Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
NotThisGUY1
Anubis
Level 40
God Stats
4W - 4L
1,568 SR
Queue Stats
63W - 50L
1,540 Elo+
Party 1
Ullr
Ullr
WARGEL9999
Ullr
Level 151
God Stats
0W - 2L
1,530 SR
Queue Stats
81W - 50L
1,651 Elo+
Party 4
Scylla
Scylla
bdubs239
Scylla
Level 17
God Stats
5W - 6L
1,546 SR
Queue Stats
62W - 56L
1,512 Elo+
Party 1
Athena
Athena
skullkissedx
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,844 Elo+
Party 4
Team Averages
Level 74
1,529 SR
1,609 Elo+

VS

Team Averages
Level 98
1,632 SR
1,432 Elo+
Anhur
Anhur
FadedShadowX
Anhur
Level 163
God Stats
1W - 0L
1,778 SR
Queue Stats
3W - 3L
1,184 Elo+
Party 2
Shiva
Shiva
OneCake6
Shiva
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,546 Elo+
Party 3
Vulcan
Vulcan
Phoenix-_-TIME
Vulcan
Level 29
God Stats
1W - 0L
1,809 SR
Queue Stats
9W - 13L
1,348 Elo+
Party 2
Hercules
Hercules
TeloScope
Hercules
Level 174
God Stats
2W - 0L
1,573 SR
Queue Stats
10W - 6L
1,569 Elo+
Party 2
Cthulhu
Cthulhu
xxFathuLlahxx
Cthulhu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
6 / 2 / 2
6,161
685
3,943
7,022
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
6
0 / 4 / 0
4,337
482
1,816
4,233
1,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
1 / 2 / 3
5,020
558
5,544
7,780
1,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
bdubs239
Scylla
9
1 / 1 / 1
5,268
585
2,268
2,361
640
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
7
1 / 4 / 4
4,808
534
2,433
8,276
4,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
5,207
579
4,890
7,488
2,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
OneCake6
Shiva
9
5 / 0 / 0
5,822
647
3,672
4,368
1,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 2 / 3
5,708
634
3,080
2,933
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
TeloScope
Hercules
10
4 / 1 / 2
5,651
628
2,550
6,352
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
9
1 / 2 / 3
4,826
536
3,349
6,984
3,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
9
Kills
13
13
Deaths
9
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
6
2
2
3.5
W
2
4
2
0.75
L
Anubis
0
4
0
0
W
Shiva
OneCake6
Shiva
5
0
0
5
W
1
2
3
1.25
W
Hercules
TeloScope
Hercules
4
1
2
5
L
1
2
3
1.25
L
Scylla
bdubs239
Scylla
1
1
1
1.5
L
Athena
1
4
4
0.75
W
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,004
Damage
17,541
29,672
Taken
28,125
11,058
Mitigated
10,274
5,444
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,943
805
0
434
7,022
2,705
0
1,302
5,650
0
35,849
W
4,890
2,611
0
2,356
7,488
2,281
0
1,069
6,419
0
34,052
L
Anubis
1,816
126
0
1,203
4,233
1,437
0
0
4,233
17,631
0
W
Shiva
OneCake6
Shiva
3,672
737
0
801
4,368
1,236
182
1,171
3,197
0
26,723
W
3,080
210
0
487
2,933
782
0
1,496
1,437
31,965
250
W
Hercules
TeloScope
Hercules
2,550
896
0
3,321
6,352
2,023
0
1,903
4,449
0
34,109
L
5,544
1,893
0
2,100
7,780
1,870
0
1,276
6,313
0
33,104
L
Scylla
bdubs239
Scylla
2,268
189
0
831
2,361
640
0
1,426
935
25,045
0
L
Athena
2,433
871
0
876
8,276
4,406
0
1,894
6,217
9,896
0
W
Cthulhu
3,349
325
0
1,356
6,984
3,952
0
878
6,106
15,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,594
Gold Earned
27,214
231
Minions Killed
248
0
Camps Cleared
0
861,018
Distance Traveled
1,031,664
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,161
685
55
6
0
253,199
0
W
Anhur
5,207
579
52
6
0
190,155
2
L
Anubis
4,337
482
34
4
0
107,801
0
W
Shiva
5,822
647
41
5
0
208,702
0
W
Vulcan
5,708
634
64
7
0
211,744
0
W
Hercules
5,651
628
65
7
0
222,612
0
L
Ullr
5,020
558
61
7
0
181,947
0
L
Scylla
5,268
585
62
7
0
147,556
0
L
Athena
4,808
534
19
2
0
170,515
0
W
Cthulhu
4,826
536
26
3
0
198,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role