Player Matchup

Lancelot
Lancelot
Silver I
 
Lancelot
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Silver IV
AgarthasPacorro
Ymir
Silver IV
Level 88
God Stats
0W - 2L
1,996 SR
Queue Stats
3W - 5L
1,399 MMR
Party 1
Chang'e
Chang'e
Bronze III
SpicyRor
Chang'e
Bronze III
Level 152
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 35L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
ilphaesn
Gilgamesh
Gold III
Level 68
God Stats
3W - 1L
1,838 SR
Queue Stats
286W - 290L
1,433 MMR
Solo
Izanami
Izanami
Silver III
lfontanot
Izanami
Silver III
Level 104
God Stats
0W - 1L
1,821 SR
Queue Stats
10W - 17L
1,458 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,731 SR
1,458 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,582 SR
1,435 MMR
Poseidon
Poseidon
Gold IV
Flynnstone29
Poseidon
Gold IV
Level 147
God Stats
3W - 2L
1,428 SR
Queue Stats
147W - 150L
1,439 MMR
Solo
Surtr
Surtr
Gold IV
STANTHEMAN7272
Surtr
Gold IV
Level 129
God Stats
30W - 19L
1,635 SR
Queue Stats
102W - 113L
1,437 MMR
Solo
Cthulhu
Cthulhu
Gold V
SpriiXV
Cthulhu
Gold V
Level 149
God Stats
12W - 12L
1,635 SR
Queue Stats
80W - 87L
1,434 MMR
Solo
Arachne
Arachne
Gold III
runjarjarbinks
Arachne
Gold III
Level 125
God Stats
4W - 3L
1,820 SR
Queue Stats
77W - 77L
1,425 MMR
Solo
Anhur
Anhur
Gold III
xRaMpEz-
Anhur
Gold III
Level 147
God Stats
4W - 5L
1,394 SR
Queue Stats
110W - 108L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 2 / 1
6,752
519
5,927
8,808
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 2 / 0
5,752
442
3,629
9,819
5,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
SpicyRor
Chang'e
13
1 / 1 / 1
7,001
539
5,925
9,047
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
ilphaesn
Gilgamesh
11
1 / 4 / 0
6,568
505
2,998
13,353
6,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
lfontanot
Izanami
10
0 / 4 / 1
5,867
451
1,655
7,202
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bans
Erlang ShenFreyaAwilixMedusa

VS

Bans
MulanKing ArthurSkadiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Flynnstone29
Poseidon
13
2 / 1 / 2
7,458
574
6,088
5,091
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 0 / 2
8,854
681
8,820
8,003
6,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cthulhu
SpriiXV
Cthulhu
11
3 / 0 / 2
6,446
496
9,422
9,288
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 3
7,099
546
2,431
9,390
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anhur
xRaMpEz-
Anhur
14
3 / 2 / 3
7,970
613
5,862
6,713
2,196
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
13
13
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
2
1
1.25
L
1
2
0
0.5
W
Poseidon
Flynnstone29
Poseidon
2
1
2
3
W
3
0
2
4
L
Chang'e
SpicyRor
Chang'e
1
1
1
1.5
W
Cthulhu
SpriiXV
Cthulhu
3
0
2
4
L
Gilgamesh
ilphaesn
Gilgamesh
1
4
0
0.25
L
Izanami
lfontanot
Izanami
0
4
1
0.13
W
2
2
3
1.75
W
Anhur
xRaMpEz-
Anhur
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,134
Damage
32,623
48,229
Taken
38,485
19,207
Mitigated
18,077
11,334
Healing
11,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,927
1,226
0
617
8,808
3,619
0
1,868
6,636
0
55,449
L
3,629
202
0
1,724
9,819
5,409
0
5,739
3,339
14,312
0
W
Poseidon
Flynnstone29
Poseidon
6,088
844
0
733
5,091
1,483
0
2,407
2,684
53,657
215
W
8,820
2,836
0
3,227
8,003
6,113
7
0
8,003
2,564
64,090
L
Chang'e
SpicyRor
Chang'e
5,925
163
519
4,176
9,047
2,487
0
4,451
3,840
55,301
1,227
W
Cthulhu
SpriiXV
Cthulhu
9,422
477
103
1,932
9,288
4,577
0
3,968
5,320
30,684
33
L
Gilgamesh
ilphaesn
Gilgamesh
2,998
388
0
2,544
13,353
6,106
0
551
12,023
0
44,272
L
Izanami
lfontanot
Izanami
1,655
1,023
0
1,754
7,202
1,586
0
1,459
5,485
0
40,826
W
2,431
1,439
0
2,988
9,390
3,708
0
1,878
7,512
0
47,468
W
Anhur
xRaMpEz-
Anhur
5,862
3,389
0
2,899
6,713
2,196
38
1,221
5,492
0
63,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,940
Gold Earned
37,827
410
Minions Killed
483
0
Camps Cleared
0
1,265,828
Distance Traveled
1,357,687
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,752
519
83
6
0
327,271
0
L
Ymir
5,752
442
22
2
0
201,678
0
W
Poseidon
7,458
574
126
10
0
290,796
5
W
Surtr
8,854
681
125
10
0
258,549
0
L
Chang'e
7,001
539
120
9
0
269,785
5
W
Cthulhu
6,446
496
49
4
0
267,220
2
L
Gilgamesh
6,568
505
98
8
0
272,009
2
L
Izanami
5,867
451
87
7
0
195,085
0
W
Arachne
7,099
546
77
6
0
307,178
0
W
Anhur
7,970
613
106
8
0
233,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role