Player Matchup

Cthulhu
Cthulhu
DexGen51
Cthulhu
Level 96
God Stats
373W - 294L
1,511 SR
Queue Stats
626W - 580L
1,445 Elo+
Solo
Hou Yi
Hou Yi
HeLLGeeKo
Hou Yi
Level 36
God Stats
1W - 7L
1,394 SR
Queue Stats
30W - 46L
1,342 Elo+
Solo
Erlang Shen
Erlang Shen
Johnii_Boii
Erlang Shen
Level 104
God Stats
2W - 3L
1,512 SR
Queue Stats
116W - 113L
1,445 Elo+
Solo
Hades
Hades
PandaStyle8489
Hades
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,495 Elo+
Solo
Mercury
Mercury
Xezuliomun
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,443 Elo+
Solo
Team Averages
Level 98
1,483 SR
1,434 Elo+

VS

Team Averages
Level 90
1,530 SR
1,492 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Danyp 33
Vulcan
Level 142
God Stats
79W - 61L
1,625 SR
Queue Stats
194W - 201L
1,502 Elo+
Solo
Medusa
Medusa
Matheuss AK47
Medusa
Level 85
God Stats
14W - 14L
1,570 SR
Queue Stats
282W - 269L
1,467 Elo+
Solo
Nemesis
Nemesis
PrinceDps
Nemesis
Level 105
God Stats
8W - 7L
1,478 SR
Queue Stats
69W - 61L
1,503 Elo+
Solo
Achilles
Achilles
wildraptor97
Achilles
Level 68
God Stats
4W - 4L
1,476 SR
Queue Stats
218W - 203L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DexGen51
Cthulhu
7
1 / 0 / 0
4,060
812
2,145
3,618
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hou Yi
HeLLGeeKo
Hou Yi
5
0 / 3 / 0
2,941
588
1,477
3,690
842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
Johnii_Boii
Erlang Shen
1
0 / 0 / 0
1,031
206
0
0
0
5
0 / 1 / 0
3,335
667
888
2,897
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
Xezuliomun
Mercury
7
1 / 0 / 0
3,588
718
526
3,909
1,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 1 / 0
3,437
687
1,012
3,623
1,450
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Danyp 33
Vulcan
7
1 / 0 / 0
3,835
767
1,064
1,327
360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
2 / 0 / 1
4,134
827
1,944
1,998
546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
PrinceDps
Nemesis
6
1 / 0 / 1
3,605
721
1,007
2,693
787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
wildraptor97
Achilles
6
0 / 1 / 2
3,941
788
972
3,142
1,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
4
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
0
0
W
Vulcan
Danyp 33
Vulcan
1
0
0
1
L
Cthulhu
DexGen51
Cthulhu
1
0
0
1
L
Hou Yi
HeLLGeeKo
Hou Yi
0
3
0
0
L
Erlang Shen
Johnii_Boii
Erlang Shen
0
0
0
0
W
2
0
1
2.5
L
0
1
0
0
W
Nemesis
PrinceDps
Nemesis
1
0
1
1.5
L
Mercury
Xezuliomun
Mercury
1
0
0
1
W
Achilles
wildraptor97
Achilles
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,036
Damage
5,999
14,114
Taken
12,783
4,220
Mitigated
4,806
3,949
Healing
4,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,012
215
0
1,969
3,623
1,450
0
1,813
1,478
15,190
0
W
Vulcan
Danyp 33
Vulcan
1,064
38
0
750
1,327
360
0
411
916
17,342
455
L
Cthulhu
DexGen51
Cthulhu
2,145
230
0
1,435
3,618
1,368
0
1,012
2,606
19,826
331
L
Hou Yi
HeLLGeeKo
Hou Yi
1,477
445
0
467
3,690
842
0
0
3,690
0
6,944
L
Erlang Shen
Johnii_Boii
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
1,944
624
0
502
1,998
546
210
0
1,998
0
23,676
L
888
0
20
758
2,897
851
0
784
2,113
10,965
0
W
Nemesis
PrinceDps
Nemesis
1,007
158
0
578
2,693
787
0
401
2,292
0
14,851
L
Mercury
Xezuliomun
Mercury
526
0
0
1,269
3,909
1,159
0
264
3,645
0
19,378
W
Achilles
wildraptor97
Achilles
972
185
0
995
3,142
1,663
0
76
3,066
0
9,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,955
Gold Earned
18,952
127
Minions Killed
128
0
Camps Cleared
0
482,378
Distance Traveled
555,687
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,437
687
24
5
0
93,794
0
W
Vulcan
3,835
767
28
6
0
117,131
0
L
Cthulhu
4,060
812
46
9
0
107,939
0
L
Hou Yi
2,941
588
14
3
0
130,962
0
L
Erlang Shen
1,031
206
0
0
0
0
0
W
Medusa
4,134
827
26
5
0
101,391
0
L
Hades
3,335
667
27
5
0
115,736
2
W
Nemesis
3,605
721
32
6
0
134,639
1
L
Mercury
3,588
718
40
8
0
127,741
0
W
Achilles
3,941
788
18
4
0
108,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role