Player Matchup

Geb
Geb
GB Onslaught
Geb
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 72L
1,562 Elo+
Party 1
Tiamat
Tiamat
GB Shockwave
Tiamat
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 150L
1,551 Elo+
Party 1
Horus
Horus
GrosseCenne
Horus
Level 149
God Stats
3W - 1L
1,440 SR
Queue Stats
349W - 335L
1,484 Elo+
Solo
Xbalanque
Xbalanque
LuckGirl
Xbalanque
Level 107
God Stats
6W - 4L
1,623 SR
Queue Stats
144W - 147L
1,494 Elo+
Solo
He Bo
He Bo
dragonredeemer
He Bo
Level 168
God Stats
8W - 4L
1,650 SR
Queue Stats
490W - 492L
1,453 Elo+
Solo
Team Averages
Level 126
1,543 SR
1,509 Elo+

VS

Team Averages
Level 115
1,436 SR
1,474 Elo+
Cernunnos
Cernunnos
AnkleScab
Cernunnos
Level 108
God Stats
0W - 3L
1,548 SR
Queue Stats
150W - 123L
1,565 Elo+
Solo
Horus
Horus
DJTigby
Horus
Level 152
God Stats
0W - 3L
1,345 SR
Queue Stats
226W - 222L
1,560 Elo+
Solo
Cerberus
Cerberus
PinkLightningGod
Cerberus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,282 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pumpk1nK6ngTTV
Kumbhakarna
Level 127
God Stats
0W - 2L
1,288 SR
Queue Stats
67W - 72L
1,453 Elo+
Solo
Freya
Freya
lil_geo97
Freya
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 184L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 7
5,900
1,180
5,133
6,350
5,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
10
0 / 1 / 7
5,684
1,137
4,544
3,315
1,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
1 / 0 / 6
6,459
1,292
4,171
5,869
4,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
LuckGirl
Xbalanque
11
5 / 2 / 1
6,465
1,293
8,120
3,859
1,356
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 2
6,178
1,236
3,349
3,632
1,035
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AnkleScab
Cernunnos
5
0 / 0 / 0
4,304
861
0
0
0
Horus
DJTigby
Horus
11
2 / 2 / 3
5,616
1,123
3,914
8,662
7,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 2 / 3
5,300
1,060
2,722
7,913
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Kumbhakarna
Pumpk1nK6ngTTV
Kumbhakarna
10
1 / 2 / 3
5,563
1,113
2,134
8,825
4,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
lil_geo97
Freya
10
2 / 2 / 1
5,323
1,065
4,886
4,756
1,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
8
Kills
6
9
Deaths
8
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AnkleScab
Cernunnos
0
0
0
0
L
Horus
DJTigby
Horus
2
2
3
1.75
W
0
3
7
1.17
W
Tiamat
0
1
7
3.5
W
1
0
6
4
W
Xbalanque
LuckGirl
Xbalanque
5
2
1
2.75
L
1
2
3
1.25
L
Kumbhakarna
Pumpk1nK6ngTTV
Kumbhakarna
1
2
3
1.25
W
2
3
2
1
L
Freya
lil_geo97
Freya
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,317
Damage
13,656
23,025
Taken
30,156
14,251
Mitigated
20,110
7,697
Healing
14,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AnkleScab
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Horus
DJTigby
Horus
3,914
2,081
2,587
3,775
8,662
7,101
0
3,184
5,478
0
7,110
W
5,133
527
1,030
753
6,350
5,165
208
3,265
3,085
8,036
0
W
Tiamat
4,544
276
0
731
3,315
1,830
0
1,598
1,717
8,582
0
W
4,171
1,033
1,256
2,727
5,869
4,865
0
3,149
2,720
2,837
6,387
W
Xbalanque
LuckGirl
Xbalanque
8,120
4,176
0
338
3,859
1,356
995
1,058
2,801
0
15,180
L
2,722
117
1,092
2,407
7,913
6,767
0
4,379
3,534
7,290
0
L
Kumbhakarna
Pumpk1nK6ngTTV
Kumbhakarna
2,134
337
1,160
2,515
8,825
4,563
0
4,091
4,734
5,194
87
W
3,349
0
391
471
3,632
1,035
0
618
3,014
9,331
0
L
Freya
lil_geo97
Freya
4,886
1,760
337
868
4,756
1,679
0
2,668
2,088
9,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
26,106
50
Minions Killed
39
0
Camps Cleared
0
507,783
Distance Traveled
389,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,304
861
0
0
0
0
0
L
Horus
5,616
1,123
2
0
0
110,308
0
W
Geb
5,900
1,180
3
1
0
94,039
0
W
Tiamat
5,684
1,137
5
1
0
110,833
0
W
Horus
6,459
1,292
10
2
0
117,755
0
W
Xbalanque
6,465
1,293
15
3
0
80,401
0
L
Cerberus
5,300
1,060
20
4
0
109,536
0
L
Kumbhakarna
5,563
1,113
3
1
0
80,767
0
W
He Bo
6,178
1,236
17
3
0
104,755
0
L
Freya
5,323
1,065
14
3
0
88,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role