Player Matchup

Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Harades26
Artemis
Level 122
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 11L
1,511 Elo+
Solo
Cerberus
Cerberus
Melthris
Cerberus
Level 103
God Stats
4W - 1L
1,960 SR
Queue Stats
182W - 174L
1,516 Elo+
Solo
Chronos
Chronos
ThreeGoodStudent
Chronos
Level 173
God Stats
3W - 9L
1,508 SR
Queue Stats
671W - 644L
1,564 Elo+
Solo
Team Averages
Level 126
1,637 SR
1,518 Elo+

VS

Team Averages
Level 141
1,576 SR
1,535 Elo+
Shiva
Shiva
 
Shiva
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bliz_z-
Thanatos
Level 147
God Stats
2W - 6L
1,409 SR
Queue Stats
198W - 180L
1,583 Elo+
Solo
Cthulhu
Cthulhu
CombineJD
Cthulhu
Level 185
God Stats
4W - 1L
1,646 SR
Queue Stats
58W - 54L
1,510 Elo+
Solo
Artemis
Artemis
SyraRap
Artemis
Level 129
God Stats
6W - 1L
1,877 SR
Queue Stats
94W - 98L
1,552 Elo+
Solo
Nox
Nox
VJACKL3V
Nox
Level 103
God Stats
11W - 13L
1,450 SR
Queue Stats
733W - 725L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 4 / 5
8,849
804
9,550
7,828
3,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
 
Apollo
15
1 / 3 / 6
7,958
723
6,482
9,695
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Harades26
Artemis
12
0 / 5 / 5
7,376
671
7,762
7,288
2,860
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Melthris
Cerberus
13
2 / 6 / 4
7,651
696
5,332
12,558
13,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 4 / 4
8,804
800
7,570
9,539
3,992
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
0 / 1 / 18
9,010
819
5,902
11,840
9,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thanatos
Bliz_z-
Thanatos
14
3 / 6 / 6
8,823
802
4,629
9,546
3,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
CombineJD
Cthulhu
17
7 / 2 / 10
10,226
930
14,670
14,820
9,198
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
SyraRap
Artemis
17
10 / 2 / 7
10,736
976
12,887
8,038
3,174
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 2 / 14
9,062
824
6,182
6,139
2,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
10
Kills
22
22
Deaths
13
24
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
5
1.38
L
Apollo
 
Apollo
1
3
6
1.33
W
Shiva
 
Shiva
0
1
18
9
W
Thanatos
Bliz_z-
Thanatos
3
6
6
1
W
Cthulhu
CombineJD
Cthulhu
7
2
10
6
L
Artemis
Harades26
Artemis
0
5
5
0.5
L
Cerberus
Melthris
Cerberus
2
6
4
0.67
W
Artemis
SyraRap
Artemis
10
2
7
6.75
L
4
4
4
1.5
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,696
Damage
44,270
46,908
Taken
50,383
26,885
Mitigated
27,794
9,650
Healing
16,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,550
161
172
673
7,828
3,018
0
3,404
3,988
21,658
116
L
Apollo
 
Apollo
6,482
2,173
1,256
3,644
9,695
3,941
0
3,705
5,575
0
18,216
W
Shiva
 
Shiva
5,902
417
3,189
4,562
11,840
9,727
364
4,989
6,851
0
12,000
W
Thanatos
Bliz_z-
Thanatos
4,629
631
768
2,537
9,546
3,455
170
2,922
6,624
0
8,398
W
Cthulhu
CombineJD
Cthulhu
14,670
0
1,340
1,444
14,820
9,198
676
8,264
6,556
31,448
1,280
L
Artemis
Harades26
Artemis
7,762
1,554
416
562
7,288
2,860
0
2,773
4,159
0
16,159
L
Cerberus
Melthris
Cerberus
5,332
151
0
1,490
12,558
13,074
0
3,608
8,218
9,584
0
W
Artemis
SyraRap
Artemis
12,887
4,205
696
950
8,038
3,174
3,134
2,329
5,709
0
25,663
L
7,570
1,543
112
1,325
9,539
3,992
0
4,522
4,669
20,565
0
W
6,182
84
536
796
6,139
2,240
552
3,948
2,191
17,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,638
Gold Earned
47,857
118
Minions Killed
134
0
Camps Cleared
0
1,009,057
Distance Traveled
1,044,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,849
804
25
2
0
198,354
0
L
Apollo
7,958
723
28
3
0
217,560
0
W
Shiva
9,010
819
11
1
0
208,348
0
W
Thanatos
8,823
802
11
1
0
208,183
0
W
Cthulhu
10,226
930
41
4
0
219,841
0
L
Artemis
7,376
671
15
1
0
210,585
0
L
Cerberus
7,651
696
10
1
0
178,575
0
W
Artemis
10,736
976
34
3
0
201,513
0
L
Chronos
8,804
800
40
4
0
203,983
0
W
Nox
9,062
824
37
3
0
206,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role