Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Alan-rvl_BS
Tyr
Level 72
God Stats
1W - 4L
1,121 SR
Queue Stats
147W - 128L
1,541 Elo+
Solo
Bacchus
Bacchus
NothingToLoseII
Bacchus
Level 116
God Stats
2W - 0L
1,606 SR
Queue Stats
85W - 83L
1,536 Elo+
Solo
Discordia
Discordia
Talos35
Discordia
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 157L
1,556 Elo+
Solo
Mulan
Mulan
parasytemax
Mulan
Level 89
God Stats
7W - 14L
1,420 SR
Queue Stats
219W - 215L
1,433 Elo+
Party 1
Team Averages
Level 85
1,430 SR
1,513 Elo+

VS

Team Averages
Level 93
1,568 SR
1,519 Elo+
Sylvanus
Sylvanus
CaPe__EU
Sylvanus
Level 126
God Stats
4W - 2L
1,810 SR
Queue Stats
60W - 59L
1,474 Elo+
Solo
Serqet
Serqet
Delbra
Serqet
Level 107
God Stats
0W - 1L
1,778 SR
Queue Stats
193W - 177L
1,514 Elo+
Party 2
Thoth
Thoth
Xabars
Thoth
Level 63
God Stats
3W - 4L
1,503 SR
Queue Stats
210W - 193L
1,544 Elo+
Solo
Cupid
Cupid
XxbydemaxX
Cupid
Level 102
God Stats
0W - 4L
1,139 SR
Queue Stats
236W - 194L
1,552 Elo+
Party 2
Jormungandr
Jormungandr
mandontcare145
Jormungandr
Level 67
God Stats
5W - 3L
1,609 SR
Queue Stats
52W - 53L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
4 / 0 / 0
4,386
877
3,190
2,263
535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 0 / 0
3,430
686
994
2,411
648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 2
4,022
804
1,733
2,518
1,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Discordia
Talos35
Discordia
7
0 / 1 / 1
3,406
681
867
2,346
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
3 / 0 / 0
4,415
883
2,919
4,184
1,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CaPe__EU
Sylvanus
2
0 / 1 / 0
2,628
526
150
1,066
488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Delbra
Serqet
6
1 / 1 / 0
3,435
687
1,085
3,901
1,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Xabars
Thoth
7
0 / 1 / 1
3,806
761
1,859
2,125
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cupid
5
0 / 3 / 0
3,016
603
1,240
3,528
926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
mandontcare145
Jormungandr
5
0 / 3 / 0
3,334
667
2,103
4,560
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
9
Kills
1
1
Deaths
9
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
0
0
4
W
1
0
0
1
L
Sylvanus
CaPe__EU
Sylvanus
0
1
0
0
L
Serqet
Delbra
Serqet
1
1
0
1
W
1
0
2
2
W
Discordia
Talos35
Discordia
0
1
1
0.5
L
Thoth
Xabars
Thoth
0
1
1
0.5
L
Cupid
0
3
0
0
L
Jormungandr
mandontcare145
Jormungandr
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,703
Damage
6,437
13,722
Taken
15,180
5,221
Mitigated
5,548
5,599
Healing
2,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,190
2,026
0
1,557
2,263
535
494
40
2,223
0
24,262
W
994
246
0
1,426
2,411
648
0
372
2,015
0
14,033
L
Sylvanus
CaPe__EU
Sylvanus
150
130
92
146
1,066
488
0
350
716
2,135
848
L
Serqet
Delbra
Serqet
1,085
279
0
479
3,901
1,243
0
0
3,901
0
17,016
W
1,733
378
0
1,126
2,518
1,807
0
289
2,207
9,122
0
W
Discordia
Talos35
Discordia
867
98
0
470
2,346
533
0
1,222
894
15,482
454
L
Thoth
Xabars
Thoth
1,859
64
0
320
2,125
599
0
1,509
616
15,318
1,719
L
Cupid
1,240
863
0
784
3,528
926
0
727
2,801
0
11,953
L
Jormungandr
mandontcare145
Jormungandr
2,103
967
0
1,156
4,560
2,292
0
0
4,560
14,437
149
W
2,919
847
0
1,020
4,184
1,698
0
1,810
2,374
0
22,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,659
Gold Earned
16,219
161
Minions Killed
113
0
Camps Cleared
0
559,653
Distance Traveled
487,426
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
4,386
877
44
9
0
97,893
0
W
Tyr
3,430
686
27
5
0
134,110
1
L
Sylvanus
2,628
526
3
1
0
27,847
0
L
Serqet
3,435
687
35
7
0
139,158
0
W
Bacchus
4,022
804
13
3
0
118,186
0
W
Discordia
3,406
681
28
6
0
102,496
0
L
Thoth
3,806
761
33
7
0
118,187
0
L
Cupid
3,016
603
18
4
0
105,415
0
L
Jormungandr
3,334
667
24
5
0
96,819
0
W
Mulan
4,415
883
49
10
0
106,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role