Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DevilishDRB
Fenrir
Level 158
God Stats
18W - 15L
1,751 SR
Queue Stats
350W - 333L
1,547 Elo+
Party 1
Baba Yaga
Baba Yaga
Nateetah
Baba Yaga
Level 144
God Stats
109W - 71L
1,655 SR
Queue Stats
164W - 148L
1,568 Elo+
Party 1
Kuzenbo
Kuzenbo
OzzytheBanana
Kuzenbo
Level 82
God Stats
17W - 8L
1,665 SR
Queue Stats
93W - 81L
1,556 Elo+
Party 1
Nut
Nut
tobal_1910
Nut
Level 158
God Stats
2W - 2L
1,665 SR
Queue Stats
80W - 75L
1,503 Elo+
Solo
Team Averages
Level 151
1,647 SR
1,535 Elo+

VS

Team Averages
Level 82
1,459 SR
1,541 Elo+
Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BmMelija
Poseidon
Level 79
God Stats
16W - 21L
1,527 SR
Queue Stats
284W - 249L
1,597 Elo+
Solo
Sylvanus
Sylvanus
EyedressEnjoyer
Sylvanus
Level 100
God Stats
9W - 7L
1,492 SR
Queue Stats
94W - 84L
1,566 Elo+
Party 2
Osiris
Osiris
lbuddahI
Osiris
Level 68
God Stats
0W - 2L
1,277 SR
Queue Stats
58W - 45L
1,543 Elo+
Party 2
Hachiman
Hachiman
zlaht
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
6 / 4 / 0
7,723
702
10,728
13,587
10,196
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
12
5 / 3 / 2
6,645
604
6,704
9,482
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Nateetah
Baba Yaga
12
1 / 0 / 3
6,947
632
2,738
4,210
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
12
5 / 0 / 7
7,582
689
5,996
6,511
6,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
5 / 2 / 6
6,800
618
6,692
4,813
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 7 / 3
5,997
545
5,740
11,863
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
BmMelija
Poseidon
12
1 / 2 / 0
6,220
565
2,930
5,025
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
10
3 / 3 / 0
5,471
497
4,277
8,639
4,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Osiris
lbuddahI
Osiris
11
3 / 4 / 0
6,783
617
8,142
12,588
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
zlaht
Hachiman
9
0 / 6 / 0
4,682
426
1,205
6,089
1,700

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
22
Kills
9
9
Deaths
22
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
6
4
0
1.5
L
Nemesis
 
Nemesis
2
7
3
0.5
L
Poseidon
BmMelija
Poseidon
1
2
0
0.5
W
Fenrir
5
3
2
2
L
Sylvanus
3
3
0
1
W
Baba Yaga
Nateetah
Baba Yaga
1
0
3
2.5
W
Kuzenbo
5
0
7
8.5
L
Osiris
lbuddahI
Osiris
3
4
0
0.75
W
5
2
6
4
L
Hachiman
zlaht
Hachiman
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,858
Damage
22,294
38,603
Taken
44,204
23,053
Mitigated
18,600
14,784
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
10,728
2,439
0
5,123
13,587
10,196
0
120
13,467
255
51,951
L
Nemesis
 
Nemesis
5,740
2,205
0
3,085
11,863
3,239
0
1,443
10,342
0
29,852
L
Poseidon
BmMelija
Poseidon
2,930
600
0
1,711
5,025
1,269
0
1,838
3,187
48,987
937
W
Fenrir
6,704
2,058
0
4,044
9,482
3,133
0
2,413
7,069
0
46,016
L
Sylvanus
4,277
1,890
52
2,573
8,639
4,639
0
2,817
5,822
22,670
9,153
W
Baba Yaga
Nateetah
Baba Yaga
2,738
76
0
1,117
4,210
1,685
247
1,255
2,955
54,075
880
W
Kuzenbo
5,996
2,801
54
2,881
6,511
6,461
50
1,541
4,970
28,978
0
L
Osiris
lbuddahI
Osiris
8,142
3,951
0
4,812
12,588
7,753
0
253
11,495
171
41,816
W
6,692
4,144
0
1,565
4,813
1,578
514
1,407
3,406
0
44,222
L
Hachiman
zlaht
Hachiman
1,205
823
0
0
6,089
1,700
0
2,554
3,535
0
9,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,697
Gold Earned
29,153
370
Minions Killed
300
0
Camps Cleared
0
1,104,793
Distance Traveled
1,027,547
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,723
702
81
7
0
200,759
0
L
Nemesis
5,997
545
52
5
0
235,924
0
L
Poseidon
6,220
565
101
9
0
226,516
0
W
Fenrir
6,645
604
68
6
0
253,925
0
L
Sylvanus
5,471
497
54
5
0
161,918
1
W
Baba Yaga
6,947
632
102
9
0
209,900
0
W
Kuzenbo
7,582
689
37
3
0
246,836
0
L
Osiris
6,783
617
72
7
0
234,087
0
W
Nut
6,800
618
82
7
0
193,373
0
L
Hachiman
4,682
426
21
2
0
169,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role