Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DiablosGoat63
Aphrodite
Level 127
God Stats
1W - 1L
1,274 SR
Queue Stats
158W - 141L
1,505 Elo+
Party 1
Charon
Charon
SkillzGoat33
Charon
Level 112
God Stats
5W - 2L
1,773 SR
Queue Stats
126W - 112L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
illuminati147
Danzaburou
Level 129
God Stats
13W - 6L
1,926 SR
Queue Stats
211W - 192L
1,518 Elo+
Party 1
Team Averages
Level 130
1,595 SR
1,494 Elo+

VS

Team Averages
Level 154
1,583 SR
1,470 Elo+
Cernunnos
Cernunnos
MrDUP
Cernunnos
Level 242
God Stats
27W - 28L
1,594 SR
Queue Stats
517W - 515L
1,434 Elo+
Solo
Ix Chel
Ix Chel
ROKNIMUS
Ix Chel
Level 127
God Stats
3W - 9L
1,496 SR
Queue Stats
39W - 34L
1,467 Elo+
Solo
Loki
Loki
ShadeB
Loki
Level 124
God Stats
1W - 2L
1,668 SR
Queue Stats
39W - 44L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
vampireizzy00
Nu Wa
Level 160
God Stats
94W - 85L
1,503 SR
Queue Stats
320W - 318L
1,437 Elo+
Solo
Da Ji
Da Ji
wildjosh19
Da Ji
Level 118
God Stats
17W - 10L
1,657 SR
Queue Stats
54W - 47L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 4 / 3
8,365
558
8,876
8,077
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
 
Bastet
14
1 / 4 / 5
7,594
506
5,358
12,703
4,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
DiablosGoat63
Aphrodite
16
6 / 0 / 1
9,553
637
5,233
8,379
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
14
1 / 3 / 12
8,700
580
4,135
10,047
7,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
illuminati147
Danzaburou
17
10 / 4 / 1
10,254
684
10,098
9,551
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MrDUP
Cernunnos
13
2 / 5 / 3
7,605
507
7,583
12,573
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
ROKNIMUS
Ix Chel
8
2 / 0 / 0
6,373
425
1,842
3,272
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
ShadeB
Loki
10
2 / 5 / 1
6,603
440
3,263
9,395
2,327
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
0 / 4 / 5
7,624
508
5,957
8,861
2,310
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
14
8 / 4 / 0
8,526
568
8,025
11,921
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
18
Kills
14
15
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
4
3
0.38
W
Bastet
 
Bastet
1
4
5
0.88
W
Aphrodite
DiablosGoat63
Aphrodite
6
0
1
6.5
L
Cernunnos
MrDUP
Cernunnos
2
5
3
0.7
L
Ix Chel
ROKNIMUS
Ix Chel
2
0
0
2
L
Loki
ShadeB
Loki
2
5
1
0.5
W
Charon
1
3
12
2.33
W
Danzaburou
illuminati147
Danzaburou
10
4
1
2.63
L
0
4
5
0.63
L
Da Ji
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,700
Damage
26,670
48,757
Taken
46,022
20,418
Mitigated
13,321
17,785
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,876
2,304
68
2,661
8,077
2,159
275
2,254
5,641
48,017
1,480
W
Bastet
 
Bastet
5,358
2,132
0
3,979
12,703
4,046
0
1,138
11,565
0
60,598
W
Aphrodite
DiablosGoat63
Aphrodite
5,233
911
540
5,989
8,379
3,009
124
3,128
5,251
58,652
1,458
L
Cernunnos
MrDUP
Cernunnos
7,583
3,108
0
3,381
12,573
3,547
0
4,393
7,915
0
52,493
L
Ix Chel
ROKNIMUS
Ix Chel
1,842
261
0
1,396
3,272
768
0
1,673
1,373
22,034
462
L
Loki
ShadeB
Loki
3,263
721
0
466
9,395
2,327
0
4,446
4,726
0
22,065
W
Charon
4,135
710
0
1,554
10,047
7,459
406
326
9,721
28,899
563
W
Danzaburou
illuminati147
Danzaburou
10,098
4,609
0
2,994
9,551
3,745
2,714
582
8,969
0
72,030
L
5,957
1,526
57
2,699
8,861
2,310
938
2,559
6,017
51,884
1,572
L
Da Ji
8,025
2,973
0
1,165
11,921
4,369
0
3,561
8,048
0
46,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,466
Gold Earned
36,731
477
Minions Killed
355
0
Camps Cleared
0
1,387,759
Distance Traveled
1,154,923
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,365
558
95
6
0
216,861
5
W
Bastet
7,594
506
95
6
0
317,249
4
W
Aphrodite
9,553
637
128
9
0
292,039
0
L
Cernunnos
7,605
507
88
6
0
243,587
2
L
Ix Chel
6,373
425
54
4
0
95,903
0
L
Loki
6,603
440
45
3
0
251,903
0
W
Charon
8,700
580
35
2
0
282,487
4
W
Danzaburou
10,254
684
124
8
0
279,123
0
L
Nu Wa
7,624
508
90
6
0
252,360
7
L
Da Ji
8,526
568
78
5
0
311,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role