Player Matchup

Medusa
Medusa
 
Medusa
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CallMeNewman
Jormungandr
Level 150
God Stats
8W - 1L
2,044 SR
Queue Stats
20W - 4L
1,888 Elo+
Party 1
Horus
Horus
Ch3mX
Horus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,595 Elo+
Solo
Ymir
Ymir
ImTheRealGriff
Ymir
Level 209
God Stats
2W - 1L
1,679 SR
Queue Stats
123W - 95L
1,556 Elo+
Solo
Ullr
Ullr
PlsDontBlameMe
Ullr
Level 136
God Stats
72W - 16L
1,830 SR
Queue Stats
729W - 198L
1,798 Elo+
Party 1
Team Averages
Level 164
1,711 SR
1,667 Elo+

VS

Team Averages
Level 149
1,714 SR
1,576 Elo+
Nemesis
Nemesis
 
Nemesis
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
HastyBoy
Ishtar
Level 94
God Stats
6W - 1L
1,926 SR
Queue Stats
71W - 45L
1,646 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Taurryan
Morgan Le Fay
Level 145
God Stats
22W - 14L
1,926 SR
Queue Stats
251W - 262L
1,542 Elo+
Solo
Athena
Athena
Zuyok
Athena
Level 161
God Stats
291W - 271L
1,530 SR
Queue Stats
295W - 296L
1,489 Elo+
Party 2
King Arthur
King Arthur
error482notfound
King Arthur
Level 139
God Stats
31W - 23L
1,687 SR
Queue Stats
389W - 338L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 1 / 0
10,039
669
9,297
9,697
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
CallMeNewman
Jormungandr
14
0 / 3 / 2
8,891
593
10,119
14,948
10,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Ch3mX
Horus
14
3 / 0 / 9
9,116
608
5,770
9,363
8,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 2 / 8
8,589
573
5,158
9,621
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
7 / 1 / 3
10,281
685
12,936
7,657
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 3 / 1
7,686
512
6,150
10,846
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ishtar
HastyBoy
Ishtar
15
1 / 3 / 0
8,637
576
6,239
10,409
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Morgan Le Fay
Taurryan
Morgan Le Fay
13
1 / 4 / 2
7,745
516
5,531
9,582
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Zuyok
Athena
9
0 / 6 / 2
5,996
400
3,009
13,921
10,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
error482notfound
King Arthur
15
1 / 1 / 1
8,427
562
5,781
15,942
13,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
17
Kills
7
7
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
0
7
L
Nemesis
 
Nemesis
4
3
1
1.5
W
Jormungandr
CallMeNewman
Jormungandr
0
3
2
0.33
W
Horus
Ch3mX
Horus
3
0
9
7.5
L
Ishtar
HastyBoy
Ishtar
1
3
0
0.33
W
0
2
8
2
W
7
1
3
8.5
L
Morgan Le Fay
Taurryan
Morgan Le Fay
1
4
2
0.5
L
Athena
Zuyok
Athena
0
6
2
0.17
L
King Arthur
error482notfound
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,280
Damage
26,710
51,286
Taken
60,700
29,755
Mitigated
35,173
17,184
Healing
13,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,297
4,690
0
2,709
9,697
3,705
958
599
9,098
0
95,001
L
Nemesis
 
Nemesis
6,150
2,755
0
1,124
10,846
4,579
0
2,169
8,677
0
61,739
W
Jormungandr
CallMeNewman
Jormungandr
10,119
3,242
0
4,013
14,948
10,594
338
874
14,074
67,158
2,750
W
Horus
Ch3mX
Horus
5,770
2,497
400
2,957
9,363
8,504
40
2,081
7,130
137
17,502
L
Ishtar
HastyBoy
Ishtar
6,239
4,477
0
4,104
10,409
3,499
0
694
9,715
0
75,938
W
5,158
1,796
0
5,665
9,621
4,041
126
1,464
8,028
79,099
1,195
W
12,936
3,413
0
1,440
7,657
2,911
751
3,231
4,196
0
85,875
L
Morgan Le Fay
Taurryan
Morgan Le Fay
5,531
335
0
2,525
9,582
3,274
0
958
8,624
50,434
0
L
Athena
Zuyok
Athena
3,009
1,267
0
1,912
13,921
10,734
0
1,497
12,424
13,392
0
L
King Arthur
error482notfound
King Arthur
5,781
1,550
0
3,402
15,942
13,087
0
8,867
7,075
0
66,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,916
Gold Earned
38,491
567
Minions Killed
498
0
Camps Cleared
0
1,631,138
Distance Traveled
1,523,453
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,039
669
157
10
0
335,686
2
L
Nemesis
7,686
512
96
6
0
375,453
2
W
Jormungandr
8,891
593
128
9
0
274,627
0
W
Horus
9,116
608
20
1
0
367,265
5
L
Ishtar
8,637
576
147
10
0
265,966
2
W
Ymir
8,589
573
117
8
0
335,475
4
W
Ullr
10,281
685
145
10
0
318,085
0
L
Morgan Le Fay
7,745
516
110
7
0
295,650
3
L
Athena
5,996
400
18
1
0
289,486
0
L
King Arthur
8,427
562
127
8
0
296,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role