Player Matchup

Danzaburou
Danzaburou
HardJeffrey
Danzaburou
Level 101
God Stats
3W - 4L
1,482 SR
Queue Stats
87W - 85L
1,468 Elo+
Party 2
Guan Yu
Guan Yu
I_Lu64
Guan Yu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 79L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
W01F5_James
Kukulkan
Level 106
God Stats
6W - 3L
1,836 SR
Queue Stats
39W - 39L
1,519 Elo+
Party 2
Team Averages
Level 111
1,606 SR
1,496 Elo+

VS

Team Averages
Level 88
1,462 SR
1,386 Elo+
Hachiman
Hachiman
CruderMink19069
Hachiman
Level 5
God Stats
0W - 2L
1,305 SR
Queue Stats
10W - 17L
1,270 Elo+
Party 1
Zhong Kui
Zhong Kui
Dizma
Zhong Kui
Level 109
God Stats
1W - 1L
1,470 SR
Queue Stats
20W - 20L
1,365 Elo+
Party 1
Hercules
Hercules
boston00458298
Hercules
Level 151
God Stats
3W - 4L
1,611 SR
Queue Stats
263W - 251L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HardJeffrey
Danzaburou
17
2 / 3 / 7
10,860
835
13,134
12,382
4,552
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
I_Lu64
Guan Yu
17
6 / 5 / 2
10,915
840
6,708
17,805
17,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Kukulkan
W01F5_James
Kukulkan
16
2 / 1 / 6
11,265
867
5,612
4,045
1,355
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 4 / 4
9,622
740
1,487
8,960
2,561
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Dizma
Zhong Kui
17
5 / 2 / 3
11,241
865
14,279
12,130
9,693
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hercules
16
3 / 4 / 5
10,716
824
13,358
17,326
11,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
10
Kills
9
9
Deaths
10
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
4
4
0.75
L
Zhong Kui
Dizma
Zhong Kui
5
2
3
3.25
W
Danzaburou
HardJeffrey
Danzaburou
2
3
7
1.83
W
Guan Yu
I_Lu64
Guan Yu
6
5
2
1.4
W
Kukulkan
W01F5_James
Kukulkan
2
1
6
5
L
Hercules
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,454
Damage
29,124
34,232
Taken
38,416
23,339
Mitigated
23,884
7,010
Healing
12,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
1,487
649
0
306
8,960
2,561
1,353
780
8,160
0
16,594
L
Zhong Kui
Dizma
Zhong Kui
14,279
1,296
0
7,226
12,130
9,693
1,056
2,025
10,085
50,793
0
W
Danzaburou
HardJeffrey
Danzaburou
13,134
6,896
0
3,207
12,382
4,552
2,355
5,172
6,901
0
50,016
W
Guan Yu
I_Lu64
Guan Yu
6,708
938
818
2,862
17,805
17,432
713
7,502
9,820
0
14,421
W
Kukulkan
W01F5_James
Kukulkan
5,612
99
0
123
4,045
1,355
810
1,621
2,333
21,031
0
L
Hercules
13,358
4,801
0
4,831
17,326
11,630
124
2,875
14,415
0
36,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,040
Gold Earned
31,579
120
Minions Killed
174
0
Camps Cleared
0
592,113
Distance Traveled
670,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,622
740
39
3
0
202,558
0
L
Zhong Kui
11,241
865
102
8
0
229,914
0
W
Danzaburou
10,860
835
67
5
0
220,073
0
W
Guan Yu
10,915
840
16
1
0
230,980
0
W
Kukulkan
11,265
867
37
3
0
141,060
0
L
Hercules
10,716
824
33
3
0
237,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role