Player Matchup

Artemis
Artemis
JLP_Audio
Artemis
Level 125
God Stats
26W - 18L
1,699 SR
Queue Stats
290W - 280L
1,550 Elo+
Solo
Bellona
Bellona
KdotDT
Bellona
Level 87
God Stats
9W - 6L
1,522 SR
Queue Stats
70W - 77L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
Keyyn
Baron Samedi
Level 99
God Stats
4W - 0L
1,761 SR
Queue Stats
49W - 59L
1,500 Elo+
Party 2
Team Averages
Level 104
1,661 SR
1,517 Elo+

VS

Team Averages
Level 143
1,495 SR
1,510 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Mrspitzhowler
Nu Wa
Level 136
God Stats
12W - 13L
1,485 SR
Queue Stats
379W - 393L
1,503 Elo+
Solo
Geb
Geb
xkami7
Geb
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 178L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JLP_Audio
Artemis
15
5 / 0 / 1
8,954
895
12,127
5,017
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
KdotDT
Bellona
14
0 / 0 / 6
7,944
794
5,962
7,179
6,231
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Baron Samedi
Keyyn
Baron Samedi
13
1 / 2 / 4
7,721
772
6,915
6,038
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
2 / 2 / 0
7,360
736
6,084
11,505
7,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
0 / 2 / 1
7,077
708
5,363
6,128
1,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
xkami7
Geb
13
0 / 2 / 2
6,970
697
2,653
11,181
9,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
2
2
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
2
0
1
W
Artemis
JLP_Audio
Artemis
5
0
1
5.5
W
Bellona
KdotDT
Bellona
0
0
6
3
W
Baron Samedi
Keyyn
Baron Samedi
1
2
4
1.5
L
0
2
1
0.25
L
Geb
xkami7
Geb
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,004
Damage
14,100
18,234
Taken
28,814
10,367
Mitigated
19,108
6,429
Healing
4,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,084
1,319
0
1,539
11,505
7,800
0
2,878
8,614
0
15,362
W
Artemis
JLP_Audio
Artemis
12,127
2,254
0
1,550
5,017
1,691
874
2,432
2,585
0
37,998
W
Bellona
KdotDT
Bellona
5,962
533
292
1,806
7,179
6,231
0
3,732
3,447
0
30,510
W
Baron Samedi
Keyyn
Baron Samedi
6,915
172
814
1,967
6,038
2,445
0
1,896
4,142
23,771
671
L
5,363
1,806
0
530
6,128
1,776
0
875
5,241
32,806
0
L
Geb
xkami7
Geb
2,653
240
220
1,969
11,181
9,532
0
2,941
8,207
10,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,619
Gold Earned
21,407
145
Minions Killed
95
0
Camps Cleared
0
593,507
Distance Traveled
571,025
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,360
736
29
3
0
194,545
0
W
Artemis
8,954
895
59
6
0
190,812
1
W
Bellona
7,944
794
38
4
0
217,386
0
W
Baron Samedi
7,721
772
48
5
0
185,309
2
L
Nu Wa
7,077
708
47
5
0
184,166
0
L
Geb
6,970
697
19
2
0
192,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role