Player Matchup

Shiva
Shiva
Active-ForSure26
Shiva
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 169L
1,422 Elo+
Solo
Heimdallr
Heimdallr
CaptainKrunt
Heimdallr
Level 81
God Stats
1W - 2L
1,075 SR
Queue Stats
153W - 119L
1,467 Elo+
Party 1
Bacchus
Bacchus
DemonicKillings
Bacchus
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
138W - 111L
1,467 Elo+
Party 1
Terra
Terra
Jaz2865
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 46L
1,282 Elo+
Solo
Maui
Maui
xRLx4759
Maui
Level 67
God Stats
1W - 1L
1,288 SR
Queue Stats
56W - 54L
1,478 Elo+
Solo
Team Averages
Level 92
1,373 SR
1,423 Elo+

VS

Team Averages
Level 112
1,439 SR
1,469 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Crypticalities
Rama
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
310W - 317L
1,515 Elo+
Solo
Nu Wa
Nu Wa
Exotic Bali
Nu Wa
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
480W - 475L
1,475 Elo+
Solo
Guan Yu
Guan Yu
Gemeine Oma
Guan Yu
Level 157
God Stats
0W - 3L
1,197 SR
Queue Stats
123W - 140L
1,426 Elo+
Solo
Thoth
Thoth
Im Jypeth15
Thoth
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
226W - 223L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 15
8,533
853
3,762
9,367
10,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heimdallr
CaptainKrunt
Heimdallr
18
14 / 1 / 10
11,254
1,125
16,993
9,637
4,371
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
7 / 5 / 8
9,324
932
9,122
13,854
10,178
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Terra
Jaz2865
Terra
15
0 / 1 / 11
9,377
938
1,329
9,612
6,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
15
2 / 1 / 20
9,633
963
5,782
9,860
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
2 / 6 / 4
7,353
735
3,779
13,291
11,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
3 / 8 / 2
7,814
781
8,433
10,828
3,594
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 3 / 3
8,461
846
17,171
7,416
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Gemeine Oma
Guan Yu
1
0 / 0 / 0
2,704
270
0
0
0
13
0 / 7 / 6
7,272
727
6,649
8,791
2,600
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
24
Kills
9
9
Deaths
24
64
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
6
4
0.67
W
1
1
15
8.5
W
Heimdallr
CaptainKrunt
Heimdallr
14
1
10
19
L
3
8
2
0.5
W
7
5
8
2.2
L
4
3
3
1.83
L
Guan Yu
Gemeine Oma
Guan Yu
0
0
0
0
L
0
7
6
0.43
W
Terra
Jaz2865
Terra
0
1
11
5.5
W
Maui
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,988
Damage
36,032
52,330
Taken
40,326
40,277
Mitigated
20,383
22,972
Healing
4,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,779
142
115
1,185
13,291
11,568
0
4,845
8,125
7,039
0
W
3,762
314
1,898
1,566
9,367
10,364
622
4,381
4,911
0
15,655
W
Heimdallr
CaptainKrunt
Heimdallr
16,993
6,723
431
3,436
9,637
4,371
1,521
6,461
3,106
0
47,076
L
8,433
4,665
343
435
10,828
3,594
0
4,644
6,130
0
17,205
W
9,122
610
676
1,266
13,854
10,178
244
5,315
8,360
15,051
1,288
L
17,171
4,665
322
1,552
7,416
2,621
0
2,530
4,770
29,594
0
L
Guan Yu
Gemeine Oma
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
6,649
807
432
483
8,791
2,600
0
3,518
5,197
12,486
0
W
Terra
Jaz2865
Terra
1,329
116
5,906
4,052
9,612
6,463
58
6,621
2,912
8,938
1,629
W
Maui
5,782
489
1,061
2,680
9,860
8,901
252
4,182
5,442
16,713
1,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,121
Gold Earned
33,604
143
Minions Killed
58
0
Camps Cleared
0
1,001,045
Distance Traveled
797,804
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,353
735
5
1
0
235,178
2
W
Shiva
8,533
853
23
2
0
193,289
0
W
Heimdallr
11,254
1,125
67
7
0
187,792
0
L
Rama
7,814
781
17
2
0
174,120
0
W
Bacchus
9,324
932
21
2
0
207,739
0
L
Nu Wa
8,461
846
17
2
0
188,614
0
L
Guan Yu
2,704
270
0
0
0
0
0
L
Thoth
7,272
727
19
2
0
199,892
0
W
Terra
9,377
938
15
2
0
199,703
0
W
Maui
9,633
963
17
2
0
212,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role