Player Matchup

Agni
Agni
GamerStudios4444
Agni
Level 101
God Stats
4W - 5L
1,537 SR
Queue Stats
298W - 284L
1,478 Elo+
Party 2
Neith
Neith
Joe_5848
Neith
Level 28
God Stats
44W - 41L
1,599 SR
Queue Stats
62W - 60L
1,490 Elo+
Party 2
Arachne
Arachne
RRAMOS16
Arachne
Level 43
God Stats
5W - 3L
1,718 SR
Queue Stats
39W - 54L
1,400 Elo+
Solo
Bacchus
Bacchus
VotedWig7493
Bacchus
Level 83
God Stats
43W - 17L
1,829 SR
Queue Stats
234W - 209L
1,487 Elo+
Party 2
Horus
Horus
XxY_A_WxX
Horus
Level 63
God Stats
12W - 12L
1,288 SR
Queue Stats
173W - 173L
1,486 Elo+
Party 2
Team Averages
Level 64
1,594 SR
1,468 Elo+

VS

Team Averages
Level 62
1,572 SR
1,498 Elo+
Skadi
Skadi
Arquadex
Skadi
Level 102
God Stats
30W - 28L
1,571 SR
Queue Stats
55W - 65L
1,467 Elo+
Solo
Charybdis
Charybdis
ClaraBis
Charybdis
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 96L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DirtyDan3050
Morgan Le Fay
Level 20
God Stats
13W - 3L
1,792 SR
Queue Stats
54W - 41L
1,504 Elo+
Party 1
Serqet
Serqet
Raikido
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,504 Elo+
Party 1
Awilix
Awilix
UrGodWeakAF
Awilix
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 178L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 6
8,887
592
11,062
11,213
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Joe_5848
Neith
13
2 / 5 / 13
7,577
505
5,618
10,178
2,664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
RRAMOS16
Arachne
15
11 / 2 / 5
9,528
635
9,107
14,318
5,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
VotedWig7493
Bacchus
12
2 / 3 / 14
8,102
540
7,110
12,072
11,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
XxY_A_WxX
Horus
13
3 / 2 / 5
7,590
506
4,593
10,885
8,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arquadex
Skadi
14
2 / 3 / 2
8,776
585
9,080
9,425
3,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
ClaraBis
Charybdis
12
5 / 6 / 3
8,220
548
8,226
11,798
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
DirtyDan3050
Morgan Le Fay
12
3 / 5 / 2
7,683
512
9,733
9,840
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Raikido
Serqet
10
0 / 7 / 8
7,122
475
4,585
11,573
5,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
15
4 / 3 / 2
8,204
547
6,986
12,241
5,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
24
Kills
14
14
Deaths
24
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
Arquadex
Skadi
2
3
2
1
L
Charybdis
ClaraBis
Charybdis
5
6
3
1.08
L
Morgan Le Fay
DirtyDan3050
Morgan Le Fay
3
5
2
0.8
W
6
2
6
4.5
W
Neith
Joe_5848
Neith
2
5
13
1.7
W
Arachne
RRAMOS16
Arachne
11
2
5
6.75
L
Serqet
Raikido
Serqet
0
7
8
0.57
L
Awilix
4
3
2
1.67
W
Bacchus
VotedWig7493
Bacchus
2
3
14
3
W
Horus
XxY_A_WxX
Horus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,490
Damage
38,610
58,666
Taken
54,877
31,436
Mitigated
20,396
16,405
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Arquadex
Skadi
9,080
2,668
0
1,232
9,425
3,326
550
1,953
7,135
0
67,315
L
Charybdis
ClaraBis
Charybdis
8,226
3,033
0
2,842
11,798
3,827
454
3,239
8,355
0
48,975
L
Morgan Le Fay
DirtyDan3050
Morgan Le Fay
9,733
1,059
0
979
9,840
2,779
0
6,315
2,989
39,807
1,088
W
11,062
615
0
3,020
11,213
3,283
0
3,619
7,354
68,891
1,546
W
Neith
Joe_5848
Neith
5,618
2,292
0
2,979
10,178
2,664
0
902
8,916
0
36,194
W
Arachne
RRAMOS16
Arachne
9,107
5,789
0
4,721
14,318
5,472
530
1,884
12,434
0
50,353
L
Serqet
Raikido
Serqet
4,585
547
21
1,608
11,573
5,419
257
2,376
8,918
0
19,987
L
Awilix
6,986
1,760
0
582
12,241
5,045
0
3,207
8,742
0
62,482
W
Bacchus
VotedWig7493
Bacchus
7,110
474
0
3,118
12,072
11,277
152
2,368
9,704
27,240
0
W
Horus
XxY_A_WxX
Horus
4,593
1,769
304
2,263
10,885
8,740
0
472
10,233
0
40,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,684
Gold Earned
40,005
344
Minions Killed
410
0
Camps Cleared
0
1,543,185
Distance Traveled
1,408,729
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,776
585
130
9
0
231,972
4
L
Charybdis
8,220
548
86
6
0
252,934
0
L
Morgan Le Fay
7,683
512
68
5
0
275,305
0
W
Agni
8,887
592
113
8
0
327,575
0
W
Neith
7,577
505
63
4
0
280,439
0
W
Arachne
9,528
635
77
5
0
337,286
0
L
Serqet
7,122
475
23
2
0
319,660
0
L
Awilix
8,204
547
103
7
0
328,858
0
W
Bacchus
8,102
540
21
1
0
303,984
5
W
Horus
7,590
506
70
5
0
293,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role