Player Matchup

Zeus
Zeus
DoctorE007
Zeus
Level 105
God Stats
5W - 7L
1,315 SR
Queue Stats
84W - 106L
1,431 Elo+
Solo
Horus
Horus
PREIMO
Horus
Level 149
God Stats
26W - 11L
1,671 SR
Queue Stats
373W - 348L
1,496 Elo+
Solo
Rama
Rama
Quirós
Rama
Level 84
God Stats
3W - 5L
1,497 SR
Queue Stats
251W - 244L
1,480 Elo+
Solo
Hercules
Hercules
Sk1n3d
Hercules
Level 86
God Stats
1W - 1L
1,719 SR
Queue Stats
7W - 7L
1,426 Elo+
Solo
Thanatos
Thanatos
Vinco-V-P
Thanatos
Level 128
God Stats
1W - 4L
1,502 SR
Queue Stats
8W - 16L
1,409 Elo+
Solo
Team Averages
Level 110
1,541 SR
1,448 Elo+

VS

Team Averages
Level 95
1,475 SR
1,479 Elo+
Surtr
Surtr
BigPaploo
Surtr
Level 82
God Stats
17W - 12L
1,608 SR
Queue Stats
187W - 181L
1,570 Elo+
Solo
Yemoja
Yemoja
Diego_Saa_166
Yemoja
Level 85
God Stats
10W - 10L
1,316 SR
Queue Stats
112W - 110L
1,443 Elo+
Solo
Ra
Ra
GankyStanky
Ra
Level 137
God Stats
15W - 16L
1,569 SR
Queue Stats
165W - 148L
1,421 Elo+
Party 1
Scylla
Scylla
Twin8206
Scylla
Level 66
God Stats
36W - 29L
1,541 SR
Queue Stats
235W - 219L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
mikelike8699
Danzaburou
Level 107
God Stats
8W - 12L
1,343 SR
Queue Stats
119W - 108L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,693
446
5,466
7,885
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Horus
PREIMO
Horus
11
1 / 5 / 0
7,157
477
3,952
14,750
11,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Rama
Quirós
Rama
11
1 / 4 / 1
6,529
435
7,000
9,435
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Sk1n3d
Hercules
12
1 / 5 / 0
7,196
480
3,756
9,884
6,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
Vinco-V-P
Thanatos
13
0 / 5 / 2
6,875
458
4,966
12,681
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BigPaploo
Surtr
15
4 / 0 / 4
9,595
640
9,401
10,860
9,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
1 / 1 / 11
8,053
537
3,014
11,181
7,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 0 / 5
9,211
614
6,789
5,329
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Twin8206
Scylla
15
6 / 1 / 3
8,203
547
8,967
7,088
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
mikelike8699
Danzaburou
14
5 / 2 / 3
8,667
578
9,250
10,735
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
23
23
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Surtr
BigPaploo
Surtr
4
0
4
6
W
1
1
11
6.5
L
1
4
1
0.38
W
7
0
5
9.5
L
Horus
PREIMO
Horus
1
5
0
0.2
L
Rama
Quirós
Rama
1
4
1
0.38
L
Hercules
Sk1n3d
Hercules
1
5
0
0.2
W
Scylla
Twin8206
Scylla
6
1
3
7.5
L
Thanatos
Vinco-V-P
Thanatos
0
5
2
0.2
W
Danzaburou
mikelike8699
Danzaburou
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,140
Damage
37,421
54,635
Taken
45,193
27,697
Mitigated
24,614
17,941
Healing
21,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
BigPaploo
Surtr
9,401
2,696
0
3,610
10,860
9,176
217
1,284
9,185
3,064
63,973
W
3,014
897
3,812
3,451
11,181
7,445
14
1,197
9,944
19,390
0
L
5,466
345
0
1,603
7,885
1,991
0
3,388
4,295
38,923
843
W
6,789
492
738
2,037
5,329
1,932
302
605
4,724
63,824
1,198
L
Horus
PREIMO
Horus
3,952
1,599
440
3,580
14,750
11,574
0
4,485
10,169
0
29,852
L
Rama
Quirós
Rama
7,000
5,434
0
2,825
9,435
3,128
0
3,410
5,937
0
46,495
L
Hercules
Sk1n3d
Hercules
3,756
1,032
0
3,222
9,884
6,941
0
1,528
7,519
0
45,661
W
Scylla
Twin8206
Scylla
8,967
1,009
0
3,078
7,088
2,212
0
2,062
5,026
57,378
339
L
Thanatos
Vinco-V-P
Thanatos
4,966
1,154
0
6,271
12,681
4,063
0
6,146
6,334
0
54,680
W
Danzaburou
mikelike8699
Danzaburou
9,250
3,865
0
4,703
10,735
3,849
1,158
486
10,249
0
65,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,450
Gold Earned
43,729
399
Minions Killed
485
0
Camps Cleared
0
1,362,630
Distance Traveled
1,544,877
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,595
640
112
7
0
314,168
0
W
Yemoja
8,053
537
30
2
0
283,492
7
L
Zeus
6,693
446
80
5
0
283,310
5
W
Ra
9,211
614
117
8
0
345,698
2
L
Horus
7,157
477
39
3
0
267,460
1
L
Rama
6,529
435
81
5
0
255,869
0
L
Hercules
7,196
480
102
7
0
226,174
0
W
Scylla
8,203
547
98
7
0
330,116
0
L
Thanatos
6,875
458
97
6
0
329,817
1
W
Danzaburou
8,667
578
128
9
0
271,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role