Player Matchup

Nut
Nut
Centercookie
Nut
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 76L
1,383 Elo+
Party 1
Fenrir
Fenrir
MelonMaxxer
Fenrir
Level 68
God Stats
2W - 4L
1,281 SR
Queue Stats
189W - 234L
1,453 Elo+
Solo
Bakasura
Bakasura
Mini otaku3074
Bakasura
Level 88
God Stats
8W - 14L
1,690 SR
Queue Stats
295W - 296L
1,350 Elo+
Solo
Atlas
Atlas
jamire246
Atlas
Level 74
God Stats
9W - 3L
1,537 SR
Queue Stats
89W - 82L
1,353 Elo+
Party 1
Anubis
Anubis
kenmashajin466
Anubis
Level 88
God Stats
25W - 19L
1,708 SR
Queue Stats
44W - 39L
1,456 Elo+
Solo
Team Averages
Level 77
1,543 SR
1,399 Elo+

VS

Team Averages
Level 90
1,448 SR
1,422 Elo+
Arachne
Arachne
ATXXI
Arachne
Level 65
God Stats
4W - 9L
1,403 SR
Queue Stats
322W - 341L
1,420 Elo+
Solo
Achilles
Achilles
DaRdaX-luchojia
Achilles
Level 114
God Stats
5W - 3L
1,647 SR
Queue Stats
132W - 128L
1,457 Elo+
Solo
Mulan
Mulan
MXXSHUU
Mulan
Level 68
God Stats
21W - 31L
1,377 SR
Queue Stats
284W - 269L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Princesss_0314
Morgan Le Fay
Level 89
God Stats
26W - 22L
1,504 SR
Queue Stats
204W - 184L
1,411 Elo+
Party 2
Skadi
Skadi
cyclonegamer666
Skadi
Level 116
God Stats
0W - 2L
1,310 SR
Queue Stats
272W - 259L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 6
6,226
519
7,090
7,647
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
12
7 / 2 / 3
7,465
622
6,079
10,331
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bakasura
13
4 / 0 / 1
7,965
664
6,056
8,247
5,714
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
jamire246
Atlas
11
3 / 0 / 6
6,031
503
7,181
9,602
7,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 1
6,606
551
3,241
7,070
2,900
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ATXXI
Arachne
11
0 / 5 / 3
5,941
495
3,120
10,121
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Achilles
10
0 / 4 / 0
5,572
464
3,399
9,711
6,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
MXXSHUU
Mulan
10
3 / 2 / 1
6,668
556
5,773
10,349
7,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morgan Le Fay
Princesss_0314
Morgan Le Fay
11
2 / 3 / 0
6,464
539
6,442
7,327
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 5 / 0
5,643
470
5,319
8,807
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
19
Kills
6
7
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
ATXXI
Arachne
0
5
3
0.3
W
3
3
6
2
L
Achilles
0
4
0
0
L
Mulan
MXXSHUU
Mulan
3
2
1
1.75
W
Fenrir
7
2
3
4.25
W
Bakasura
4
0
1
4.5
L
Morgan Le Fay
Princesss_0314
Morgan Le Fay
2
3
0
0.67
L
1
5
0
0.2
W
Atlas
jamire246
Atlas
3
0
6
6
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,647
Damage
24,053
42,897
Taken
46,315
23,545
Mitigated
21,548
13,689
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ATXXI
Arachne
3,120
1,900
0
3,292
10,121
2,786
0
1,067
8,792
0
38,137
W
7,090
3,981
0
0
7,647
2,628
0
0
7,647
0
30,052
L
Achilles
3,399
713
0
1,622
9,711
6,308
0
0
9,194
0
34,199
L
Mulan
MXXSHUU
Mulan
5,773
719
0
1,447
10,349
7,991
0
3,808
6,016
102
21,266
W
Fenrir
6,079
1,496
0
3,945
10,331
4,970
0
12
10,248
0
44,068
W
Bakasura
6,056
3,409
0
5,042
8,247
5,714
1,320
1,472
6,304
0
34,799
L
Morgan Le Fay
Princesss_0314
Morgan Le Fay
6,442
1,831
0
1,531
7,327
1,860
628
2,577
4,550
43,250
1,063
L
5,319
2,256
0
1,000
8,807
2,603
0
2,142
6,462
0
34,898
W
Atlas
jamire246
Atlas
7,181
2,362
221
2,028
9,602
7,333
0
102
9,500
22,368
0
W
3,241
0
0
2,453
7,070
2,900
351
4,958
2,112
36,776
369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,293
Gold Earned
30,288
316
Minions Killed
254
0
Camps Cleared
0
1,152,127
Distance Traveled
1,109,064
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,941
495
60
5
0
244,359
0
W
Nut
6,226
519
52
4
0
237,888
4
L
Achilles
5,572
464
49
4
0
226,189
0
L
Mulan
6,668
556
34
3
0
222,966
2
W
Fenrir
7,465
622
79
7
0
254,228
0
W
Bakasura
7,965
664
96
8
0
258,625
0
L
Morgan Le Fay
6,464
539
59
5
0
197,219
3
L
Skadi
5,643
470
52
4
0
218,331
0
W
Atlas
6,031
503
25
2
0
235,338
0
W
Anubis
6,606
551
64
5
0
166,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role