Player Matchup

Kali
Kali
ABSOIUTETRUTH
Kali
Level 120
God Stats
6W - 4L
1,525 SR
Queue Stats
72W - 52L
1,548 Elo+
Solo
Odin
Odin
AncientOx
Odin
Level 158
God Stats
71W - 44L
1,663 SR
Queue Stats
444W - 407L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
JaceWBalron
Baron Samedi
Level 122
God Stats
12W - 12L
1,416 SR
Queue Stats
260W - 241L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
Onlytrolls
Erlang Shen
Level 159
God Stats
13W - 8L
1,678 SR
Queue Stats
133W - 137L
1,594 Elo+
Solo
Poseidon
Poseidon
johnnyBotavish
Poseidon
Level 46
God Stats
24W - 30L
1,519 SR
Queue Stats
142W - 147L
1,507 Elo+
Solo
Team Averages
Level 121
1,560 SR
1,514 Elo+

VS

Team Averages
Level 95
1,579 SR
1,496 Elo+
Serqet
Serqet
Bussdownrolex1
Serqet
Level 126
God Stats
2W - 4L
1,438 SR
Queue Stats
388W - 354L
1,460 Elo+
Solo
Charybdis
Charybdis
CovertRhino143
Charybdis
Level 89
God Stats
26W - 28L
1,557 SR
Queue Stats
565W - 554L
1,493 Elo+
Solo
Ix Chel
Ix Chel
DevinDare
Ix Chel
Level 127
God Stats
5W - 2L
1,736 SR
Queue Stats
367W - 329L
1,572 Elo+
Party 1
Bake Kujira
Bake Kujira
TylerZero21
Bake Kujira
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,417 Elo+
Solo
Horus
Horus
ttvmikebadluck
Horus
Level 83
God Stats
16W - 11L
1,663 SR
Queue Stats
228W - 216L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 8
9,352
550
11,653
15,032
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Odin
17
8 / 0 / 9
10,547
620
16,320
15,910
6,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
JaceWBalron
Baron Samedi
15
1 / 9 / 1
8,296
488
5,996
15,984
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Onlytrolls
Erlang Shen
13
0 / 0 / 9
8,323
490
6,679
15,205
12,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
16
9 / 4 / 1
10,346
609
10,882
7,334
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,392
435
4,011
13,992
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
CovertRhino143
Charybdis
15
1 / 3 / 7
9,090
535
6,304
9,276
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
DevinDare
Ix Chel
15
5 / 2 / 5
9,293
547
13,649
9,902
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bake Kujira
TylerZero21
Bake Kujira
12
1 / 10 / 2
7,735
455
8,416
19,917
19,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
9 / 5 / 1
8,854
521
11,067
18,781
18,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
25
Kills
18
18
Deaths
25
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
5
8
2.2
W
Odin
8
0
9
12.5
L
2
5
2
0.6
L
Charybdis
CovertRhino143
Charybdis
1
3
7
1.5
L
Ix Chel
DevinDare
Ix Chel
5
2
5
3.75
W
Baron Samedi
JaceWBalron
Baron Samedi
1
9
1
0.17
W
Erlang Shen
Onlytrolls
Erlang Shen
0
0
9
4.5
L
Bake Kujira
TylerZero21
Bake Kujira
1
10
2
0.2
W
Poseidon
9
4
1
2.38
L
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,530
Damage
43,447
69,465
Taken
71,868
31,353
Mitigated
49,809
24,837
Healing
18,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,653
5,251
0
7,345
15,032
4,516
0
4,490
10,329
0
47,121
W
Odin
16,320
5,494
0
6,658
15,910
6,491
0
6,770
8,735
0
81,855
L
4,011
578
0
4,537
13,992
5,052
0
1,180
12,722
0
39,549
L
Charybdis
CovertRhino143
Charybdis
6,304
2,750
0
3,320
9,276
3,028
735
1,087
7,931
0
72,889
L
Ix Chel
DevinDare
Ix Chel
13,649
775
1,461
3,098
9,902
3,751
707
2,879
6,979
67,225
683
W
Baron Samedi
JaceWBalron
Baron Samedi
5,996
658
220
4,407
15,984
5,935
522
8,015
7,912
67,595
0
W
Erlang Shen
Onlytrolls
Erlang Shen
6,679
2,974
0
4,170
15,205
12,640
0
2,372
12,777
3,045
32,479
L
Bake Kujira
TylerZero21
Bake Kujira
8,416
3,484
0
2,359
19,917
19,237
347
4,680
15,110
40,765
763
W
Poseidon
10,882
2,499
0
2,037
7,334
1,771
406
743
6,591
53,596
1,284
L
11,067
3,420
650
2,807
18,781
18,741
0
6,123
12,122
426
40,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,864
Gold Earned
42,364
454
Minions Killed
436
0
Camps Cleared
0
1,645,049
Distance Traveled
1,511,852
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,352
550
58
3
0
361,992
0
W
Odin
10,547
620
120
7
0
332,416
0
L
Serqet
7,392
435
63
4
0
348,026
0
L
Charybdis
9,090
535
132
8
0
316,355
2
L
Ix Chel
9,293
547
116
7
0
322,452
0
W
Baron Samedi
8,296
488
116
7
0
263,074
0
W
Erlang Shen
8,323
490
54
3
0
373,213
3
L
Bake Kujira
7,735
455
77
5
0
244,013
0
W
Poseidon
10,346
609
106
6
0
314,354
1
L
Horus
8,854
521
48
3
0
281,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role