Player Matchup

Mulan
Mulan
Chill_Plz420
Mulan
Level 140
God Stats
113W - 80L
1,624 SR
Queue Stats
659W - 639L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
DirectorNappa
Zhong Kui
Level 175
God Stats
5W - 2L
1,414 SR
Queue Stats
126W - 115L
1,544 Elo+
Party 1
Thanatos
Thanatos
GmSlayer007
Thanatos
Level 43
God Stats
2W - 0L
1,730 SR
Queue Stats
21W - 17L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
P3achioos
Cthulhu
Level 16
God Stats
5W - 2L
1,954 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Medusa
Medusa
moose__cuz_duh
Medusa
Level 146
God Stats
105W - 104L
1,560 SR
Queue Stats
259W - 255L
1,477 Elo+
Solo
Team Averages
Level 104
1,656 SR
1,472 Elo+

VS

Team Averages
Level 76
1,535 SR
1,399 Elo+
Rama
Rama
BabyGravy2077
Rama
Level 63
God Stats
0W - 2L
1,313 SR
Queue Stats
162W - 165L
1,425 Elo+
Solo
King Arthur
King Arthur
ClayMeleon
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,142 Elo+
Party 2
Zeus
Zeus
Maximus6215
Zeus
Level 160
God Stats
8W - 8L
1,629 SR
Queue Stats
654W - 597L
1,563 Elo+
Solo
Cerberus
Cerberus
The Herman Crab
Cerberus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,433 Elo+
Party 2
Thor
Thor
lil humpty
Thor
Level 128
God Stats
1W - 1L
1,735 SR
Queue Stats
10W - 13L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 8
5,177
575
2,629
5,500
2,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
DirectorNappa
Zhong Kui
12
7 / 2 / 1
6,888
765
6,828
5,958
3,820
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
GmSlayer007
Thanatos
11
9 / 2 / 1
6,644
738
5,359
6,414
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
P3achioos
Cthulhu
11
4 / 0 / 1
6,308
701
5,089
4,986
4,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 0 / 5
5,648
628
3,189
3,425
809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,286
587
3,051
4,774
1,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ClayMeleon
King Arthur
6
0 / 3 / 0
4,054
450
1,055
5,974
2,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 6 / 3
5,304
589
3,642
5,777
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
7
2 / 4 / 1
4,720
524
2,677
9,150
3,630
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
0 / 5 / 2
4,381
487
2,414
7,892
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
21
Kills
5
5
Deaths
21
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
0
1
8
4
L
King Arthur
ClayMeleon
King Arthur
0
3
0
0
W
Zhong Kui
DirectorNappa
Zhong Kui
7
2
1
3.75
W
Thanatos
GmSlayer007
Thanatos
9
2
1
4.75
L
1
6
3
0.42
W
Cthulhu
P3achioos
Cthulhu
4
0
1
4.5
L
Cerberus
2
4
1
0.63
L
0
5
2
0.2
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,094
Damage
12,839
26,283
Taken
33,567
13,061
Mitigated
10,490
14,583
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,051
2,698
0
810
4,774
1,059
0
1,192
3,582
0
28,090
W
2,629
137
165
1,939
5,500
2,412
0
1,599
3,901
0
13,362
L
King Arthur
ClayMeleon
King Arthur
1,055
351
0
930
5,974
2,226
0
2,804
2,753
0
9,313
W
Zhong Kui
DirectorNappa
Zhong Kui
6,828
788
0
2,802
5,958
3,820
0
1,921
4,037
41,728
165
W
Thanatos
GmSlayer007
Thanatos
5,359
2,014
0
5,852
6,414
1,835
0
1,594
4,820
0
38,505
L
3,642
428
0
292
5,777
1,414
0
2,029
3,748
35,207
0
W
Cthulhu
P3achioos
Cthulhu
5,089
300
0
2,275
4,986
4,185
0
0
4,986
32,866
1,549
L
Cerberus
2,677
426
0
2,618
9,150
3,630
0
1,616
7,534
10,971
947
L
2,414
996
0
876
7,892
2,161
0
3,544
4,154
0
22,831
W
3,189
1,693
0
1,550
3,425
809
1,122
1,010
2,415
0
32,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,665
Gold Earned
23,745
292
Minions Killed
214
0
Camps Cleared
0
955,206
Distance Traveled
837,918
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,286
587
51
6
0
182,764
3
W
Mulan
5,177
575
21
2
0
182,389
3
L
King Arthur
4,054
450
17
2
0
149,008
0
W
Zhong Kui
6,888
765
83
9
0
195,340
0
W
Thanatos
6,644
738
69
8
0
224,042
1
L
Zeus
5,304
589
72
8
0
144,384
0
W
Cthulhu
6,308
701
66
7
0
188,569
0
L
Cerberus
4,720
524
25
3
0
181,292
0
L
Thor
4,381
487
49
5
0
180,470
0
W
Medusa
5,648
628
53
6
0
164,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role