Player Matchup

Terra
Terra
ANasty330
Terra
Level 111
God Stats
4W - 6L
1,617 SR
Queue Stats
201W - 217L
1,507 Elo+
Solo
Danzaburou
Danzaburou
BBaby217
Danzaburou
Level 66
God Stats
122W - 124L
1,526 SR
Queue Stats
263W - 270L
1,508 Elo+
Solo
Agni
Agni
BenjiGonzalo
Agni
Level 149
God Stats
224W - 275L
1,488 SR
Queue Stats
382W - 417L
1,467 Elo+
Solo
Anubis
Anubis
JPEZZE
Anubis
Level 105
God Stats
162W - 184L
1,408 SR
Queue Stats
195W - 225L
1,393 Elo+
Solo
Bastet
Bastet
Yamauba
Bastet
Level 81
God Stats
42W - 26L
1,630 SR
Queue Stats
228W - 232L
1,537 Elo+
Solo
Team Averages
Level 102
1,534 SR
1,482 Elo+

VS

Team Averages
Level 104
1,524 SR
1,484 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BaRockedYoMomma
Baron Samedi
Level 120
God Stats
12W - 0L
1,750 SR
Queue Stats
107W - 91L
1,491 Elo+
Solo
Achilles
Achilles
RaspyKumeleon
Achilles
Level 158
God Stats
1W - 0L
1,285 SR
Queue Stats
33W - 31L
1,534 Elo+
Solo
Skadi
Skadi
turkeyfishsoup
Skadi
Level 125
God Stats
103W - 93L
1,501 SR
Queue Stats
501W - 518L
1,444 Elo+
Solo
Fafnir
Fafnir
wrtaher
Fafnir
Level 48
God Stats
7W - 4L
1,586 SR
Queue Stats
122W - 110L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ANasty330
Terra
10
0 / 1 / 2
5,908
1,182
2,857
4,593
2,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
BBaby217
Danzaburou
10
0 / 2 / 1
5,607
1,121
2,426
4,252
1,709
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

9
0 / 2 / 0
4,970
994
558
1,271
315
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
JPEZZE
Anubis
10
1 / 3 / 0
5,718
1,144
2,652
3,030
1,414
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
Yamauba
Bastet
10
1 / 2 / 1
5,849
1,170
4,763
4,526
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Team 1 Tickets

347

VS

Team 2 Tickets

403

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 1 / 7
6,923
1,385
3,833
4,631
2,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
BaRockedYoMomma
Baron Samedi
11
4 / 0 / 5
6,863
1,373
3,214
2,795
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
RaspyKumeleon
Achilles
11
3 / 0 / 5
6,502
1,300
4,572
2,960
2,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 1 / 5
6,040
1,208
1,989
2,929
588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
wrtaher
Fafnir
10
0 / 0 / 3
5,148
1,030
1,142
2,211
1,092
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
10
10
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
7
5.5
L
Terra
ANasty330
Terra
0
1
2
1
L
Danzaburou
BBaby217
Danzaburou
0
2
1
0.25
W
Baron Samedi
BaRockedYoMomma
Baron Samedi
4
0
5
6.5
L
0
2
0
0
L
Anubis
JPEZZE
Anubis
1
3
0
0.33
W
Achilles
RaspyKumeleon
Achilles
3
0
5
5.5
L
Bastet
Yamauba
Bastet
1
2
1
0.75
W
1
1
5
3.5
W
Fafnir
wrtaher
Fafnir
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,256
Damage
14,750
17,672
Taken
15,526
7,833
Mitigated
7,402
1,270
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,833
389
586
1,806
4,631
2,381
0
2,580
2,051
10,341
0
L
Terra
ANasty330
Terra
2,857
32
140
514
4,593
2,773
0
2,337
2,256
8,526
0
L
Danzaburou
BBaby217
Danzaburou
2,426
1,154
0
302
4,252
1,709
0
2,354
1,898
0
12,546
W
Baron Samedi
BaRockedYoMomma
Baron Samedi
3,214
233
1,176
1,071
2,795
1,029
0
1,008
1,787
11,451
0
L
558
33
0
12
1,271
315
0
601
670
2,747
0
L
Anubis
JPEZZE
Anubis
2,652
76
0
0
3,030
1,414
0
774
2,256
11,665
0
W
Achilles
RaspyKumeleon
Achilles
4,572
1,642
0
482
2,960
2,312
0
715
2,245
0
9,245
L
Bastet
Yamauba
Bastet
4,763
761
0
302
4,526
1,622
0
2,123
2,403
0
13,036
W
1,989
703
0
230
2,929
588
0
1,349
1,580
0
17,781
W
Fafnir
wrtaher
Fafnir
1,142
476
0
260
2,211
1,092
0
415
1,796
1,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,052
Gold Earned
31,476
86
Minions Killed
95
6
Camps Cleared
4
375,965
Distance Traveled
446,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,923
1,385
19
4
0
98,668
0
L
Terra
5,908
1,182
11
2
0
89,042
0
L
Danzaburou
5,607
1,121
25
5
2
86,647
0
W
Baron Samedi
6,863
1,373
23
5
2
99,648
0
L
Agni
4,970
994
4
1
0
16,809
0
L
Anubis
5,718
1,144
27
5
1
76,326
0
W
Achilles
6,502
1,300
10
2
2
114,682
0
L
Bastet
5,849
1,170
19
4
3
107,141
0
W
Skadi
6,040
1,208
41
8
0
89,751
0
W
Fafnir
5,148
1,030
2
0
0
43,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role