smoking on u254
Fafnir
Silver I
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 250L
1,321 MMR
Solo
Chang'e
Chang'e
Bronze III
Yoxi_07
Chang'e
Bronze III
Level 123
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 2L
1,430 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,444 SR
1,419 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,566 SR
1,373 MMR
Geb
Geb
Silver II
BizzleTV
Geb
Silver II
Level 123
God Stats
51W - 36L
1,580 SR
Queue Stats
189W - 210L
1,075 MMR
Party 1
Danzaburou
Danzaburou
Gold II
HeIsOneShot1392
Danzaburou
Gold II
Level 155
God Stats
7W - 3L
1,618 SR
Queue Stats
115W - 111L
1,548 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
SundayFunday95
Baron Samedi
Gold IV
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 27L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DanzaMain01
Cliodhna
16
1 / 3 / 0
10,017
716
7,252
11,497
7,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
0 / 5 / 1
9,263
662
7,607
14,818
13,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Yoxi_07
Chang'e
14
0 / 3 / 1
8,955
640
7,386
12,056
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ne ZhaAchillesTiamatThothAres

VS

Bans
MulanCthulhuKuzenboBacchusJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 7
10,975
784
7,363
9,224
9,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
HeIsOneShot1392
Danzaburou
19
5 / 0 / 6
12,580
899
11,869
9,796
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Baron Samedi
SundayFunday95
Baron Samedi
18
3 / 1 / 7
11,550
825
12,781
12,684
8,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Cliodhna
DanzaMain01
Cliodhna
1
3
0
0.33
W
Danzaburou
HeIsOneShot1392
Danzaburou
5
0
6
8
L
0
5
1
0.1
W
Baron Samedi
SundayFunday95
Baron Samedi
3
1
7
6.5
L
Chang'e
Yoxi_07
Chang'e
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,245
Damage
32,013
38,371
Taken
31,704
25,097
Mitigated
22,416
7,202
Healing
12,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,363
163
0
2,338
9,224
9,680
358
4,451
4,399
21,007
1,082
L
Cliodhna
DanzaMain01
Cliodhna
7,252
717
0
1,160
11,497
7,528
0
5,091
5,777
0
33,562
W
Danzaburou
HeIsOneShot1392
Danzaburou
11,869
4,374
0
3,882
9,796
4,240
2,575
4,518
5,033
0
55,966
L
7,607
1,796
0
2,119
14,818
13,873
0
5,935
7,843
17,897
0
W
Baron Samedi
SundayFunday95
Baron Samedi
12,781
619
1,087
5,637
12,684
8,496
1,070
5,540
6,776
52,093
1,777
L
Chang'e
Yoxi_07
Chang'e
7,386
287
879
3,044
12,056
3,696
0
6,111
5,130
31,786
325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,235
Gold Earned
35,105
141
Minions Killed
200
0
Camps Cleared
0
742,701
Distance Traveled
818,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,975
784
23
2
0
282,731
0
L
Cliodhna
10,017
716
50
4
0
267,040
0
W
Danzaburou
12,580
899
98
7
0
267,256
0
L
Fafnir
9,263
662
28
2
0
230,127
0
W
Baron Samedi
11,550
825
79
6
0
268,309
0
L
Chang'e
8,955
640
63
5
0
245,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role