Player Matchup

Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
 
Sun Wukong
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Platinum II
IsTrueno
Ne Zha
Platinum II
Level 109
God Stats
9W - 5L
1,617 SR
Queue Stats
209W - 198L
1,798 MMR
Solo
Janus
Janus
Platinum III
SlayerKWT
Janus
Platinum III
Level 149
God Stats
30W - 20L
1,618 SR
Queue Stats
131W - 119L
1,688 MMR
Solo
He Bo
He Bo
Gold II
SrZorrilla
He Bo
Gold II
Level 147
God Stats
1W - 0L
1,221 SR
Queue Stats
99W - 95L
1,598 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,491 SR
1,617 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 154
1,632 SR
1,640 MMR
Mulan
Mulan
Gold I
 
Mulan
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold III
AdrenalinAddict
Maman Brigitte
Gold III
Level 155
God Stats
1W - 3L
1,597 SR
Queue Stats
36W - 30L
1,689 MMR
Solo
Thoth
Thoth
Gold I
Chuamper
Thoth
Gold I
Level 172
God Stats
2W - 2L
1,634 SR
Queue Stats
50W - 34L
1,704 MMR
Party 1
Bacchus
Bacchus
Gold V
Katrii
Bacchus
Gold V
Level 167
God Stats
4W - 2L
1,863 SR
Queue Stats
14W - 9L
1,685 MMR
Party 1
Chiron
Chiron
Gold I
XalexGame
Chiron
Gold I
Level 129
God Stats
2W - 5L
1,568 SR
Queue Stats
121W - 108L
1,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 2 / 3
8,644
617
8,181
7,837
2,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sun Wukong
 
Sun Wukong
13
1 / 1 / 1
7,339
524
5,342
11,865
9,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
IsTrueno
Ne Zha
13
2 / 2 / 2
7,835
560
5,050
12,375
8,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
SlayerKWT
Janus
15
1 / 1 / 4
7,933
567
5,919
5,212
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
15
4 / 3 / 4
7,560
540
7,136
7,679
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ao KuangSurtrFenrir

VS

Bans
FreyaCerberusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 1 / 1
8,435
603
11,136
12,820
10,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Maman Brigitte
AdrenalinAddict
Maman Brigitte
13
2 / 5 / 2
6,955
497
6,398
12,008
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thoth
Chuamper
Thoth
12
1 / 1 / 2
6,893
492
1,789
4,172
1,223
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Katrii
Bacchus
11
0 / 0 / 4
6,944
496
7,239
10,303
9,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
XalexGame
Chiron
15
2 / 4 / 1
8,345
596
5,251
9,528
2,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
11
Kills
8
9
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
3
2.25
W
Sun Wukong
 
Sun Wukong
1
1
1
1.5
L
Mulan
 
Mulan
3
1
1
3.5
L
Maman Brigitte
AdrenalinAddict
Maman Brigitte
2
5
2
0.6
L
Thoth
Chuamper
Thoth
1
1
2
2
W
Ne Zha
IsTrueno
Ne Zha
2
2
2
1.5
L
Bacchus
Katrii
Bacchus
0
0
4
2
W
Janus
SlayerKWT
Janus
1
1
4
3
W
He Bo
4
3
4
2
L
Chiron
XalexGame
Chiron
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,628
Damage
31,813
44,968
Taken
48,831
24,575
Mitigated
27,611
10,427
Healing
17,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,181
2,550
0
2,466
7,837
2,778
20
2,894
4,943
0
68,905
W
Sun Wukong
 
Sun Wukong
5,342
1,079
0
1,964
11,865
9,659
0
837
10,200
0
45,287
L
Mulan
 
Mulan
11,136
635
0
7,989
12,820
10,495
0
1,621
11,073
0
68,832
L
Maman Brigitte
AdrenalinAddict
Maman Brigitte
6,398
344
0
4,095
12,008
3,559
0
4,368
7,600
49,935
593
L
Thoth
Chuamper
Thoth
1,789
0
0
796
4,172
1,223
0
1,907
2,057
47,170
0
W
Ne Zha
IsTrueno
Ne Zha
5,050
1,292
0
3,166
12,375
8,509
0
5,240
6,986
0
30,572
L
Bacchus
Katrii
Bacchus
7,239
1,071
0
1,943
10,303
9,516
0
2,279
7,846
24,982
651
W
Janus
SlayerKWT
Janus
5,919
525
0
431
5,212
1,437
0
3,082
1,996
62,175
744
W
He Bo
7,136
366
0
2,400
7,679
2,192
0
2,660
4,936
58,633
0
L
Chiron
XalexGame
Chiron
5,251
2,123
86
2,715
9,528
2,818
0
2,318
7,210
0
66,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,311
Gold Earned
37,572
487
Minions Killed
479
0
Camps Cleared
0
1,538,407
Distance Traveled
1,390,914
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,644
617
125
9
0
281,690
5
W
Sun Wukong
7,339
524
90
6
0
274,865
2
L
Mulan
8,435
603
118
8
0
255,765
1
L
Maman Brigitte
6,955
497
81
6
0
326,543
0
L
Thoth
6,893
492
101
7
0
244,165
1
W
Ne Zha
7,835
560
42
3
0
303,992
4
L
Bacchus
6,944
496
36
3
0
304,716
4
W
Janus
7,933
567
133
10
0
333,156
6
W
He Bo
7,560
540
97
7
0
344,704
0
L
Chiron
8,345
596
143
10
0
259,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role