Player Matchup

Aphrodite
Aphrodite
AfterDarkRaven
Aphrodite
Level 106
God Stats
3W - 3L
1,290 SR
Queue Stats
209W - 200L
1,576 Elo+
Party 1
Cernunnos
Cernunnos
DontQRankeds
Cernunnos
Level 131
God Stats
2W - 4L
1,313 SR
Queue Stats
261W - 245L
1,581 Elo+
Solo
Cerberus
Cerberus
Karpll
Cerberus
Level 147
God Stats
1W - 0L
1,339 SR
Queue Stats
91W - 60L
1,613 Elo+
Solo
Tsukuyomi
Tsukuyomi
LordTsunami
Tsukuyomi
Level 127
God Stats
3W - 2L
1,487 SR
Queue Stats
206W - 198L
1,562 Elo+
Party 1
Neith
Neith
PrivateZim
Neith
Level 112
God Stats
2W - 1L
1,538 SR
Queue Stats
67W - 48L
1,598 Elo+
Solo
Team Averages
Level 125
1,394 SR
1,586 Elo+

VS

Team Averages
Level 127
1,527 SR
1,557 Elo+
Danzaburou
Danzaburou
FatPanda20
Danzaburou
Level 109
God Stats
4W - 2L
1,772 SR
Queue Stats
238W - 241L
1,532 Elo+
Solo
Anubis
Anubis
Notsosuga
Anubis
Level 149
God Stats
2W - 5L
1,585 SR
Queue Stats
241W - 243L
1,542 Elo+
Solo
Cthulhu
Cthulhu
SteamyHank
Cthulhu
Level 118
God Stats
3W - 1L
1,785 SR
Queue Stats
123W - 89L
1,627 Elo+
Solo
Yemoja
Yemoja
Xaleman
Yemoja
Level 132
God Stats
0W - 2L
1,290 SR
Queue Stats
122W - 112L
1,550 Elo+
Solo
Jing Wei
Jing Wei
XxGamerboyxX640
Jing Wei
Level 129
God Stats
0W - 4L
1,203 SR
Queue Stats
196W - 178L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AfterDarkRaven
Aphrodite
16
3 / 2 / 10
9,503
864
5,240
10,173
6,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
DontQRankeds
Cernunnos
17
8 / 2 / 16
10,727
975
16,531
10,402
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Karpll
Cerberus
15
4 / 3 / 21
10,329
939
15,353
19,262
20,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Tsukuyomi
LordTsunami
Tsukuyomi
16
8 / 4 / 13
10,169
924
11,938
11,521
5,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
17
3 / 0 / 14
9,811
892
8,024
8,444
5,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FatPanda20
Danzaburou
13
0 / 6 / 7
7,857
714
12,064
9,561
3,094
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anubis
Notsosuga
Anubis
14
2 / 5 / 4
8,060
733
8,061
8,652
4,648
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
SteamyHank
Cthulhu
15
3 / 5 / 4
9,487
862
12,393
15,765
18,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Xaleman
Yemoja
14
0 / 5 / 6
8,325
757
5,155
14,443
14,745
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
15
4 / 5 / 5
8,869
806
10,036
11,810
4,600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
26
Kills
9
11
Deaths
26
74
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AfterDarkRaven
Aphrodite
3
2
10
4
W
Cernunnos
DontQRankeds
Cernunnos
8
2
16
8
L
Danzaburou
FatPanda20
Danzaburou
0
6
7
0.58
W
Cerberus
Karpll
Cerberus
4
3
21
4.83
W
Tsukuyomi
LordTsunami
Tsukuyomi
8
4
13
3.63
L
Anubis
Notsosuga
Anubis
2
5
4
0.8
W
Neith
3
0
14
10
L
Cthulhu
SteamyHank
Cthulhu
3
5
4
1
L
Yemoja
Xaleman
Yemoja
0
5
6
0.6
L
Jing Wei
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,086
Damage
47,709
59,802
Taken
60,231
41,906
Mitigated
45,992
33,797
Healing
12,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AfterDarkRaven
Aphrodite
5,240
440
11,207
6,617
10,173
6,773
635
6,648
3,525
10,826
0
W
Cernunnos
DontQRankeds
Cernunnos
16,531
7,194
885
3,345
10,402
4,406
2,727
4,963
5,439
0
31,385
L
Danzaburou
FatPanda20
Danzaburou
12,064
4,816
848
656
9,561
3,094
608
3,027
6,534
0
21,082
W
Cerberus
Karpll
Cerberus
15,353
667
120
5,474
19,262
20,517
493
5,124
14,138
20,025
747
W
Tsukuyomi
LordTsunami
Tsukuyomi
11,938
2,163
717
1,870
11,521
5,027
1,405
4,297
7,224
0
26,845
L
Anubis
Notsosuga
Anubis
8,061
136
499
1,184
8,652
4,648
0
3,303
5,349
23,102
0
W
Neith
8,024
2,655
879
2,683
8,444
5,183
2,111
4,577
3,867
0
28,801
L
Cthulhu
SteamyHank
Cthulhu
12,393
77
580
1,178
15,765
18,905
0
4,754
11,011
22,214
0
L
Yemoja
Xaleman
Yemoja
5,155
464
3,944
1,619
14,443
14,745
116
4,261
10,182
10,146
0
L
Jing Wei
10,036
6,789
1,178
1,106
11,810
4,600
71
4,935
6,875
0
24,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,539
Gold Earned
42,598
153
Minions Killed
125
0
Camps Cleared
0
1,100,430
Distance Traveled
958,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,503
864
14
1
0
225,724
0
W
Cernunnos
10,727
975
34
3
0
201,533
0
L
Danzaburou
7,857
714
28
3
0
191,502
0
W
Cerberus
10,329
939
23
2
0
214,549
0
W
Tsukuyomi
10,169
924
31
3
0
224,877
0
L
Anubis
8,060
733
33
3
0
192,555
0
W
Neith
9,811
892
51
5
0
233,747
0
L
Cthulhu
9,487
862
21
2
0
184,733
0
L
Yemoja
8,325
757
8
1
0
189,387
0
L
Jing Wei
8,869
806
35
3
0
200,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role