Player Matchup

Apollo
Apollo
JeezyJesuz
Apollo
Level 97
God Stats
0W - 4L
1,232 SR
Queue Stats
29W - 33L
1,368 Elo+
Solo
Nemesis
Nemesis
WetKittyKat
Nemesis
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 48L
1,545 Elo+
Solo
Achilles
Achilles
slick_back2
Achilles
Level 37
God Stats
0W - 4L
1,483 SR
Queue Stats
5W - 9L
1,445 Elo+
Solo
Team Averages
Level 84
1,405 SR
1,453 Elo+

VS

Team Averages
Level 107
1,523 SR
1,440 Elo+
He Bo
He Bo
SÓAP
He Bo
Level 126
God Stats
16W - 4L
1,632 SR
Queue Stats
175W - 159L
1,569 Elo+
Solo
Chaac
Chaac
Todd_GSD
Chaac
Level 107
God Stats
43W - 43L
1,516 SR
Queue Stats
125W - 147L
1,400 Elo+
Party 1
Bacchus
Bacchus
silvertheamazing
Bacchus
Level 89
God Stats
51W - 61L
1,422 SR
Queue Stats
55W - 68L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JeezyJesuz
Apollo
19
4 / 8 / 2
12,843
803
12,273
17,931
4,639
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
WetKittyKat
Nemesis
19
3 / 6 / 5
12,298
769
12,961
20,885
18,198
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
slick_back2
Achilles
17
1 / 6 / 4
11,096
694
7,027
20,045
25,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
SÓAP
He Bo
20
10 / 1 / 7
14,195
887
27,728
13,532
5,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Todd_GSD
Chaac
20
8 / 4 / 6
14,137
884
14,154
20,390
20,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
2 / 3 / 11
12,285
768
8,793
15,520
12,288
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
20
20
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
JeezyJesuz
Apollo
4
8
2
0.63
W
He Bo
SÓAP
He Bo
10
1
7
13.5
W
Chaac
Todd_GSD
Chaac
8
4
6
2.75
L
Nemesis
WetKittyKat
Nemesis
3
6
5
0.92
W
2
3
11
2.5
L
Achilles
slick_back2
Achilles
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,261
Damage
50,675
58,861
Taken
49,442
47,959
Mitigated
38,110
7,195
Healing
15,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
JeezyJesuz
Apollo
12,273
5,506
290
376
17,931
4,639
455
12,449
4,976
0
44,575
W
He Bo
SÓAP
He Bo
27,728
584
0
4,641
13,532
5,472
1,467
4
13,102
70,646
0
W
Chaac
Todd_GSD
Chaac
14,154
2,881
80
6,628
20,390
20,350
1,563
11
19,914
25
51,031
L
Nemesis
WetKittyKat
Nemesis
12,961
4,146
0
4,797
20,885
18,198
215
10,801
9,097
0
29,642
W
8,793
353
261
4,287
15,520
12,288
0
12
15,228
27,441
0
L
Achilles
slick_back2
Achilles
7,027
1,069
0
1,732
20,045
25,122
0
10,996
8,119
0
25,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,237
Gold Earned
40,617
137
Minions Killed
177
0
Camps Cleared
0
762,194
Distance Traveled
899,349
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,843
803
74
5
0
254,373
0
W
He Bo
14,195
887
75
5
0
320,230
1
W
Chaac
14,137
884
62
4
0
278,284
3
L
Nemesis
12,298
769
25
2
0
287,999
3
W
Bacchus
12,285
768
40
3
0
300,835
0
L
Achilles
11,096
694
38
2
0
219,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role