Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IrnmaidenmetlJr
Cthulhu
Level 71
God Stats
9W - 2L
1,589 SR
Queue Stats
43W - 43L
1,415 Elo+
Party 3
Ares
Ares
SMASH_BRUHHHH
Ares
Level 77
God Stats
19W - 13L
1,370 SR
Queue Stats
139W - 135L
1,378 Elo+
Party 1
Cliodhna
Cliodhna
Snailios
Cliodhna
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 58L
1,399 Elo+
Party 3
Chang'e
Chang'e
TeddyBearSobey
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,423 Elo+
Party 1
Team Averages
Level 70
1,492 SR
1,423 Elo+

VS

Team Averages
Level 65
1,526 SR
1,354 Elo+
Thanatos
Thanatos
Edu_8914
Thanatos
Level 37
God Stats
1W - 2L
1,670 SR
Queue Stats
102W - 115L
1,275 Elo+
Solo
Erlang Shen
Erlang Shen
FlungPuPanda69
Erlang Shen
Level 89
God Stats
11W - 12L
1,516 SR
Queue Stats
552W - 561L
1,464 Elo+
Solo
Izanami
Izanami
MestreKovalsk
Izanami
Level 29
God Stats
1W - 5L
1,343 SR
Queue Stats
24W - 30L
1,334 Elo+
Party 2
He Bo
He Bo
PsychRN5976
He Bo
Level 125
God Stats
7W - 8L
1,676 SR
Queue Stats
435W - 422L
1,417 Elo+
Solo
Cerberus
Cerberus
SamuraiKuro02
Cerberus
Level 44
God Stats
5W - 6L
1,422 SR
Queue Stats
28W - 45L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 0 / 0
7,301
522
5,805
6,217
1,694
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 2 / 1
8,350
596
9,316
9,260
9,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 1
7,032
502
2,625
6,748
4,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Snailios
Cliodhna
15
3 / 1 / 5
8,745
625
7,843
12,814
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 0 / 0
9,384
670
6,670
6,167
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Edu_8914
Thanatos
10
0 / 7 / 0
6,031
431
1,557
12,920
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
FlungPuPanda69
Erlang Shen
11
3 / 5 / 0
7,364
526
6,953
17,722
12,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
12
0 / 1 / 0
6,705
479
2,973
5,566
1,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 2 / 0
6,565
469
3,181
7,491
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
SamuraiKuro02
Cerberus
11
0 / 0 / 0
6,632
474
3,019
8,023
5,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
15
Kills
3
3
Deaths
15
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
0
1
L
Thanatos
Edu_8914
Thanatos
0
7
0
0
L
Erlang Shen
FlungPuPanda69
Erlang Shen
3
5
0
0.6
W
5
2
1
2.75
L
Izanami
0
1
0
0
L
0
2
0
0
W
0
0
1
0.5
L
Cerberus
SamuraiKuro02
Cerberus
0
0
0
0
W
Cliodhna
Snailios
Cliodhna
3
1
5
5.5
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,259
Damage
17,683
41,206
Taken
51,722
22,555
Mitigated
25,455
18,965
Healing
15,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,805
2,933
0
3,831
6,217
1,694
773
1,245
4,972
0
56,500
L
Thanatos
Edu_8914
Thanatos
1,557
538
0
3,360
12,920
4,184
0
3,570
9,350
0
41,273
L
Erlang Shen
FlungPuPanda69
Erlang Shen
6,953
4,402
0
4,478
17,722
12,398
691
7,172
10,550
0
38,228
W
9,316
1,459
92
1,913
9,260
9,497
712
485
8,775
49,003
1,351
L
Izanami
2,973
1,698
0
834
5,566
1,614
460
1,732
3,834
0
54,372
L
3,181
386
0
2,581
7,491
2,079
0
4,631
2,860
41,672
0
W
2,625
0
0
2,597
6,748
4,249
161
1,667
5,081
19,976
0
L
Cerberus
SamuraiKuro02
Cerberus
3,019
107
0
4,302
8,023
5,180
51
1,204
6,819
18,731
830
W
Cliodhna
Snailios
Cliodhna
7,843
2,294
0
5,909
12,814
5,198
0
1,019
11,795
0
66,855
W
6,670
255
297
4,326
6,167
1,917
641
2,283
3,884
64,745
1,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,812
Gold Earned
33,297
418
Minions Killed
331
0
Camps Cleared
0
1,481,803
Distance Traveled
1,342,616
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,301
522
97
7
0
244,456
0
L
Thanatos
6,031
431
74
5
0
252,774
0
L
Erlang Shen
7,364
526
53
4
0
274,847
0
W
Cthulhu
8,350
596
65
5
0
293,566
0
L
Izanami
6,705
479
97
7
0
261,252
0
L
He Bo
6,565
469
78
6
0
265,478
0
W
Ares
7,032
502
24
2
0
315,159
15
L
Cerberus
6,632
474
29
2
0
288,265
0
W
Cliodhna
8,745
625
102
7
0
355,687
0
W
Chang'e
9,384
670
130
9
0
272,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role