Player Matchup

Cthulhu
Cthulhu
Doug_DImmadome0
Cthulhu
Level 122
God Stats
6W - 2L
1,500 SR
Queue Stats
84W - 72L
1,457 Elo+
Solo
Ra
Ra
LighOfDeath
Ra
Level 203
God Stats
25W - 22L
1,527 SR
Queue Stats
168W - 159L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
Xl-_xaniety_503
Zhong Kui
Level 68
God Stats
8W - 7L
1,475 SR
Queue Stats
178W - 194L
1,429 Elo+
Party 1
Nut
Nut
sokeytor
Nut
Level 137
God Stats
6W - 3L
1,694 SR
Queue Stats
186W - 187L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
temp-48345137
Gilgamesh
Level 68
God Stats
144W - 136L
1,514 SR
Queue Stats
217W - 231L
1,447 Elo+
Solo
Team Averages
Level 120
1,542 SR
1,437 Elo+

VS

Team Averages
Level 119
1,462 SR
1,416 Elo+
Anubis
Anubis
Leonelsingpi
Anubis
Level 47
God Stats
0W - 4L
1,137 SR
Queue Stats
8W - 9L
1,374 Elo+
Solo
Charybdis
Charybdis
SKR4PP3R
Charybdis
Level 145
God Stats
17W - 20L
1,547 SR
Queue Stats
101W - 105L
1,456 Elo+
Party 2
Cu Chulainn
Cu Chulainn
allensheen
Cu Chulainn
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 129L
1,428 Elo+
Solo
Serqet
Serqet
jota0702
Serqet
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,401 Elo+
Solo
Bacchus
Bacchus
x_doggz_x
Bacchus
Level 184
God Stats
0W - 1L
1,626 SR
Queue Stats
98W - 105L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 8
8,439
469
6,990
14,460
10,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
7 / 4 / 8
10,376
576
8,944
15,981
5,222
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
Xl-_xaniety_503
Zhong Kui
16
1 / 3 / 3
10,175
565
15,097
16,170
11,985
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 1
8,054
447
2,981
9,965
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
temp-48345137
Gilgamesh
20
20 / 1 / 5
13,550
753
24,814
18,591
11,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 11 / 1
7,971
443
6,033
12,502
4,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
SKR4PP3R
Charybdis
15
4 / 3 / 6
9,491
527
12,287
12,235
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
allensheen
Cu Chulainn
14
2 / 5 / 1
8,806
489
8,957
22,025
13,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
jota0702
Serqet
13
6 / 6 / 2
8,793
489
10,239
15,455
5,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
x_doggz_x
Bacchus
12
4 / 6 / 7
8,333
463
7,348
16,873
15,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
31
Kills
18
18
Deaths
31
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
L
Anubis
2
11
1
0.23
W
7
4
8
2.75
L
Charybdis
SKR4PP3R
Charybdis
4
3
6
2.33
W
Zhong Kui
Xl-_xaniety_503
Zhong Kui
1
3
3
0.83
L
Cu Chulainn
allensheen
Cu Chulainn
2
5
1
0.5
L
Serqet
jota0702
Serqet
6
6
2
1.17
W
1
6
1
0.25
W
Gilgamesh
temp-48345137
Gilgamesh
20
1
5
22.5
L
Bacchus
x_doggz_x
Bacchus
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,826
Damage
44,864
75,167
Taken
79,090
41,692
Mitigated
44,256
23,091
Healing
14,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,990
1,009
0
3,030
14,460
10,240
309
3,460
10,798
32,123
0
L
Anubis
6,033
223
0
2,595
12,502
4,754
38
4,159
8,224
50,941
213
W
8,944
1,178
1,660
6,095
15,981
5,222
1,095
5,840
9,634
50,652
0
L
Charybdis
SKR4PP3R
Charybdis
12,287
5,778
0
4,807
12,235
4,272
646
1,929
10,154
0
73,763
W
Zhong Kui
Xl-_xaniety_503
Zhong Kui
15,097
3,136
0
8,246
16,170
11,985
0
186
15,255
78,128
3,029
L
Cu Chulainn
allensheen
Cu Chulainn
8,957
2,225
0
3,608
22,025
13,686
0
11,182
10,808
0
60,046
L
Serqet
jota0702
Serqet
10,239
1,950
0
729
15,455
5,921
0
5,941
9,366
0
32,828
W
2,981
1,592
0
1,116
9,965
2,965
621
1,658
8,307
0
55,833
W
Gilgamesh
temp-48345137
Gilgamesh
24,814
9,295
0
2,944
18,591
11,280
624
2,175
16,098
0
141,560
L
Bacchus
x_doggz_x
Bacchus
7,348
488
0
3,152
16,873
15,623
0
6,061
10,261
21,339
2,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,594
Gold Earned
43,394
538
Minions Killed
385
0
Camps Cleared
0
1,732,150
Distance Traveled
1,676,277
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,439
469
49
3
0
357,363
0
L
Anubis
7,971
443
100
6
0
268,435
0
W
Ra
10,376
576
88
5
0
344,082
0
L
Charybdis
9,491
527
122
7
0
334,278
0
W
Zhong Kui
10,175
565
150
8
0
313,085
0
L
Cu Chulainn
8,806
489
103
6
0
294,778
0
L
Serqet
8,793
489
38
2
0
416,671
0
W
Nut
8,054
447
75
4
0
312,347
0
W
Gilgamesh
13,550
753
176
10
0
405,273
0
L
Bacchus
8,333
463
22
1
0
362,115
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role