Player Matchup

Nu Wa
Nu Wa
BeenBoostin
Nu Wa
Level 110
God Stats
16W - 11L
1,704 SR
Queue Stats
189W - 196L
1,458 Elo+
Party 1
Nemesis
Nemesis
KSCB
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 132L
1,417 Elo+
Party 3
Izanami
Izanami
MrDoShwad
Izanami
Level 83
God Stats
67W - 80L
1,481 SR
Queue Stats
201W - 198L
1,391 Elo+
Party 1
Bacchus
Bacchus
VirtualRecall
Bacchus
Level 20
God Stats
5W - 8L
1,449 SR
Queue Stats
5W - 8L
1,454 Elo+
Party 1
Hel
Hel
Yinaro
Hel
Level 84
God Stats
12W - 18L
1,468 SR
Queue Stats
309W - 357L
1,418 Elo+
Party 3
Team Averages
Level 65
1,520 SR
1,428 Elo+

VS

Team Averages
Level 68
1,470 SR
1,325 Elo+
Sol
Sol
Blazzeed2894
Sol
Level 29
God Stats
13W - 21L
1,409 SR
Queue Stats
13W - 24L
1,131 Elo+
Party 2
Da Ji
Da Ji
HectorNica369
Da Ji
Level 129
God Stats
20W - 14L
1,500 SR
Queue Stats
87W - 96L
1,463 Elo+
Solo
Yu Huang
Yu Huang
Luxx1210
Yu Huang
Level 65
God Stats
4W - 1L
1,522 SR
Queue Stats
49W - 34L
1,549 Elo+
Solo
Ymir
Ymir
Prophetical9068
Ymir
Level 69
God Stats
1W - 2L
1,393 SR
Queue Stats
6W - 15L
1,099 Elo+
Party 2
Ares
Ares
TravellerCley
Ares
Level 49
God Stats
8W - 4L
1,524 SR
Queue Stats
192W - 212L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
8,271
1,379
12,187
5,953
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
KSCB
Nemesis
11
0 / 1 / 0
6,064
1,011
292
799
264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
MrDoShwad
Izanami
12
1 / 5 / 5
7,493
1,249
6,418
7,472
2,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
11
1 / 4 / 3
7,299
1,217
3,615
9,446
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
Yinaro
Hel
13
2 / 6 / 5
8,094
1,349
5,840
11,017
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

244

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 12
7,610
1,268
8,459
5,890
1,578
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 1 / 7
8,786
1,464
5,603
5,549
2,109
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Luxx1210
Yu Huang
13
7 / 1 / 9
8,937
1,490
9,193
4,892
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 10
8,721
1,454
4,237
7,662
5,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 1 / 17
7,497
1,250
4,784
8,445
6,251
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
7
Kills
19
19
Deaths
7
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
2
2
12
4
W
6
1
7
9.5
L
Nemesis
KSCB
Nemesis
0
1
0
0
W
Yu Huang
Luxx1210
Yu Huang
7
1
9
11.5
L
Izanami
MrDoShwad
Izanami
1
5
5
0.7
W
4
2
10
4.5
W
0
1
17
8.5
L
Bacchus
1
4
3
0.63
L
Hel
Yinaro
Hel
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,352
Damage
32,276
34,687
Taken
32,438
15,130
Mitigated
17,242
6,355
Healing
4,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,187
5,240
278
158
5,953
1,716
0
4,154
1,597
24,130
157
W
8,459
3,105
332
1,399
5,890
1,578
0
4,674
1,216
23,639
0
W
5,603
1,511
0
273
5,549
2,109
0
2,699
2,850
0
22,724
L
Nemesis
KSCB
Nemesis
292
292
0
0
799
264
0
308
491
0
2,273
W
Yu Huang
Luxx1210
Yu Huang
9,193
809
300
757
4,892
1,364
0
3,787
1,105
29,458
0
L
Izanami
MrDoShwad
Izanami
6,418
4,793
0
134
7,472
2,056
0
5,215
2,142
0
19,086
W
4,237
501
0
440
7,662
5,940
0
4,657
3,005
12,748
0
W
4,784
411
0
1,397
8,445
6,251
0
5,385
3,060
6,872
0
L
Bacchus
3,615
550
0
1,038
9,446
8,380
0
7,917
1,428
7,500
283
L
Hel
Yinaro
Hel
5,840
357
1,552
3,195
11,017
2,714
0
8,430
2,356
19,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,221
Gold Earned
41,551
104
Minions Killed
147
6
Camps Cleared
6
436,958
Distance Traveled
614,186
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,271
1,379
29
5
4
123,720
0
W
Sol
7,610
1,268
22
4
0
111,654
0
W
Da Ji
8,786
1,464
41
7
3
138,335
0
L
Nemesis
6,064
1,011
1
0
0
23,369
0
W
Yu Huang
8,937
1,490
50
8
2
122,866
0
L
Izanami
7,493
1,249
29
5
1
87,806
0
W
Ymir
8,721
1,454
26
4
0
122,486
0
W
Ares
7,497
1,250
8
1
1
118,845
0
L
Bacchus
7,299
1,217
8
1
0
87,433
1
L
Hel
8,094
1,349
37
6
1
114,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role