Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Manifestt
Erlang Shen
Level 88
God Stats
3W - 5L
1,427 SR
Queue Stats
47W - 45L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
ObeseVoonta
Zhong Kui
Level 138
God Stats
8W - 11L
1,477 SR
Queue Stats
124W - 150L
1,549 Elo+
Party 2
Set
Set
SugarOrtega
Set
Level 147
God Stats
9W - 12L
1,494 SR
Queue Stats
129W - 182L
1,513 Elo+
Party 2
Horus
Horus
Ultraspike15
Horus
Level 127
God Stats
0W - 4L
1,315 SR
Queue Stats
65W - 91L
1,478 Elo+
Party 2
Team Averages
Level 124
1,443 SR
1,504 Elo+

VS

Team Averages
Level 121
1,559 SR
1,502 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
KAPOWREBORN
Guan Yu
Level 153
God Stats
33W - 21L
1,717 SR
Queue Stats
72W - 83L
1,526 Elo+
Party 1
Thor
Thor
nehcrs
Thor
Level 129
God Stats
865W - 811L
1,528 SR
Queue Stats
865W - 812L
1,523 Elo+
Solo
Tiamat
Tiamat
sjny3
Tiamat
Level 103
God Stats
24W - 23L
1,551 SR
Queue Stats
185W - 224L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 6 / 2
5,942
457
4,873
8,221
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Erlang Shen
Manifestt
Erlang Shen
10
0 / 3 / 1
5,369
413
2,533
10,314
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
ObeseVoonta
Zhong Kui
14
2 / 3 / 0
7,330
564
4,327
7,287
4,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 5 / 0
6,415
493
5,136
13,436
8,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 2 / 2
6,303
485
4,133
11,140
7,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
6 / 1 / 0
9,236
710
11,517
9,925
8,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
 
Chang'e
14
0 / 2 / 2
7,262
559
3,459
5,453
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
KAPOWREBORN
Guan Yu
11
3 / 0 / 5
7,186
553
5,024
10,258
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
nehcrs
Thor
13
8 / 0 / 3
7,799
600
8,992
10,250
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
sjny3
Tiamat
13
2 / 1 / 5
7,515
578
6,250
5,357
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
19
19
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
6
2
0.17
W
Zhong Kui
 
Zhong Kui
6
1
0
6
W
Chang'e
 
Chang'e
0
2
2
0.5
W
Guan Yu
KAPOWREBORN
Guan Yu
3
0
5
5.5
L
Erlang Shen
Manifestt
Erlang Shen
0
3
1
0.17
L
Zhong Kui
ObeseVoonta
Zhong Kui
2
3
0
0.67
L
1
5
0
0.2
L
1
2
2
1
W
Thor
nehcrs
Thor
8
0
3
9.5
W
Tiamat
sjny3
Tiamat
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,002
Damage
35,242
50,398
Taken
41,243
28,397
Mitigated
23,843
17,047
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,873
1,081
0
1,441
8,221
1,859
0
3,548
4,123
39,157
6,369
W
Zhong Kui
 
Zhong Kui
11,517
4,062
0
5,350
9,925
8,106
112
570
9,355
62,510
13,802
W
Chang'e
 
Chang'e
3,459
66
440
2,533
5,453
1,608
0
2,541
2,912
49,121
1,435
W
Guan Yu
KAPOWREBORN
Guan Yu
5,024
699
660
3,535
10,258
7,379
29
2,948
7,310
0
21,879
L
Erlang Shen
Manifestt
Erlang Shen
2,533
1,367
0
2,658
10,314
4,898
0
2,427
7,720
0
30,861
L
Zhong Kui
ObeseVoonta
Zhong Kui
4,327
1,880
0
3,267
7,287
4,879
0
2,448
4,439
56,368
9,788
L
5,136
2,088
0
4,987
13,436
8,909
0
7,674
5,762
0
38,089
L
4,133
1,834
711
3,983
11,140
7,852
0
2,270
8,450
0
15,808
W
Thor
nehcrs
Thor
8,992
2,284
0
3,626
10,250
3,585
234
770
9,480
0
52,732
W
Tiamat
sjny3
Tiamat
6,250
217
0
2,424
5,357
3,165
146
1,780
3,577
40,727
2,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,359
Gold Earned
38,998
343
Minions Killed
437
0
Camps Cleared
0
1,247,913
Distance Traveled
1,318,760
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,942
457
98
8
0
225,012
0
W
Zhong Kui
9,236
710
118
9
0
235,231
0
W
Chang'e
7,262
559
120
9
0
262,477
0
W
Guan Yu
7,186
553
24
2
0
281,320
2
L
Erlang Shen
5,369
413
48
4
0
291,383
0
L
Zhong Kui
7,330
564
122
9
0
240,889
0
L
Set
6,415
493
61
5
0
214,553
0
L
Horus
6,303
485
14
1
0
276,076
0
W
Thor
7,799
600
80
6
0
290,999
0
W
Tiamat
7,515
578
95
7
0
248,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role