Player Matchup

Tyr
Tyr
Drunfos99
Tyr
Level 64
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 1
Cthulhu
Cthulhu
PlagueSnake
Cthulhu
Level 17
God Stats
0W - 3L
1,284 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 1
Izanami
Izanami
RKM75
Izanami
Level 9
God Stats
0W - 2L
1,168 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
SauceTheBoss05
Ra
Level 7
God Stats
0W - 2L
1,329 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 1
Thanatos
Thanatos
Theogreofsouls
Thanatos
Level 62
God Stats
0W - 2L
1,104 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 1
Team Averages
Level 32
1,228 SR
1,301 Elo+

VS

Team Averages
Level 88
1,437 SR
1,374 Elo+
Osiris
Osiris
El_Sabrosizimo
Osiris
Level 82
God Stats
1W - 1L
1,313 SR
Queue Stats
121W - 133L
1,357 Elo+
Solo
Zeus
Zeus
GhostySZN
Zeus
Level 47
God Stats
8W - 7L
1,453 SR
Queue Stats
103W - 103L
1,421 Elo+
Solo
Nu Wa
Nu Wa
LISANDRO_CTBA
Nu Wa
Level 188
God Stats
1W - 3L
1,421 SR
Queue Stats
14W - 31L
1,295 Elo+
Solo
Ix Chel
Ix Chel
Paloma-VII
Ix Chel
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 26L
1,298 Elo+
Solo
Fenrir
Fenrir
praytojesus
Fenrir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,122
612
4,835
9,179
6,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
PlagueSnake
Cthulhu
7
0 / 4 / 1
4,263
426
3,392
8,227
4,810
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
RKM75
Izanami
6
0 / 4 / 1
4,179
418
1,262
4,182
1,105
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 0
4,412
441
788
3,972
879
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
8
1 / 6 / 1
5,121
512
3,006
6,841
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,090
609
5,151
8,021
7,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
10
5 / 0 / 6
6,048
605
6,172
6,835
1,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 0 / 7
6,103
610
3,722
1,919
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ix Chel
Paloma-VII
Ix Chel
10
5 / 0 / 4
6,491
649
2,804
4,016
1,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
7 / 1 / 4
6,442
644
5,917
7,440
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
20
20
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
2
2
0
1
W
Zeus
5
0
6
8
W
1
0
7
4.5
W
Ix Chel
Paloma-VII
Ix Chel
5
0
4
7
L
Cthulhu
PlagueSnake
Cthulhu
0
4
1
0.13
L
Izanami
RKM75
Izanami
0
4
1
0.13
L
0
4
0
0
L
Thanatos
1
6
1
0.25
W
Fenrir
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,283
Damage
23,766
32,401
Taken
28,231
15,631
Mitigated
14,826
5,733
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,835
925
0
3,921
9,179
6,891
0
284
8,895
0
31,118
W
5,151
1,907
0
2,001
8,021
7,862
0
0
8,021
0
29,316
W
Zeus
6,172
1,532
0
3,195
6,835
1,730
0
2,496
4,339
34,163
0
W
3,722
1,349
0
390
1,919
471
907
707
1,155
32,269
1,046
W
Ix Chel
Paloma-VII
Ix Chel
2,804
421
1,727
2,593
4,016
1,918
458
669
3,347
19,026
1,438
L
Cthulhu
PlagueSnake
Cthulhu
3,392
179
0
0
8,227
4,810
0
5,403
2,824
14,695
0
L
Izanami
RKM75
Izanami
1,262
1,069
0
0
4,182
1,105
0
2,465
1,717
0
13,467
L
788
49
0
234
3,972
879
0
1,972
2,000
23,666
0
L
Thanatos
3,006
945
0
1,578
6,841
1,946
0
2,427
4,414
0
15,079
W
Fenrir
5,917
1,489
0
991
7,440
2,845
62
251
7,189
0
41,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,097
Gold Earned
31,174
163
Minions Killed
264
0
Camps Cleared
0
976,911
Distance Traveled
923,776
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,122
612
60
6
0
198,094
0
W
Osiris
6,090
609
50
5
0
168,905
0
W
Zeus
6,048
605
61
6
0
176,151
0
W
Nu Wa
6,103
610
57
6
0
147,998
2
W
Ix Chel
6,491
649
25
3
0
183,175
0
L
Cthulhu
4,263
426
26
3
0
200,273
0
L
Izanami
4,179
418
30
3
0
189,067
0
L
Ra
4,412
441
27
3
0
181,020
0
L
Thanatos
5,121
512
20
2
0
208,457
0
W
Fenrir
6,442
644
71
7
0
247,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role