Player Matchup

Tyr
Tyr
 
Tyr
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Ragemania
Hades
Level 125
God Stats
3W - 2L
1,781 SR
Queue Stats
63W - 32L
1,623 Elo+
Solo
Bastet
Bastet
Reaperandgrim
Bastet
Level 81
God Stats
2W - 6L
1,513 SR
Queue Stats
217W - 208L
1,562 Elo+
Solo
Charybdis
Charybdis
tomphoolery89
Charybdis
Level 274
God Stats
28W - 27L
1,549 SR
Queue Stats
749W - 718L
1,558 Elo+
Solo
Surtr
Surtr
vI Rock Iv
Surtr
Level 149
God Stats
0W - 2L
1,295 SR
Queue Stats
240W - 224L
1,579 Elo+
Solo
Team Averages
Level 160
1,528 SR
1,565 Elo+

VS

Team Averages
Level 122
1,568 SR
1,604 Elo+
Da Ji
Da Ji
Buttfideler
Da Ji
Level 122
God Stats
1W - 0L
1,316 SR
Queue Stats
58W - 52L
1,568 Elo+
Party 1
Bacchus
Bacchus
Ezyj
Bacchus
Level 108
God Stats
3W - 3L
1,636 SR
Queue Stats
149W - 118L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
ProShekels
Gilgamesh
Level 129
God Stats
14W - 8L
1,671 SR
Queue Stats
62W - 58L
1,574 Elo+
Party 1
Medusa
Medusa
Tengσku
Medusa
Level 138
God Stats
2W - 3L
1,561 SR
Queue Stats
77W - 45L
1,659 Elo+
Solo
Danzaburou
Danzaburou
ryangoslingfan2
Danzaburou
Level 114
God Stats
286W - 233L
1,655 SR
Queue Stats
287W - 236L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 6 / 1
6,525
466
8,186
18,448
12,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hades
Ragemania
Hades
13
2 / 6 / 2
7,208
515
6,006
10,682
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
3 / 6 / 2
6,908
493
3,351
11,709
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
tomphoolery89
Charybdis
12
1 / 6 / 1
7,057
504
4,780
11,406
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
12
2 / 4 / 4
6,829
488
8,170
14,678
7,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 8
7,269
519
5,646
13,167
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Ezyj
Bacchus
13
4 / 2 / 8
7,614
544
10,913
10,459
11,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ProShekels
Gilgamesh
13
5 / 1 / 7
8,395
600
15,284
15,619
14,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
Tengσku
Medusa
16
9 / 0 / 3
9,662
690
7,935
4,314
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ryangoslingfan2
Danzaburou
15
7 / 1 / 2
9,288
663
9,559
7,831
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
8
Kills
28
28
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
6
1
0.08
W
3
5
8
1.4
W
Bacchus
Ezyj
Bacchus
4
2
8
4
W
Gilgamesh
ProShekels
Gilgamesh
5
1
7
8.5
L
Hades
Ragemania
Hades
2
6
2
0.5
L
3
6
2
0.67
W
Medusa
Tengσku
Medusa
9
0
3
10.5
W
Danzaburou
ryangoslingfan2
Danzaburou
7
1
2
8
L
Charybdis
tomphoolery89
Charybdis
1
6
1
0.25
L
Surtr
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,493
Damage
49,337
66,923
Taken
51,390
32,411
Mitigated
35,103
17,485
Healing
13,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,186
1,544
0
5,478
18,448
12,470
0
886
16,500
0
39,244
W
5,646
1,528
0
5,717
13,167
4,356
0
2,406
10,761
0
48,876
W
Bacchus
Ezyj
Bacchus
10,913
945
0
702
10,459
11,252
0
1,331
9,128
34,891
3,109
W
Gilgamesh
ProShekels
Gilgamesh
15,284
5,361
0
3,067
15,619
14,479
0
2,318
13,301
0
50,727
L
Hades
Ragemania
Hades
6,006
611
260
3,598
10,682
5,037
0
1,118
9,453
48,143
0
L
3,351
1,551
0
2,066
11,709
3,980
0
1,092
10,428
0
44,162
W
Medusa
Tengσku
Medusa
7,935
3,494
0
1,677
4,314
1,680
0
933
3,381
0
79,904
W
Danzaburou
ryangoslingfan2
Danzaburou
9,559
2,712
0
2,067
7,831
3,336
0
63
7,768
0
75,857
L
Charybdis
tomphoolery89
Charybdis
4,780
1,939
0
2,147
11,406
3,301
0
2,255
8,851
0
46,911
L
Surtr
8,170
3,083
0
3,936
14,678
7,623
0
4,057
9,992
1,804
33,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,527
Gold Earned
42,228
393
Minions Killed
498
0
Camps Cleared
0
1,366,626
Distance Traveled
1,459,870
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,525
466
69
5
0
271,325
6
W
Da Ji
7,269
519
71
5
0
285,604
0
W
Bacchus
7,614
544
66
5
0
286,210
2
W
Gilgamesh
8,395
600
89
6
0
302,431
0
L
Hades
7,208
515
111
8
0
249,674
0
L
Bastet
6,908
493
68
5
0
307,842
0
W
Medusa
9,662
690
148
11
0
305,541
4
W
Danzaburou
9,288
663
124
9
0
280,084
0
L
Charybdis
7,057
504
102
7
0
258,592
0
L
Surtr
6,829
488
43
3
0
279,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role