Player Matchup

Heimdallr
Heimdallr
BANGO0068
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 37L
1,219 Elo+
Solo
King Arthur
King Arthur
Darkforce023
King Arthur
Level 150
God Stats
6W - 9L
1,531 SR
Queue Stats
410W - 437L
1,427 Elo+
Party 2
Zeus
Zeus
TokyoBoy
Zeus
Level 144
God Stats
2W - 2L
1,289 SR
Queue Stats
211W - 195L
1,467 Elo+
Solo
Hera
Hera
leDMsupreme
Hera
Level 158
God Stats
4W - 4L
1,556 SR
Queue Stats
514W - 514L
1,509 Elo+
Solo
Nemesis
Nemesis
xDrGirlfriendx
Nemesis
Level 146
God Stats
2W - 2L
1,414 SR
Queue Stats
331W - 350L
1,453 Elo+
Party 2
Team Averages
Level 145
1,458 SR
1,415 Elo+

VS

Team Averages
Level 114
1,490 SR
1,424 Elo+
Loki
Loki
CamSmitty2088
Loki
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,468 Elo+
Party 1
Hachiman
Hachiman
PreCooledCoast
Hachiman
Level 124
God Stats
11W - 18L
1,450 SR
Queue Stats
630W - 628L
1,455 Elo+
Solo
The Morrigan
The Morrigan
RtdBoomboom
The Morrigan
Level 105
God Stats
0W - 2L
1,308 SR
Queue Stats
50W - 36L
1,501 Elo+
Party 1
Zeus
Zeus
SoyBoy83
Zeus
Level 109
God Stats
0W - 3L
1,406 SR
Queue Stats
78W - 101L
1,397 Elo+
Solo
Odin
Odin
l Insaniam l
Odin
Level 147
God Stats
0W - 1L
1,784 SR
Queue Stats
9W - 11L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BANGO0068
Heimdallr
11
2 / 2 / 10
6,710
1,118
1,721
3,692
1,312
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Darkforce023
King Arthur
12
1 / 2 / 12
7,017
1,170
4,374
5,975
5,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
14
6 / 0 / 8
7,940
1,323
7,844
3,214
1,025
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 4
7,085
1,181
4,137
5,049
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 2 / 8
7,332
1,222
1,873
4,514
3,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 3
6,203
1,034
4,067
6,165
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
13
2 / 4 / 4
6,609
1,102
3,873
5,737
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
RtdBoomboom
The Morrigan
9
0 / 2 / 3
5,158
860
1,450
1,345
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
6
0 / 2 / 3
4,899
817
3,791
1,947
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 4
6,517
1,086
2,884
7,478
7,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
16
Kills
8
8
Deaths
16
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BANGO0068
Heimdallr
2
2
10
3.5
L
3
5
3
0.9
W
King Arthur
Darkforce023
King Arthur
1
2
12
3.5
L
Hachiman
2
4
4
1
L
The Morrigan
RtdBoomboom
The Morrigan
0
2
3
0.75
L
Zeus
0
2
3
0.75
W
Zeus
6
0
8
10
L
3
3
4
1.67
W
3
2
4
2.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,949
Damage
16,065
22,444
Taken
22,672
12,423
Mitigated
12,680
6,815
Healing
3,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BANGO0068
Heimdallr
1,721
752
182
192
3,692
1,312
962
1,361
2,331
0
4,830
L
4,067
966
592
844
6,165
2,182
0
3,532
2,558
0
5,697
W
King Arthur
Darkforce023
King Arthur
4,374
599
85
1,092
5,975
5,141
0
468
5,507
0
7,662
L
Hachiman
3,873
1,291
131
417
5,737
2,112
0
3,156
2,581
0
14,027
L
The Morrigan
RtdBoomboom
The Morrigan
1,450
89
56
0
1,345
443
0
640
541
4,218
0
L
Zeus
3,791
832
0
230
1,947
546
0
1,031
916
5,023
0
W
Zeus
7,844
1,123
739
1,498
3,214
1,025
1,057
696
2,518
20,673
0
L
2,884
450
36
1,482
7,478
7,397
0
3,341
4,019
0
7,474
W
4,137
639
399
1,383
5,049
1,293
891
1,819
3,186
12,510
349
W
1,873
181
667
578
4,514
3,652
1,180
853
3,661
0
5,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,084
Gold Earned
29,386
71
Minions Killed
35
0
Camps Cleared
0
639,889
Distance Traveled
439,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,710
1,118
5
1
0
119,440
0
L
Loki
6,203
1,034
1
0
0
113,331
0
W
King Arthur
7,017
1,170
9
2
0
139,173
0
L
Hachiman
6,609
1,102
18
3
0
98,853
0
L
The Morrigan
5,158
860
3
1
0
43,184
0
L
Zeus
4,899
817
2
0
0
58,430
0
W
Zeus
7,940
1,323
34
6
0
120,017
0
L
Odin
6,517
1,086
11
2
0
125,476
0
W
Hera
7,085
1,181
11
2
0
133,554
0
W
Nemesis
7,332
1,222
12
2
0
127,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role