Player Matchup

King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
Kabels
Ares
Gold V
Level 106
God Stats
7W - 9L
1,563 SR
Queue Stats
150W - 169L
1,340 MMR
Solo
Nox
Nox
Gold II
R4JIN
Nox
Gold II
Level 125
God Stats
2W - 1L
1,530 SR
Queue Stats
346W - 335L
1,372 MMR
Solo
Amaterasu
Amaterasu
Gold V
TarekAym
Amaterasu
Gold V
Level 145
God Stats
11W - 7L
1,462 SR
Queue Stats
60W - 68L
1,344 MMR
Solo
Danzaburou
Danzaburou
Gold V
churros XD
Danzaburou
Gold V
Level 158
God Stats
6W - 2L
1,729 SR
Queue Stats
213W - 217L
1,351 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,557 SR
1,381 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,574 SR
1,379 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
Saber_XXL
Ymir
Gold V
Level 108
God Stats
40W - 45L
1,526 SR
Queue Stats
231W - 244L
1,360 MMR
Solo
Anubis
Anubis
Gold V
fabiengiard
Anubis
Gold V
Level 156
God Stats
14W - 20L
1,496 SR
Queue Stats
407W - 435L
1,350 MMR
Solo
Loki
Loki
Gold V
terrup987
Loki
Gold V
Level 146
God Stats
43W - 32L
1,636 SR
Queue Stats
190W - 189L
1,366 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
xKuraiNekox
Gilgamesh
Silver III
Level 156
God Stats
5W - 3L
1,714 SR
Queue Stats
29W - 47L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 3 / 3
10,216
639
7,120
14,149
12,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
Kabels
Ares
12
0 / 7 / 4
8,210
513
3,230
16,329
11,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
R4JIN
Nox
16
6 / 1 / 3
10,563
660
11,556
6,596
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
TarekAym
Amaterasu
15
3 / 1 / 2
9,466
592
3,302
14,271
7,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
churros XD
Danzaburou
14
0 / 3 / 2
9,487
593
5,263
9,649
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaKumbhakarnaCu ChulainnBacchus

VS

Bans
Ao KuangChang'eNu WaAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
5 / 1 / 1
7,004
438
5,736
7,058
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
9
0 / 1 / 5
6,487
405
3,051
7,657
4,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
15
4 / 4 / 1
8,771
548
5,426
10,746
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
12
4 / 4 / 2
7,390
462
6,827
12,160
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
xKuraiNekox
Gilgamesh
4
0 / 1 / 2
5,146
322
786
3,579
1,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
11
Kills
13
15
Deaths
11
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
3
3
1.17
L
Medusa
 
Medusa
5
1
1
5.5
W
Ares
Kabels
Ares
0
7
4
0.29
W
Nox
R4JIN
Nox
6
1
3
7.5
L
Ymir
0
1
5
2.5
W
Amaterasu
TarekAym
Amaterasu
3
1
2
4
W
Danzaburou
churros XD
Danzaburou
0
3
2
0.33
L
Anubis
4
4
1
1.13
L
Loki
4
4
2
1.25
L
Gilgamesh
xKuraiNekox
Gilgamesh
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,471
Damage
21,826
60,994
Taken
41,200
36,500
Mitigated
15,177
13,699
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,120
792
0
1,444
14,149
12,164
754
2,158
11,880
76
72,667
L
Medusa
 
Medusa
5,736
2,471
0
764
7,058
1,858
0
2,398
4,609
0
32,872
W
Ares
Kabels
Ares
3,230
158
0
2,848
16,329
11,180
267
3,911
12,418
17,344
0
W
Nox
R4JIN
Nox
11,556
403
0
853
6,596
2,364
3,955
1,058
5,538
68,348
2,157
L
Ymir
3,051
1,031
0
1,688
7,657
4,091
0
821
6,836
17,545
2,442
W
Amaterasu
TarekAym
Amaterasu
3,302
1,959
0
5,875
14,271
7,533
2,342
699
13,572
0
70,806
W
Danzaburou
churros XD
Danzaburou
5,263
1,884
0
2,679
9,649
3,259
8,737
100
9,549
0
73,225
L
Anubis
5,426
300
0
1,376
10,746
4,847
53
5,753
4,634
66,668
0
L
Loki
6,827
2,582
0
2,052
12,160
3,165
0
3,888
8,155
0
45,943
L
Gilgamesh
xKuraiNekox
Gilgamesh
786
207
0
656
3,579
1,216
0
1,400
2,139
0
6,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,942
Gold Earned
34,798
515
Minions Killed
286
0
Camps Cleared
0
1,603,849
Distance Traveled
968,721
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,216
639
116
7
0
322,784
0
L
Medusa
7,004
438
59
4
0
163,620
0
W
Ares
8,210
513
30
2
0
334,199
4
W
Nox
10,563
660
146
9
0
338,120
0
L
Ymir
6,487
405
41
3
0
171,235
2
W
Amaterasu
9,466
592
115
7
0
348,291
0
W
Danzaburou
9,487
593
108
7
0
260,455
4
L
Anubis
8,771
548
105
7
0
300,869
3
L
Loki
7,390
462
67
4
0
277,442
0
L
Gilgamesh
5,146
322
14
1
0
55,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role