Player Matchup

Nemesis
Nemesis
Banzo-LF
Nemesis
Level 42
God Stats
3W - 6L
1,500 SR
Queue Stats
128W - 148L
1,433 Elo+
Party 1
Anubis
Anubis
MrDev1LsAdvocate
Anubis
Level 149
God Stats
153W - 137L
1,577 SR
Queue Stats
204W - 209L
1,406 Elo+
Solo
Nike
Nike
Mrhatnklogs266
Nike
Level 61
God Stats
2W - 1L
1,356 SR
Queue Stats
78W - 96L
1,253 Elo+
Party 1
King Arthur
King Arthur
Olenhylkio
King Arthur
Level 125
God Stats
1W - 2L
1,463 SR
Queue Stats
347W - 357L
1,467 Elo+
Solo
Discordia
Discordia
Pego_26
Discordia
Level 69
God Stats
0W - 1L
1,809 SR
Queue Stats
0W - 3L
1,188 Elo+
Solo
Team Averages
Level 89
1,541 SR
1,350 Elo+

VS

Team Averages
Level 79
1,381 SR
1,389 Elo+
Apollo
Apollo
 
Apollo
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CORNMSTRFLEX420
Olorun
Level 83
God Stats
35W - 26L
1,566 SR
Queue Stats
302W - 281L
1,447 Elo+
Solo
Bakasura
Bakasura
DooBYZz
Bakasura
Level 77
God Stats
9W - 4L
1,375 SR
Queue Stats
171W - 175L
1,424 Elo+
Solo
Izanami
Izanami
MestreKovalsk
Izanami
Level 29
God Stats
1W - 5L
1,127 SR
Queue Stats
24W - 30L
1,314 Elo+
Party 2
Cerberus
Cerberus
SamuraiKuro02
Cerberus
Level 44
God Stats
5W - 6L
1,338 SR
Queue Stats
28W - 45L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Banzo-LF
Nemesis
9
3 / 3 / 0
5,692
569
3,668
6,339
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 1
5,593
559
5,612
4,789
1,840
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 0 / 0
4,870
487
1,672
5,696
2,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

King Arthur
Olenhylkio
King Arthur
2
0 / 1 / 0
3,657
366
418
1,380
455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Pego_26
Discordia
8
0 / 3 / 3
4,646
465
3,586
3,766
758
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
4 / 1 / 2
7,043
704
4,075
7,894
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 1 / 0
6,157
616
1,522
6,799
1,140
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
DooBYZz
Bakasura
12
2 / 2 / 1
6,041
604
1,723
7,712
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
9
0 / 0 / 0
5,111
511
1,914
3,480
918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SamuraiKuro02
Cerberus
9
0 / 0 / 0
5,463
546
1,844
3,673
1,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
7
8
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
1
2
5
L
Nemesis
Banzo-LF
Nemesis
3
3
0
1
W
1
1
0
1
W
Bakasura
DooBYZz
Bakasura
2
2
1
1.25
W
Izanami
0
0
0
0
L
1
1
1
1.5
L
0
0
0
0
L
King Arthur
Olenhylkio
King Arthur
0
1
0
0
L
Discordia
Pego_26
Discordia
0
3
3
0.5
W
Cerberus
SamuraiKuro02
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,956
Damage
11,078
21,970
Taken
29,558
6,909
Mitigated
8,819
3,106
Healing
16,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,075
2,581
0
4,371
7,894
2,281
169
924
6,970
0
49,219
L
Nemesis
Banzo-LF
Nemesis
3,668
1,868
0
788
6,339
1,829
0
507
5,807
0
24,901
W
1,522
817
60
4,135
6,799
1,140
0
4,873
1,926
34,904
2,397
W
Bakasura
DooBYZz
Bakasura
1,723
1,267
0
5,057
7,712
2,696
0
1,123
6,589
0
34,253
W
Izanami
1,914
1,122
0
929
3,480
918
0
719
2,663
0
35,429
L
5,612
267
0
1,641
4,789
1,840
0
1,224
3,465
36,270
2,779
L
1,672
0
0
349
5,696
2,027
0
1,428
4,268
0
23,060
L
King Arthur
Olenhylkio
King Arthur
418
0
0
240
1,380
455
0
0
1,380
0
4,119
L
Discordia
Pego_26
Discordia
3,586
218
0
88
3,766
758
0
114
3,587
22,031
267
W
Cerberus
SamuraiKuro02
Cerberus
1,844
0
0
1,626
3,673
1,784
0
1,342
2,193
13,320
676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,458
Gold Earned
29,815
193
Minions Killed
328
0
Camps Cleared
0
814,861
Distance Traveled
971,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,043
704
89
9
0
166,498
0
L
Nemesis
5,692
569
46
5
0
199,661
0
W
Olorun
6,157
616
68
7
0
168,176
0
W
Bakasura
6,041
604
82
8
0
248,232
0
W
Izanami
5,111
511
64
6
0
181,600
0
L
Anubis
5,593
559
66
7
0
186,710
0
L
Nike
4,870
487
43
4
0
195,260
0
L
King Arthur
3,657
366
8
1
0
33,580
0
L
Discordia
4,646
465
30
3
0
199,650
0
W
Cerberus
5,463
546
25
3
0
207,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role