Player Matchup

Surtr
Surtr
 
Surtr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Stomp408
Freya
Level 125
God Stats
19W - 9L
1,642 SR
Queue Stats
437W - 377L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
goforbronze
Sylvanus
Level 159
God Stats
9W - 10L
1,539 SR
Queue Stats
256W - 241L
1,608 Elo+
Solo
Horus
Horus
xKaii05
Horus
Level 117
God Stats
5W - 3L
1,560 SR
Queue Stats
269W - 246L
1,519 Elo+
Party 1
Ah Puch
Ah Puch
xZ1ll4x
Ah Puch
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,468 Elo+
Party 2
Team Averages
Level 142
1,548 SR
1,521 Elo+

VS

Team Averages
Level 154
1,452 SR
1,516 Elo+
Janus
Janus
Fvmousdarryl_
Janus
Level 118
God Stats
79W - 77L
1,529 SR
Queue Stats
277W - 272L
1,484 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Mahezie
Ah Muzen Cab
Level 179
God Stats
2W - 5L
1,429 SR
Queue Stats
261W - 261L
1,525 Elo+
Solo
Horus
Horus
PutJesusInSmite1
Horus
Level 127
God Stats
9W - 8L
1,742 SR
Queue Stats
662W - 610L
1,536 Elo+
Solo
Lancelot
Lancelot
YSN Tsunami
Lancelot
Level 150
God Stats
0W - 1L
1,355 SR
Queue Stats
128W - 147L
1,504 Elo+
Party 3
Ymir
Ymir
YoungNoah_
Ymir
Level 198
God Stats
0W - 5L
1,203 SR
Queue Stats
364W - 374L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
6 / 1 / 1
7,298
561
7,872
12,453
5,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Freya
Stomp408
Freya
14
5 / 1 / 1
8,216
632
7,611
7,070
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sylvanus
goforbronze
Sylvanus
11
0 / 1 / 5
6,479
498
5,418
10,021
8,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
xKaii05
Horus
12
0 / 1 / 0
6,226
479
2,365
10,664
5,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ah Puch
xZ1ll4x
Ah Puch
11
0 / 3 / 4
6,508
501
6,880
6,926
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 1
7,794
600
10,618
5,684
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Mahezie
Ah Muzen Cab
13
0 / 3 / 1
6,787
522
3,517
7,980
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 2 / 1
6,585
507
6,323
13,564
10,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
YSN Tsunami
Lancelot
12
0 / 4 / 3
6,493
499
3,616
11,193
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 0 / 3
8,072
621
4,101
5,902
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
11
Kills
7
7
Deaths
11
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
1
1
6.5
L
5
2
1
2.75
L
Ah Muzen Cab
Mahezie
Ah Muzen Cab
0
3
1
0.17
L
2
2
1
1.25
W
Freya
Stomp408
Freya
5
1
1
5.5
L
Lancelot
YSN Tsunami
Lancelot
0
4
3
0.38
L
0
0
3
1.5
W
Sylvanus
goforbronze
Sylvanus
0
1
5
2.5
W
Horus
xKaii05
Horus
0
1
0
0
W
Ah Puch
xZ1ll4x
Ah Puch
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,146
Damage
28,175
47,134
Taken
44,323
23,272
Mitigated
23,389
16,633
Healing
13,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,872
2,939
0
2,712
12,453
5,473
0
3,274
8,933
1,576
49,930
L
10,618
284
0
0
5,684
1,871
0
3,808
1,876
40,787
0
L
Ah Muzen Cab
Mahezie
Ah Muzen Cab
3,517
1,505
0
1,392
7,980
2,329
0
4,900
3,080
0
56,326
L
6,323
2,552
704
6,542
13,564
10,307
0
6,559
7,005
0
26,234
W
Freya
Stomp408
Freya
7,611
2,418
0
4,520
7,070
2,465
0
0
7,070
55,463
9,789
L
Lancelot
YSN Tsunami
Lancelot
3,616
682
0
3,218
11,193
3,915
0
4,377
6,816
0
50,893
L
4,101
578
0
1,242
5,902
4,967
0
65
5,837
55,161
3,270
W
Sylvanus
goforbronze
Sylvanus
5,418
1,732
1,748
4,432
10,021
8,062
11
2,305
7,434
22,165
0
W
Horus
xKaii05
Horus
2,365
1,301
40
1,931
10,664
5,073
0
3,653
6,531
0
41,290
W
Ah Puch
xZ1ll4x
Ah Puch
6,880
733
0
1,250
6,926
2,199
0
3,906
2,612
36,353
1,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,727
Gold Earned
35,731
389
Minions Killed
433
0
Camps Cleared
0
1,355,314
Distance Traveled
1,385,951
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,298
561
79
6
0
288,634
3
L
Janus
7,794
600
77
6
0
292,680
4
L
Ah Muzen Cab
6,787
522
89
7
0
233,620
0
L
Horus
6,585
507
51
4
0
326,049
0
W
Freya
8,216
632
133
10
0
284,318
0
L
Lancelot
6,493
499
87
7
0
325,433
1
L
Ymir
8,072
621
129
10
0
208,169
0
W
Sylvanus
6,479
498
27
2
0
254,038
6
W
Horus
6,226
479
66
5
0
269,243
0
W
Ah Puch
6,508
501
84
6
0
259,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role