Player Matchup

Xbalanque
Xbalanque
Platinum IV
 
Xbalanque
Platinum IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum IV
Fabianitu
King Arthur
Platinum IV
Level 157
God Stats
17W - 20L
1,566 SR
Queue Stats
244W - 236L
1,778 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
RenoiSoin_
Gilgamesh
Platinum IV
Level 146
God Stats
0W - 2L
1,608 SR
Queue Stats
586W - 594L
1,689 MMR
Solo
Geb
Geb
Gold I
Totsym
Geb
Gold I
Level 158
God Stats
17W - 17L
1,548 SR
Queue Stats
259W - 247L
1,619 MMR
Party 1
Agni
Agni
Gold V
xAngryBoyx
Agni
Gold V
Level 143
God Stats
5W - 3L
1,915 SR
Queue Stats
17W - 19L
1,710 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,627 SR
1,659 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,606 SR
1,689 MMR
Horus
Horus
Gold I
Desoire
Horus
Gold I
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 35L
1,684 MMR
Party 2
Jormungandr
Jormungandr
Gold I
Herowj
Jormungandr
Gold I
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 59L
1,613 MMR
Party 2
Maman Brigitte
Maman Brigitte
Gold II
TheJeppa
Maman Brigitte
Gold II
Level 153
God Stats
80W - 44L
1,775 SR
Queue Stats
193W - 168L
1,720 MMR
Solo
Chang'e
Chang'e
Platinum III
hoejob
Chang'e
Platinum III
Level 82
God Stats
8W - 4L
1,755 SR
Queue Stats
183W - 184L
1,727 MMR
Solo
Cupid
Cupid
Platinum III
mapan89
Cupid
Platinum III
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 38L
1,701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 2 / 2
6,426
494
9,651
7,579
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Fabianitu
King Arthur
11
1 / 2 / 2
6,653
512
7,798
14,342
10,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gilgamesh
RenoiSoin_
Gilgamesh
13
3 / 5 / 2
7,058
543
5,864
12,646
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Geb
Totsym
Geb
10
0 / 2 / 3
6,316
486
3,713
12,877
9,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 5 / 0
7,491
576
6,144
7,088
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SerqetMedusaBacchusSusano

VS

Bans
AthenaHe BoAo KuangFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Desoire
Horus
10
0 / 3 / 4
6,713
516
4,771
13,374
10,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Herowj
Jormungandr
15
3 / 1 / 2
9,079
698
11,513
12,322
6,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maman Brigitte
TheJeppa
Maman Brigitte
14
10 / 1 / 3
8,680
668
9,806
13,549
6,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
hoejob
Chang'e
14
2 / 2 / 9
7,746
596
7,640
10,652
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
mapan89
Cupid
14
1 / 1 / 1
7,575
583
4,555
6,803
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
8
Kills
16
16
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
2
2
1
W
Horus
Desoire
Horus
0
3
4
0.67
L
King Arthur
Fabianitu
King Arthur
1
2
2
1
W
Jormungandr
Herowj
Jormungandr
3
1
2
4
L
Gilgamesh
RenoiSoin_
Gilgamesh
3
5
2
0.8
W
Maman Brigitte
TheJeppa
Maman Brigitte
10
1
3
11.5
L
Geb
Totsym
Geb
0
2
3
0.75
W
Chang'e
hoejob
Chang'e
2
2
9
3.25
W
Cupid
mapan89
Cupid
1
1
1
1.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,170
Damage
38,285
54,532
Taken
56,700
27,836
Mitigated
30,100
13,562
Healing
26,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,651
5,922
0
3,221
7,579
2,028
0
1,496
6,041
0
52,379
W
Horus
Desoire
Horus
4,771
2,221
975
4,263
13,374
10,173
15
2,835
10,539
0
18,093
L
King Arthur
Fabianitu
King Arthur
7,798
388
0
3,075
14,342
10,310
0
10,004
4,288
0
47,451
W
Jormungandr
Herowj
Jormungandr
11,513
3,832
0
5,800
12,322
6,890
176
263
12,059
72,490
1,320
L
Gilgamesh
RenoiSoin_
Gilgamesh
5,864
2,033
0
3,004
12,646
4,584
0
5,774
6,738
0
56,018
W
Maman Brigitte
TheJeppa
Maman Brigitte
9,806
854
0
5,114
13,549
6,717
0
2,451
11,098
48,135
0
L
Geb
Totsym
Geb
3,713
520
0
3,108
12,877
9,050
0
6,004
6,651
15,139
0
W
Chang'e
hoejob
Chang'e
7,640
758
1,430
5,328
10,652
3,763
0
3,397
7,255
56,884
0
W
Cupid
mapan89
Cupid
4,555
1,999
377
2,853
6,803
2,557
834
649
6,154
0
63,772
L
6,144
254
0
1,154
7,088
1,864
0
4,566
2,216
47,412
1,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,944
Gold Earned
39,793
407
Minions Killed
449
0
Camps Cleared
0
1,337,879
Distance Traveled
1,419,369
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,426
494
106
8
0
248,572
2
W
Horus
6,713
516
20
2
0
305,730
0
L
King Arthur
6,653
512
95
7
0
259,443
3
W
Jormungandr
9,079
698
133
10
0
258,345
1
L
Gilgamesh
7,058
543
90
7
0
276,070
0
W
Maman Brigitte
8,680
668
76
6
0
326,380
0
L
Geb
6,316
486
9
1
0
283,265
3
W
Chang'e
7,746
596
113
9
0
291,194
2
W
Cupid
7,575
583
107
8
0
237,720
4
L
Agni
7,491
576
107
8
0
270,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role