Player Matchup

Lancelot
Lancelot
Decimaldot1
Lancelot
Level 61
God Stats
7W - 8L
1,197 SR
Queue Stats
228W - 226L
1,501 Elo+
Solo
Aphrodite
Aphrodite
FabiaDiniZz
Aphrodite
Level 45
God Stats
2W - 2L
1,566 SR
Queue Stats
8W - 12L
1,326 Elo+
Solo
Janus
Janus
LanderZopez
Janus
Level 66
God Stats
3W - 2L
1,285 SR
Queue Stats
46W - 45L
1,411 Elo+
Solo
Ishtar
Ishtar
Naltilus2009
Ishtar
Level 63
God Stats
3W - 0L
1,805 SR
Queue Stats
180W - 202L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
PURPLESWEET120
Gilgamesh
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
174W - 143L
1,539 Elo+
Solo
Team Averages
Level 76
1,471 SR
1,446 Elo+

VS

Team Averages
Level 60
1,472 SR
1,454 Elo+
Artio
Artio
Jokah_nine
Artio
Level 87
God Stats
28W - 27L
1,495 SR
Queue Stats
137W - 131L
1,416 Elo+
Solo
Nemesis
Nemesis
Maidenwolfe
Nemesis
Level 19
God Stats
3W - 4L
1,690 SR
Queue Stats
7W - 8L
1,489 Elo+
Party 1
Izanami
Izanami
nouni38
Izanami
Level 66
God Stats
0W - 2L
1,247 SR
Queue Stats
242W - 241L
1,466 Elo+
Solo
Bellona
Bellona
tommygunz31
Bellona
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,483 Elo+
Party 1
Ra
Ra
zCarlosZKL
Ra
Level 62
God Stats
9W - 13L
1,427 SR
Queue Stats
176W - 191L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Decimaldot1
Lancelot
19
13 / 5 / 6
12,491
657
18,239
17,929
8,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
FabiaDiniZz
Aphrodite
15
1 / 1 / 7
9,581
504
4,835
12,390
8,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
4 / 4 / 6
9,707
511
10,232
11,816
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
17
3 / 3 / 8
10,386
547
10,230
15,556
5,796
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
PURPLESWEET120
Gilgamesh
20
7 / 0 / 4
13,394
705
20,713
19,716
22,477
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
3 / 7 / 2
9,445
497
11,449
25,009
16,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nemesis
Maidenwolfe
Nemesis
16
4 / 6 / 3
9,095
479
15,167
23,006
10,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
nouni38
Izanami
17
3 / 3 / 1
10,267
540
10,622
13,797
4,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
tommygunz31
Bellona
15
0 / 5 / 0
8,523
449
3,799
13,398
8,451
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 9 / 3
9,040
476
9,885
16,625
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
28
Kills
12
13
Deaths
30
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Decimaldot1
Lancelot
13
5
6
3.2
W
Aphrodite
FabiaDiniZz
Aphrodite
1
1
7
4.5
L
Artio
3
7
2
0.57
W
4
4
6
1.75
L
Nemesis
Maidenwolfe
Nemesis
4
6
3
0.92
W
Ishtar
3
3
8
2.33
W
Gilgamesh
PURPLESWEET120
Gilgamesh
7
0
4
9
L
Izanami
nouni38
Izanami
3
3
1
1.17
L
Bellona
tommygunz31
Bellona
0
5
0
0
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,249
Damage
50,922
77,407
Taken
91,835
48,967
Mitigated
45,269
25,125
Healing
27,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Decimaldot1
Lancelot
18,239
4,414
0
2,274
17,929
8,052
323
4,247
13,647
0
96,013
W
Aphrodite
FabiaDiniZz
Aphrodite
4,835
300
6,624
8,370
12,390
8,768
308
4,015
8,242
29,453
1,607
L
Artio
11,449
676
736
5,928
25,009
16,739
160
4,810
19,554
48,525
1,317
W
10,232
198
0
207
11,816
3,874
666
4,348
7,201
43,881
0
L
Nemesis
Maidenwolfe
Nemesis
15,167
8,393
0
11,462
23,006
10,081
0
3,034
19,530
1,522
78,395
W
Ishtar
10,230
6,263
0
4,401
15,556
5,796
1,522
4,108
11,184
0
86,146
W
Gilgamesh
PURPLESWEET120
Gilgamesh
20,713
6,562
0
3,249
19,716
22,477
0
3,836
14,975
844
98,909
L
Izanami
nouni38
Izanami
10,622
6,154
0
2,640
13,797
4,683
3,038
1,113
12,684
0
93,697
L
Bellona
tommygunz31
Bellona
3,799
1,160
0
2,882
13,398
8,451
0
290
12,668
0
50,966
L
9,885
524
246
3,347
16,625
5,315
0
5,421
10,661
49,025
2,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,559
Gold Earned
46,370
556
Minions Killed
527
0
Camps Cleared
0
1,911,423
Distance Traveled
1,772,614
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,491
657
119
6
0
425,803
0
W
Aphrodite
9,581
504
56
3
0
346,672
8
L
Artio
9,445
497
66
3
0
325,205
0
W
Janus
9,707
511
87
5
0
366,807
1
L
Nemesis
9,095
479
115
6
0
391,835
2
W
Ishtar
10,386
547
127
7
0
378,147
3
W
Gilgamesh
13,394
705
167
9
0
393,994
4
L
Izanami
10,267
540
168
9
0
335,838
0
L
Bellona
8,523
449
95
5
0
381,332
0
L
Ra
9,040
476
83
4
0
338,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role