Player Matchup

Nemesis
Nemesis
CraZyrhyThm69
Nemesis
Level 106
God Stats
43W - 39L
1,581 SR
Queue Stats
61W - 63L
1,474 Elo+
Solo
Eset
Eset
Draigonfight
Eset
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
100W - 98L
1,496 Elo+
Solo
Cabrakan
Cabrakan
Musician0069
Cabrakan
Level 109
God Stats
4W - 6L
1,414 SR
Queue Stats
584W - 557L
1,447 Elo+
Solo
Bake Kujira
Bake Kujira
popicajr2
Bake Kujira
Level 125
God Stats
0W - 3L
1,350 SR
Queue Stats
33W - 32L
1,369 Elo+
Solo
Cernunnos
Cernunnos
striker3010
Cernunnos
Level 147
God Stats
21W - 21L
1,659 SR
Queue Stats
756W - 727L
1,463 Elo+
Solo
Team Averages
Level 129
1,501 SR
1,450 Elo+

VS

Team Averages
Level 83
1,594 SR
1,490 Elo+
Anubis
Anubis
DarkAngelofSmite
Anubis
Level 106
God Stats
13W - 8L
1,542 SR
Queue Stats
130W - 130L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Siniistar
Danzaburou
Level 81
God Stats
20W - 6L
1,726 SR
Queue Stats
122W - 105L
1,468 Elo+
Party 1
Bacchus
Bacchus
TheElectricOne
Bacchus
Level 51
God Stats
48W - 26L
1,656 SR
Queue Stats
61W - 49L
1,537 Elo+
Party 1
Bellona
Bellona
iDiablo11
Bellona
Level 49
God Stats
2W - 4L
1,295 SR
Queue Stats
81W - 102L
1,485 Elo+
Solo
Bastet
Bastet
martiking
Bastet
Level 126
God Stats
1W - 0L
1,750 SR
Queue Stats
29W - 24L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
1 / 3 / 0
4,889
489
1,828
7,158
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 2 / 1
5,734
573
4,232
5,126
1,254
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Musician0069
Cabrakan
6
0 / 4 / 0
3,925
393
820
6,374
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bake Kujira
popicajr2
Bake Kujira
9
1 / 1 / 2
5,385
539
5,324
7,017
6,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
striker3010
Cernunnos
9
0 / 2 / 0
4,856
486
2,606
4,302
1,315
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,479
548
3,062
5,220
2,014
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Danzaburou
Siniistar
Danzaburou
10
5 / 0 / 3
6,291
629
5,615
4,292
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
3 / 0 / 7
6,276
628
4,709
6,338
5,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
iDiablo11
Bellona
10
0 / 1 / 0
5,586
559
3,188
7,467
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
martiking
Bastet
10
4 / 1 / 1
5,457
546
4,396
7,138
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
12
12
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
3
0
0.33
W
0
2
1
0.25
L
2
2
1
1.25
L
Cabrakan
Musician0069
Cabrakan
0
4
0
0
W
Danzaburou
Siniistar
Danzaburou
5
0
3
6.5
W
3
0
7
6.5
W
Bellona
iDiablo11
Bellona
0
1
0
0
W
Bastet
martiking
Bastet
4
1
1
4.5
L
Bake Kujira
popicajr2
Bake Kujira
1
1
2
2
L
Cernunnos
striker3010
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,810
Damage
20,970
29,977
Taken
30,455
15,188
Mitigated
15,143
5,415
Healing
14,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
1,828
498
0
1,416
7,158
2,228
0
1,614
5,544
0
26,900
W
3,062
427
0
2,167
5,220
2,014
0
3,294
1,926
31,514
0
L
4,232
405
0
1,434
5,126
1,254
0
2,244
2,882
41,397
499
L
Cabrakan
Musician0069
Cabrakan
820
230
0
960
6,374
4,067
0
1,864
4,510
4,394
153
W
Danzaburou
Siniistar
Danzaburou
5,615
3,056
0
2,722
4,292
1,180
35
166
4,046
0
37,718
W
4,709
729
0
2,114
6,338
5,156
0
963
5,213
16,332
1,286
W
Bellona
iDiablo11
Bellona
3,188
1,399
0
3,053
7,467
4,785
0
4,094
3,373
0
32,680
W
Bastet
martiking
Bastet
4,396
1,103
0
4,076
7,138
2,008
0
1,216
5,922
0
36,145
L
Bake Kujira
popicajr2
Bake Kujira
5,324
2,969
0
604
7,017
6,324
0
702
6,315
25,313
3,217
L
Cernunnos
striker3010
Cernunnos
2,606
792
0
1,001
4,302
1,315
0
1,276
3,026
0
30,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,789
Gold Earned
29,089
267
Minions Killed
259
0
Camps Cleared
0
929,352
Distance Traveled
960,373
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,889
489
61
6
0
219,042
0
W
Anubis
5,479
548
58
6
0
167,620
0
L
Eset
5,734
573
73
7
0
186,224
0
L
Cabrakan
3,925
393
7
1
0
148,870
0
W
Danzaburou
6,291
629
63
6
0
163,415
0
W
Bacchus
6,276
628
20
2
0
208,682
3
W
Bellona
5,586
559
61
6
0
197,912
0
W
Bastet
5,457
546
57
6
0
222,744
0
L
Bake Kujira
5,385
539
58
6
0
197,756
0
L
Cernunnos
4,856
486
68
7
0
177,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role