Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Jarnoo
Ymir
Level 12
God Stats
2W - 4L
1,320 SR
Queue Stats
6W - 11L
1,308 Elo+
Party 2
Nox
Nox
N1K318
Nox
Level 49
God Stats
1W - 2L
1,782 SR
Queue Stats
10W - 11L
1,366 Elo+
Party 2
Team Averages
Level 102
1,534 SR
1,391 Elo+

VS

Team Averages
Level 73
1,420 SR
1,454 Elo+
Ymir
Ymir
 
Ymir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MiniKALACH6211
Neith
Level 28
God Stats
1W - 2L
1,174 SR
Queue Stats
12W - 7L
1,443 Elo+
Party 1
Zhong Kui
Zhong Kui
Rhytmx
Zhong Kui
Level 146
God Stats
12W - 8L
1,585 SR
Queue Stats
111W - 120L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 0 / 0
7,274
808
6,685
7,310
3,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
Jarnoo
Ymir
10
0 / 5 / 1
6,338
704
3,584
13,388
11,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
N1K318
Nox
10
0 / 6 / 1
6,415
713
4,282
8,184
3,076
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 1 / 9
8,006
890
6,318
9,839
9,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 1 / 7
8,487
943
10,007
5,786
2,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Rhytmx
Zhong Kui
15
5 / 0 / 5
9,151
1,017
6,746
5,907
4,336
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
11
11
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
0
0
1
W
Ymir
 
Ymir
2
1
9
6.5
L
Ymir
Jarnoo
Ymir
0
5
1
0.1
W
4
1
7
7.5
L
Nox
N1K318
Nox
0
6
1
0.08
W
Zhong Kui
Rhytmx
Zhong Kui
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,551
Damage
23,071
28,882
Taken
21,532
17,931
Mitigated
16,169
3,472
Healing
4,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,685
3,799
0
2,842
7,310
3,148
0
2,504
4,806
0
33,925
W
Ymir
 
Ymir
6,318
1,335
13
586
9,839
9,479
399
5,122
4,457
15,148
1,450
L
Ymir
Jarnoo
Ymir
3,584
1,285
0
0
13,388
11,707
0
5,646
7,742
7,656
1,507
W
10,007
4,724
201
1,770
5,786
2,354
754
1,849
3,820
0
23,428
L
Nox
N1K318
Nox
4,282
909
303
327
8,184
3,076
0
4,277
3,907
13,507
0
W
Zhong Kui
Rhytmx
Zhong Kui
6,746
1,116
0
2,236
5,907
4,336
2,124
679
4,894
44,817
1,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,027
Gold Earned
25,644
79
Minions Killed
131
0
Camps Cleared
0
463,759
Distance Traveled
472,044
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,274
808
52
6
0
174,602
4
W
Ymir
8,006
890
24
3
0
155,278
0
L
Ymir
6,338
704
6
1
0
148,959
0
W
Neith
8,487
943
15
2
0
158,034
0
L
Nox
6,415
713
21
2
0
140,198
0
W
Zhong Kui
9,151
1,017
92
10
0
158,732
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role