Player Matchup

Kuzenbo
Kuzenbo
Armellezzz
Kuzenbo
Level 147
God Stats
0W - 8L
1,029 SR
Queue Stats
461W - 499L
1,487 Elo+
Solo
Ah Puch
Ah Puch
GRISHAARLYPOV
Ah Puch
Level 79
God Stats
2W - 2L
1,738 SR
Queue Stats
215W - 213L
1,476 Elo+
Solo
Thor
Thor
Hreysti
Thor
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 31L
1,477 Elo+
Solo
Ishtar
Ishtar
abel_yjesus
Ishtar
Level 128
God Stats
9W - 10L
1,362 SR
Queue Stats
503W - 484L
1,495 Elo+
Solo
Pele
Pele
xfuu
Pele
Level 148
God Stats
1W - 2L
1,302 SR
Queue Stats
109W - 110L
1,576 Elo+
Solo
Team Averages
Level 119
1,386 SR
1,502 Elo+

VS

Team Averages
Level 148
1,475 SR
1,514 Elo+
Yu Huang
Yu Huang
Angus_MUFC
Yu Huang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 121L
1,561 Elo+
Solo
Bakasura
Bakasura
Im PuniisheR
Bakasura
Level 232
God Stats
6W - 7L
1,264 SR
Queue Stats
287W - 295L
1,528 Elo+
Solo
Hou Yi
Hou Yi
Po3oBblnrYcb
Hou Yi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,492 Elo+
Solo
Izanami
Izanami
fumaeles
Izanami
Level 146
God Stats
4W - 5L
1,556 SR
Queue Stats
441W - 445L
1,525 Elo+
Solo
Atlas
Atlas
ob1-1-k4n4b15
Atlas
Level 167
God Stats
9W - 9L
1,558 SR
Queue Stats
629W - 677L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Armellezzz
Kuzenbo
14
0 / 3 / 7
7,886
717
5,689
19,281
16,094
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
15
3 / 5 / 9
9,241
840
15,919
10,919
3,274
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Hreysti
Thor
14
3 / 5 / 7
8,690
790
10,007
10,991
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ishtar
13
1 / 4 / 6
7,966
724
4,171
7,520
1,782
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
xfuu
Pele
16
6 / 5 / 4
10,024
911
9,169
12,775
4,183
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Angus_MUFC
Yu Huang
18
8 / 1 / 8
10,475
952
15,043
9,721
4,986
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
Im PuniisheR
Bakasura
17
7 / 1 / 11
10,375
943
11,130
12,279
11,675
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
15
5 / 4 / 8
9,935
903
11,604
9,356
4,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
fumaeles
Izanami
14
2 / 4 / 6
8,786
799
7,747
8,868
3,203
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 4 / 14
9,017
820
10,212
14,798
13,865
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
69
13
Kills
22
22
Deaths
14
33
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Angus_MUFC
Yu Huang
8
1
8
12
L
Kuzenbo
Armellezzz
Kuzenbo
0
3
7
1.17
L
Ah Puch
3
5
9
1.5
L
Thor
Hreysti
Thor
3
5
7
1.3
W
Bakasura
Im PuniisheR
Bakasura
7
1
11
12.5
W
Hou Yi
5
4
8
2.25
L
Ishtar
1
4
6
1
W
Izanami
fumaeles
Izanami
2
4
6
1.25
W
0
4
14
1.75
L
Pele
xfuu
Pele
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,955
Damage
55,736
61,486
Taken
55,022
28,853
Mitigated
37,755
17,443
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Angus_MUFC
Yu Huang
15,043
1,119
1,208
1,296
9,721
4,986
1,248
3,496
6,225
38,134
1,834
L
Kuzenbo
Armellezzz
Kuzenbo
5,689
1,503
1,284
6,553
19,281
16,094
408
7,407
10,029
8,162
160
L
Ah Puch
15,919
149
573
1,197
10,919
3,274
265
4,566
5,568
33,742
0
L
Thor
Hreysti
Thor
10,007
1,108
1,477
1,084
10,991
3,520
375
3,158
7,057
0
21,612
W
Bakasura
Im PuniisheR
Bakasura
11,130
6,364
0
4,032
12,279
11,675
1,495
4,694
7,585
0
12,307
W
Hou Yi
11,604
4,797
542
1,469
9,356
4,026
960
3,204
6,152
0
27,189
L
Ishtar
4,171
1,586
1,528
521
7,520
1,782
868
2,937
4,109
0
14,640
W
Izanami
fumaeles
Izanami
7,747
3,563
742
934
8,868
3,203
3,429
2,755
6,113
0
18,278
W
10,212
2,191
546
1,808
14,798
13,865
78
7,299
7,499
18,995
0
L
Pele
xfuu
Pele
9,169
1,149
1,587
1,639
12,775
4,183
413
4,974
7,104
0
23,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,807
Gold Earned
48,588
132
Minions Killed
171
0
Camps Cleared
0
1,027,011
Distance Traveled
1,049,848
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,475
952
49
4
0
225,863
4
L
Kuzenbo
7,886
717
10
1
0
231,086
0
L
Ah Puch
9,241
840
43
4
0
179,890
0
L
Thor
8,690
790
27
2
0
204,325
0
W
Bakasura
10,375
943
36
3
0
203,555
0
W
Hou Yi
9,935
903
28
3
0
188,063
0
L
Ishtar
7,966
724
26
2
0
200,077
0
W
Izanami
8,786
799
33
3
0
206,877
0
W
Atlas
9,017
820
25
2
0
225,490
0
L
Pele
10,024
911
26
2
0
211,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role