Player Matchup

Baron Samedi
Baron Samedi
BARTEKn98
Baron Samedi
Level 159
God Stats
51W - 46L
1,545 SR
Queue Stats
619W - 641L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Toosen7Blood
Cthulhu
Level 153
God Stats
56W - 46L
1,528 SR
Queue Stats
198W - 202L
1,450 Elo+
Solo
Jing Wei
Jing Wei
carletes1234
Jing Wei
Level 206
God Stats
3W - 1L
1,304 SR
Queue Stats
559W - 586L
1,478 Elo+
Solo
Team Averages
Level 173
1,459 SR
1,463 Elo+

VS

Team Averages
Level 109
1,619 SR
1,624 Elo+
Sylvanus
Sylvanus
GlazaBoli
Sylvanus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 72L
1,712 Elo+
Party 1
Janus
Janus
SenoOxZz
Janus
Level 61
God Stats
3W - 4L
1,552 SR
Queue Stats
75W - 75L
1,444 Elo+
Solo
Medusa
Medusa
Sqwoz
Medusa
Level 121
God Stats
5W - 2L
1,805 SR
Queue Stats
200W - 68L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BARTEKn98
Baron Samedi
17
2 / 1 / 8
11,074
791
8,802
9,570
4,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Toosen7Blood
Cthulhu
19
5 / 3 / 6
11,889
849
13,330
16,536
15,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
carletes1234
Jing Wei
19
5 / 2 / 6
12,572
898
13,284
12,322
4,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GlazaBoli
Sylvanus
16
1 / 4 / 5
10,246
732
8,096
17,685
16,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
SenoOxZz
Janus
16
0 / 5 / 4
10,713
765
8,991
8,530
2,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Sqwoz
Medusa
17
5 / 3 / 1
11,663
833
11,470
12,064
4,790
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
12
Kills
6
6
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BARTEKn98
Baron Samedi
2
1
8
6
L
Sylvanus
GlazaBoli
Sylvanus
1
4
5
0.88
L
Janus
SenoOxZz
Janus
0
5
4
0.4
L
Medusa
Sqwoz
Medusa
5
3
1
1.83
W
Cthulhu
Toosen7Blood
Cthulhu
5
3
6
2.67
W
Jing Wei
carletes1234
Jing Wei
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,416
Damage
28,557
38,428
Taken
38,279
25,020
Mitigated
23,646
15,093
Healing
9,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BARTEKn98
Baron Samedi
8,802
311
1,440
2,836
9,570
4,819
124
5,747
3,771
23,845
0
L
Sylvanus
GlazaBoli
Sylvanus
8,096
2,291
1,775
4,655
17,685
16,103
0
8,592
9,091
19,301
8,305
L
Janus
SenoOxZz
Janus
8,991
206
0
0
8,530
2,753
90
5,973
2,557
42,448
0
L
Medusa
Sqwoz
Medusa
11,470
6,202
0
3,499
12,064
4,790
378
7,391
4,673
0
47,363
W
Cthulhu
Toosen7Blood
Cthulhu
13,330
421
311
4,617
16,536
15,760
490
6,503
10,033
37,860
548
W
Jing Wei
carletes1234
Jing Wei
13,284
9,759
0
5,889
12,322
4,441
3,363
4,191
8,131
0
62,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,535
Gold Earned
32,622
177
Minions Killed
188
0
Camps Cleared
0
780,736
Distance Traveled
746,820
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,074
791
33
2
0
246,779
0
L
Sylvanus
10,246
732
34
2
0
218,242
0
L
Janus
10,713
765
88
6
0
241,764
1
L
Medusa
11,663
833
66
5
0
286,814
0
W
Cthulhu
11,889
849
49
4
0
269,360
4
W
Jing Wei
12,572
898
95
7
0
264,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role