Player Matchup

King Arthur
King Arthur
Bloody_Twinky
King Arthur
Level 103
God Stats
0W - 1L
1,285 SR
Queue Stats
36W - 40L
1,734 Elo+
Solo
Cupid
Cupid
MrDonaldBiden
Cupid
Level 39
God Stats
0W - 1L
1,312 SR
Queue Stats
2W - 25L
1,219 Elo+
Solo
Anubis
Anubis
Sign My R99
Anubis
Level 84
God Stats
13W - 16L
1,907 SR
Queue Stats
227W - 226L
1,528 Elo+
Solo
Team Averages
Level 75
1,501 SR
1,494 Elo+

VS

Team Averages
Level 130
1,742 SR
1,555 Elo+
Charon
Charon
Bogansas
Charon
Level 140
God Stats
3W - 2L
1,839 SR
Queue Stats
75W - 70L
1,524 Elo+
Solo
Scylla
Scylla
KALI3ER
Scylla
Level 79
God Stats
2W - 1L
1,792 SR
Queue Stats
70W - 56L
1,623 Elo+
Solo
Cupid
Cupid
TRUPR
Cupid
Level 172
God Stats
3W - 2L
1,596 SR
Queue Stats
288W - 268L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bloody_Twinky
King Arthur
12
0 / 7 / 3
7,685
699
6,662
15,721
11,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
2 / 0 / 3
9,030
821
7,009
7,822
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
17
3 / 3 / 2
9,842
895
7,786
8,021
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Bogansas
Charon
15
2 / 3 / 7
8,896
809
7,498
11,922
9,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Scylla
KALI3ER
Scylla
15
3 / 1 / 5
9,404
855
8,529
7,876
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cupid
TRUPR
Cupid
15
5 / 1 / 5
9,595
872
9,324
5,759
1,960
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
10
10
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bloody_Twinky
King Arthur
0
7
3
0.21
W
Charon
Bogansas
Charon
2
3
7
1.83
W
Scylla
KALI3ER
Scylla
3
1
5
5.5
L
2
0
3
3.5
L
Anubis
3
3
2
1.33
W
Cupid
TRUPR
Cupid
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,457
Damage
25,351
31,564
Taken
25,557
17,493
Mitigated
14,382
8,310
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bloody_Twinky
King Arthur
6,662
612
0
51
15,721
11,384
0
7,405
7,500
0
15,509
W
Charon
Bogansas
Charon
7,498
925
0
750
11,922
9,600
299
4,996
6,926
21,179
1,103
W
Scylla
KALI3ER
Scylla
8,529
964
0
675
7,876
2,822
150
1,303
6,573
33,385
1,310
L
7,009
3,129
918
4,697
7,822
2,563
546
2,657
4,673
0
27,548
L
Anubis
7,786
197
0
2,644
8,021
3,546
205
3,686
3,780
43,568
0
W
Cupid
TRUPR
Cupid
9,324
5,915
3,027
2,887
5,759
1,960
184
1,547
4,212
0
29,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,557
Gold Earned
27,895
145
Minions Killed
149
0
Camps Cleared
0
606,968
Distance Traveled
627,664
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,685
699
20
2
0
195,444
0
W
Charon
8,896
809
37
3
0
202,061
0
W
Scylla
9,404
855
72
7
0
211,055
0
L
Cupid
9,030
821
45
4
0
219,349
3
L
Anubis
9,842
895
80
7
0
192,175
0
W
Cupid
9,595
872
40
4
0
214,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role