Player Matchup

Baron Samedi
Baron Samedi
Diamond V
Arrove
Baron Samedi
Diamond V
Level 66
God Stats
6W - 3L
1,851 SR
Queue Stats
71W - 58L
1,878 MMR
Party 2
Chiron
Chiron
Platinum II
Groffasaurus
Chiron
Platinum II
Level 106
God Stats
38W - 43L
1,607 SR
Queue Stats
84W - 79L
1,891 MMR
Solo
Terra
Terra
Platinum II
Minos Ishtar
Terra
Platinum II
Level 173
God Stats
2W - 1L
1,529 SR
Queue Stats
104W - 90L
1,879 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
MooFish96
Sun Wukong
Platinum III
Level 108
God Stats
37W - 29L
1,700 SR
Queue Stats
98W - 89L
1,889 MMR
Solo
Cabrakan
Cabrakan
Platinum I
supermac345
Cabrakan
Platinum I
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 25L
1,958 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 111
1,637 SR
1,899 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,604 SR
1,747 MMR
Loki
Loki
Gold I
 
Loki
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Platinum II
 
Janus
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum IV
ACEHeadHunter
Achilles
Platinum IV
Level 57
God Stats
16W - 11L
1,636 SR
Queue Stats
40W - 32L
1,988 MMR
Party 1
Sobek
Sobek
Diamond V
Fellend
Sobek
Diamond V
Level 187
God Stats
3W - 7L
1,426 SR
Queue Stats
256W - 232L
1,883 MMR
Solo
Anhur
Anhur
Platinum IV
skettie
Anhur
Platinum IV
Level 103
God Stats
5W - 1L
1,958 SR
Queue Stats
87W - 57L
1,864 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arrove
Baron Samedi
13
3 / 0 / 0
7,201
600
5,292
4,218
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
13
3 / 1 / 3
7,404
617
8,409
11,184
2,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 1
6,193
516
2,943
7,493
3,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sun Wukong
MooFish96
Sun Wukong
13
1 / 2 / 0
7,517
626
6,388
11,712
7,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cabrakan
supermac345
Cabrakan
13
2 / 1 / 2
6,619
552
5,536
9,168
6,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Nu WaFreyaKaliKing Arthur

VS

Bans
ThorChang'eMedusaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 2 / 2
6,811
568
4,101
9,685
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
 
Janus
12
0 / 3 / 0
6,256
521
3,857
6,675
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
ACEHeadHunter
Achilles
14
3 / 0 / 0
7,990
666
8,637
11,810
9,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
Fellend
Sobek
9
0 / 0 / 0
5,517
460
3,958
7,961
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
skettie
Anhur
10
0 / 5 / 1
5,816
485
8,909
10,793
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
10
Kills
4
4
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
2
1
L
Janus
 
Janus
0
3
0
0
L
Achilles
ACEHeadHunter
Achilles
3
0
0
3
W
Baron Samedi
Arrove
Baron Samedi
3
0
0
3
L
Sobek
Fellend
Sobek
0
0
0
0
W
Chiron
3
1
3
4.5
W
1
0
1
1.5
W
Sun Wukong
MooFish96
Sun Wukong
1
2
0
0.5
L
Anhur
skettie
Anhur
0
5
1
0.1
W
Cabrakan
supermac345
Cabrakan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,568
Damage
29,462
43,775
Taken
46,924
21,795
Mitigated
21,958
16,830
Healing
15,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,101
850
0
4,688
9,685
2,821
0
3,347
6,233
0
55,151
L
Janus
 
Janus
3,857
193
0
515
6,675
1,875
0
4,044
2,430
49,847
0
L
Achilles
ACEHeadHunter
Achilles
8,637
1,865
0
4,103
11,810
9,335
0
881
10,929
0
59,457
W
Baron Samedi
Arrove
Baron Samedi
5,292
268
0
1,108
4,218
2,293
0
2,003
2,215
48,028
1,484
L
Sobek
Fellend
Sobek
3,958
132
0
3,747
7,961
5,120
0
3,181
4,618
17,305
1,357
W
Chiron
8,409
3,045
198
3,860
11,184
2,372
615
1,129
10,055
0
52,974
W
2,943
962
2,517
3,282
7,493
3,376
0
3,498
3,995
16,194
0
W
Sun Wukong
MooFish96
Sun Wukong
6,388
1,304
0
4,344
11,712
7,084
0
0
11,712
594
55,482
L
Anhur
skettie
Anhur
8,909
4,322
0
2,787
10,793
2,807
0
1,705
9,088
0
37,715
W
Cabrakan
supermac345
Cabrakan
5,536
582
0
1,521
9,168
6,670
0
968
8,200
56,900
1,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,934
Gold Earned
32,390
410
Minions Killed
397
0
Camps Cleared
0
1,314,268
Distance Traveled
1,299,366
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,811
568
89
7
0
274,005
0
L
Janus
6,256
521
113
9
0
262,679
3
L
Achilles
7,990
666
106
9
0
243,028
1
W
Baron Samedi
7,201
600
97
8
0
261,587
0
L
Sobek
5,517
460
20
2
0
287,073
6
W
Chiron
7,404
617
91
8
0
245,234
2
W
Terra
6,193
516
13
1
0
260,688
0
W
Sun Wukong
7,517
626
118
10
0
257,773
1
L
Anhur
5,816
485
69
6
0
232,581
3
W
Cabrakan
6,619
552
91
8
0
288,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role