Player Matchup

Serqet
Serqet
Gold V
Airzy77
Serqet
Gold V
Level 68
God Stats
2W - 1L
1,782 SR
Queue Stats
13W - 17L
1,612 MMR
Solo
Xbalanque
Xbalanque
Platinum II
GloomySquabbler
Xbalanque
Platinum II
Level 183
God Stats
5W - 5L
1,552 SR
Queue Stats
416W - 409L
1,680 MMR
Solo
Ares
Ares
Bronze III
KITRINOMAUROS21
Ares
Bronze III
Level 122
God Stats
4W - 2L
1,601 SR
Queue Stats
11W - 10L
1,592 MMR
Solo
Cthulhu
Cthulhu
Gold II
LockMojo
Cthulhu
Gold II
Level 182
God Stats
154W - 117L
1,648 SR
Queue Stats
404W - 411L
1,667 MMR
Solo
Raijin
Raijin
Gold II
PROHomie1
Raijin
Gold II
Level 87
God Stats
1W - 3L
1,287 SR
Queue Stats
216W - 209L
1,687 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,574 SR
1,648 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 164
1,629 SR
1,616 MMR
Poseidon
Poseidon
Gold I
 
Poseidon
Gold I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum V
Capeva37
Zeus
Platinum V
Level 153
God Stats
1W - 1L
1,616 SR
Queue Stats
118W - 105L
1,682 MMR
Solo
Ne Zha
Ne Zha
Gold V
EgyptianKidKozi
Ne Zha
Gold V
Level 145
God Stats
1W - 1L
1,921 SR
Queue Stats
19W - 30L
1,648 MMR
Solo
Medusa
Medusa
Gold I
LadyLunatix
Medusa
Gold I
Level 243
God Stats
8W - 11L
1,558 SR
Queue Stats
149W - 153L
1,681 MMR
Solo
Sylvanus
Sylvanus
Gold IV
W3rgi
Sylvanus
Gold IV
Level 158
God Stats
5W - 5L
1,549 SR
Queue Stats
52W - 56L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Airzy77
Serqet
7
0 / 0 / 1
3,606
721
464
3,895
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
GloomySquabbler
Xbalanque
5
0 / 1 / 0
3,113
623
2,376
3,666
883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 0
3,423
685
441
4,315
1,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
LockMojo
Cthulhu
7
0 / 0 / 0
4,030
806
1,863
2,475
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Raijin
PROHomie1
Raijin
7
1 / 0 / 0
3,964
793
1,174
2,399
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Chang'eCerberusJanusThanatos

VS

Bans
BacchusIx ChelKing ArthurRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
6
0 / 0 / 0
3,565
713
676
3,134
613
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zeus
7
0 / 1 / 0
3,651
730
1,871
1,849
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
2 / 0 / 0
3,481
696
1,268
2,568
773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
6
0 / 0 / 2
3,322
664
4,100
3,305
755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
W3rgi
Sylvanus
1
0 / 0 / 0
2,454
491
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
0
0
0
W
Serqet
Airzy77
Serqet
0
0
1
0.5
L
Zeus
0
1
0
0
L
2
0
0
2
W
Xbalanque
GloomySquabbler
Xbalanque
0
1
0
0
W
0
1
0
0
L
Medusa
0
0
2
1
W
Cthulhu
LockMojo
Cthulhu
0
0
0
0
W
Raijin
PROHomie1
Raijin
1
0
0
1
L
Sylvanus
W3rgi
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,318
Damage
7,915
16,750
Taken
10,856
5,350
Mitigated
2,522
8,569
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
676
71
0
1,878
3,134
613
0
1,525
1,271
18,983
0
W
Serqet
Airzy77
Serqet
464
58
0
2,987
3,895
1,029
0
713
3,182
0
15,882
L
Zeus
1,871
218
0
310
1,849
381
0
805
852
20,369
0
L
1,268
685
0
803
2,568
773
0
297
2,217
0
13,473
W
Xbalanque
GloomySquabbler
Xbalanque
2,376
822
0
1,206
3,666
883
0
0
3,666
0
18,788
W
441
41
590
1,596
4,315
1,857
0
0
4,315
7,258
382
L
Medusa
4,100
1,975
0
750
3,305
755
0
298
3,007
0
18,921
W
Cthulhu
LockMojo
Cthulhu
1,863
80
0
875
2,475
972
0
676
1,799
16,980
823
W
Raijin
PROHomie1
Raijin
1,174
90
0
1,315
2,399
609
0
1,158
1,241
15,177
602
L
Sylvanus
W3rgi
Sylvanus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,136
Gold Earned
16,473
173
Minions Killed
139
0
Camps Cleared
0
518,658
Distance Traveled
415,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,565
713
45
9
0
92,835
0
W
Serqet
3,606
721
48
10
0
124,852
0
L
Zeus
3,651
730
50
10
0
98,051
0
L
Ne Zha
3,481
696
23
5
0
125,910
0
W
Xbalanque
3,113
623
29
6
0
90,862
0
W
Ares
3,423
685
12
2
0
101,245
0
L
Medusa
3,322
664
21
4
0
98,339
0
W
Cthulhu
4,030
806
45
9
0
95,175
0
W
Raijin
3,964
793
39
8
0
106,524
0
L
Sylvanus
2,454
491
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role