Player Matchup

Scylla
Scylla
Babygirlbts
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,062 Elo+
Party 2
Serqet
Serqet
PETCKUL-TTV
Serqet
Level 159
God Stats
1W - 2L
1,285 SR
Queue Stats
37W - 40L
1,524 Elo+
Party 2
Jormungandr
Jormungandr
oOzowieOo
Jormungandr
Level 183
God Stats
93W - 67L
1,561 SR
Queue Stats
526W - 585L
1,467 Elo+
Party 2
Team Averages
Level 123
1,448 SR
1,351 Elo+

VS

Team Averages
Level 32
1,679 SR
1,375 Elo+
Cu Chulainn
Cu Chulainn
Mlecu
Cu Chulainn
Level 23
God Stats
1W - 1L
1,737 SR
Queue Stats
37W - 40L
1,344 Elo+
Party 1
Ah Puch
Ah Puch
fgftry123
Ah Puch
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 80L
1,344 Elo+
Party 1
Jormungandr
Jormungandr
nirox39
Jormungandr
Level 6
God Stats
4W - 5L
1,801 SR
Queue Stats
31W - 41L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
14 / 1 / 4
12,080
1,098
13,254
9,522
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
15
3 / 2 / 14
9,641
876
5,251
8,677
5,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
oOzowieOo
Jormungandr
16
2 / 1 / 16
9,846
895
9,780
15,375
14,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mlecu
Cu Chulainn
13
1 / 8 / 1
8,122
738
7,999
14,851
10,013
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
fgftry123
Ah Puch
14
2 / 5 / 2
8,969
815
7,301
8,652
2,625
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
nirox39
Jormungandr
11
0 / 6 / 2
7,523
684
5,383
11,790
6,879
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
19
Kills
3
4
Deaths
19
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
14
1
4
16
L
Cu Chulainn
Mlecu
Cu Chulainn
1
8
1
0.19
W
Serqet
3
2
14
5
L
Ah Puch
fgftry123
Ah Puch
2
5
2
0.6
L
Jormungandr
nirox39
Jormungandr
0
6
2
0.17
W
Jormungandr
oOzowieOo
Jormungandr
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,285
Damage
20,683
33,574
Taken
35,293
23,643
Mitigated
19,517
6,649
Healing
1,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
13,254
3,076
0
1,908
9,522
3,640
912
4,797
4,681
34,827
0
L
Cu Chulainn
Mlecu
Cu Chulainn
7,999
1,616
0
0
14,851
10,013
0
9,921
3,981
342
20,374
W
Serqet
5,251
1,060
0
1,598
8,677
5,719
1,290
3,824
4,845
0
16,708
L
Ah Puch
fgftry123
Ah Puch
7,301
253
0
1,236
8,652
2,625
129
4,711
3,204
26,055
0
L
Jormungandr
nirox39
Jormungandr
5,383
1,495
0
0
11,790
6,879
36
7,279
4,208
11,695
363
W
Jormungandr
oOzowieOo
Jormungandr
9,780
1,271
50
3,093
15,375
14,284
1,359
4,455
10,897
34,740
1,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,567
Gold Earned
24,614
132
Minions Killed
95
0
Camps Cleared
0
631,622
Distance Traveled
547,606
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,080
1,098
57
5
0
223,985
0
L
Cu Chulainn
8,122
738
30
3
0
175,205
0
W
Serqet
9,641
876
25
2
0
212,965
0
L
Ah Puch
8,969
815
49
4
0
177,765
0
L
Jormungandr
7,523
684
16
1
0
194,636
0
W
Jormungandr
9,846
895
50
5
0
194,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role