Player Matchup

Shiva
Shiva
Aptixn
Shiva
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
221W - 211L
1,468 Elo+
Solo
Nu Wa
Nu Wa
BellaLestrange98
Nu Wa
Level 123
God Stats
29W - 24L
1,516 SR
Queue Stats
374W - 347L
1,538 Elo+
Solo
Da Ji
Da Ji
ZulAman
Da Ji
Level 56
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 87L
1,479 Elo+
Solo
Cerberus
Cerberus
gluecksmaedchen
Cerberus
Level 126
God Stats
4W - 7L
1,299 SR
Queue Stats
263W - 253L
1,453 Elo+
Solo
Izanami
Izanami
joselillomas156
Izanami
Level 64
God Stats
5W - 7L
1,373 SR
Queue Stats
129W - 113L
1,479 Elo+
Solo
Team Averages
Level 99
1,438 SR
1,483 Elo+

VS

Team Averages
Level 85
1,550 SR
1,484 Elo+
Susano
Susano
ALPHA_FORCE-RED
Susano
Level 159
God Stats
1W - 3L
1,592 SR
Queue Stats
140W - 133L
1,494 Elo+
Solo
Shiva
Shiva
TFW_fluff
Shiva
Level 49
God Stats
7W - 1L
1,500 SR
Queue Stats
91W - 71L
1,501 Elo+
Party 1
Hachiman
Hachiman
Wingy1117
Hachiman
Level 31
God Stats
8W - 11L
1,461 SR
Queue Stats
34W - 41L
1,474 Elo+
Solo
Poseidon
Poseidon
axilleassbolimis
Poseidon
Level 99
God Stats
2W - 3L
1,697 SR
Queue Stats
219W - 201L
1,505 Elo+
Solo
Artio
Artio
giorgosiasonas00
Artio
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 73L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Aptixn
Shiva
16
7 / 1 / 4
10,788
674
14,481
15,445
12,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
2 / 3 / 5
8,158
510
9,134
7,427
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
ZulAman
Da Ji
16
9 / 3 / 1
9,486
593
8,038
11,835
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
13
1 / 1 / 10
8,006
500
7,094
17,495
14,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
5 / 2 / 5
10,086
630
6,530
7,830
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
7,857
491
8,466
13,250
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Shiva
TFW_fluff
Shiva
15
1 / 4 / 0
8,499
531
3,021
13,996
5,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Wingy1117
Hachiman
13
0 / 5 / 1
7,859
491
3,247
9,295
2,688
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 5 / 2
9,774
611
14,379
8,711
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 6 / 2
7,348
459
5,153
19,275
12,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
24
Kills
10
10
Deaths
24
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Shiva
Aptixn
Shiva
7
1
4
9
W
2
3
5
1.5
L
Shiva
TFW_fluff
Shiva
1
4
0
0.25
L
Hachiman
Wingy1117
Hachiman
0
5
1
0.1
W
Da Ji
ZulAman
Da Ji
9
3
1
3.17
L
6
5
2
1.4
L
2
6
2
0.5
W
Cerberus
1
1
10
6
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,277
Damage
34,266
60,032
Taken
64,527
35,506
Mitigated
27,680
19,048
Healing
16,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,466
760
0
5,809
13,250
4,209
0
3,133
9,774
0
59,581
W
Shiva
Aptixn
Shiva
14,481
2,214
240
4,974
15,445
12,254
352
2,628
12,817
0
78,283
W
9,134
2,814
0
2,018
7,427
2,216
13
4,188
3,239
48,997
0
L
Shiva
TFW_fluff
Shiva
3,021
260
0
2,692
13,996
5,957
0
422
12,839
0
54,225
L
Hachiman
Wingy1117
Hachiman
3,247
2,287
0
2,337
9,295
2,688
1,046
1,412
7,698
0
59,353
W
Da Ji
ZulAman
Da Ji
8,038
1,949
0
5,238
11,835
4,358
0
2,518
9,317
0
66,038
L
14,379
1,614
0
638
8,711
2,151
0
4,184
4,158
78,429
2,211
L
5,153
619
544
4,399
19,275
12,675
0
6,548
12,326
21,480
0
W
Cerberus
7,094
619
0
5,590
17,495
14,228
248
7,449
10,046
34,972
0
W
6,530
4,583
0
988
7,830
2,450
2,201
2,533
5,297
0
67,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,524
Gold Earned
41,337
524
Minions Killed
439
0
Camps Cleared
0
1,619,220
Distance Traveled
1,583,609
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,857
491
91
6
0
358,921
0
W
Shiva
10,788
674
128
8
0
334,991
0
W
Nu Wa
8,158
510
90
6
0
279,053
0
L
Shiva
8,499
531
101
6
0
303,183
0
L
Hachiman
7,859
491
87
5
0
288,611
0
W
Da Ji
9,486
593
93
6
0
371,107
0
L
Poseidon
9,774
611
142
9
0
317,118
0
L
Artio
7,348
459
18
1
0
315,776
0
W
Cerberus
8,006
500
79
5
0
316,404
9
W
Izanami
10,086
630
134
8
0
317,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role