Player Matchup

Bacchus
Bacchus
Expecto_Patronot
Bacchus
Level 117
God Stats
20W - 18L
1,492 SR
Queue Stats
199W - 196L
1,518 Elo+
Solo
Poseidon
Poseidon
Krongh16
Poseidon
Level 109
God Stats
8W - 8L
1,603 SR
Queue Stats
21W - 28L
1,474 Elo+
Party 1
Nemesis
Nemesis
TrEsWaY713
Nemesis
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 76L
1,389 Elo+
Solo
Mulan
Mulan
ULTRASANTI
Mulan
Level 145
God Stats
1W - 2L
1,570 SR
Queue Stats
21W - 29L
1,476 Elo+
Party 1
Izanami
Izanami
toadbros
Izanami
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,468 Elo+
Party 1
Team Averages
Level 92
1,533 SR
1,465 Elo+

VS

Team Averages
Level 87
1,557 SR
1,473 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Davyon_
Sobek
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 200L
1,429 Elo+
Solo
Charybdis
Charybdis
HammeredElmo420
Charybdis
Level 126
God Stats
14W - 8L
1,531 SR
Queue Stats
261W - 244L
1,475 Elo+
Party 2
Arachne
Arachne
R2D2Xx99
Arachne
Level 75
God Stats
88W - 58L
1,662 SR
Queue Stats
150W - 148L
1,472 Elo+
Party 2
Apollo
Apollo
ySebxs
Apollo
Level 46
God Stats
8W - 10L
1,591 SR
Queue Stats
310W - 308L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,643
443
5,048
10,192
8,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Krongh16
Poseidon
13
1 / 2 / 1
7,866
524
5,857
7,443
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
TrEsWaY713
Nemesis
11
0 / 6 / 1
6,522
435
3,419
9,789
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
14
3 / 5 / 0
8,328
555
7,877
16,276
12,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
toadbros
Izanami
12
0 / 4 / 0
6,904
460
3,315
7,683
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 1 / 2
9,010
601
8,331
10,834
3,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Davyon_
Sobek
11
0 / 0 / 5
7,081
472
4,058
9,219
6,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
HammeredElmo420
Charybdis
15
5 / 3 / 0
9,535
636
11,618
11,326
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
R2D2Xx99
Arachne
14
7 / 0 / 5
8,534
569
5,542
10,174
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Apollo
ySebxs
Apollo
15
4 / 0 / 1
8,730
582
5,932
4,855
1,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
18
18
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
2
3
W
Sobek
Davyon_
Sobek
0
0
5
2.5
L
0
1
0
0
W
Charybdis
HammeredElmo420
Charybdis
5
3
0
1.67
L
Poseidon
Krongh16
Poseidon
1
2
1
0.75
W
Arachne
R2D2Xx99
Arachne
7
0
5
9.5
L
Nemesis
TrEsWaY713
Nemesis
0
6
1
0.08
L
Mulan
3
5
0
0.6
L
Izanami
toadbros
Izanami
0
4
0
0
W
Apollo
ySebxs
Apollo
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,516
Damage
35,481
51,383
Taken
46,408
28,274
Mitigated
18,904
8,864
Healing
21,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,331
3,717
0
6,185
10,834
3,252
1,370
3,288
7,546
73,442
1,197
W
Sobek
Davyon_
Sobek
4,058
761
0
4,751
9,219
6,410
0
2,553
6,666
22,425
0
L
5,048
789
0
2,344
10,192
8,427
0
4,249
5,943
27,352
4,023
W
Charybdis
HammeredElmo420
Charybdis
11,618
6,835
0
3,131
11,326
4,453
793
383
10,943
0
72,417
L
Poseidon
Krongh16
Poseidon
5,857
556
0
1,883
7,443
2,272
0
5,631
1,812
60,288
1,528
W
Arachne
R2D2Xx99
Arachne
5,542
4,065
0
4,777
10,174
3,414
233
2,630
7,544
0
55,126
L
Nemesis
TrEsWaY713
Nemesis
3,419
1,347
0
358
9,789
3,396
0
1,722
8,067
0
42,970
L
Mulan
7,877
708
0
2,208
16,276
12,193
0
50
16,226
0
56,983
L
Izanami
toadbros
Izanami
3,315
2,577
0
2,071
7,683
1,986
0
675
7,008
0
56,222
W
Apollo
ySebxs
Apollo
5,932
3,637
0
2,721
4,855
1,375
856
761
4,094
0
67,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,263
Gold Earned
42,890
468
Minions Killed
506
0
Camps Cleared
0
1,541,361
Distance Traveled
1,501,401
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,010
601
131
9
0
273,539
5
W
Sobek
7,081
472
32
2
0
307,099
0
L
Bacchus
6,643
443
73
5
0
307,656
2
W
Charybdis
9,535
636
134
9
0
263,625
0
L
Poseidon
7,866
524
121
8
0
306,103
4
W
Arachne
8,534
569
88
6
0
375,229
0
L
Nemesis
6,522
435
69
5
0
347,292
0
L
Mulan
8,328
555
97
6
0
290,521
2
L
Izanami
6,904
460
108
7
0
289,789
0
W
Apollo
8,730
582
121
8
0
281,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role