Player Matchup

Charon
Charon
Diamond V
Nesimer
Charon
Diamond V
Level 165
God Stats
3W - 3L
1,605 SR
Queue Stats
280W - 265L
2,063 MMR
Party 2
Surtr
Surtr
Diamond IV
StorrenTTV
Surtr
Diamond IV
Level 170
God Stats
11W - 9L
1,618 SR
Queue Stats
334W - 307L
2,097 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond III
paolo159
Erlang Shen
Diamond III
Level 177
God Stats
24W - 17L
1,820 SR
Queue Stats
365W - 336L
2,200 MMR
Party 1
Cerberus
Cerberus
Diamond IV
player61423
Cerberus
Diamond IV
Level 157
God Stats
12W - 5L
1,836 SR
Queue Stats
578W - 552L
2,120 MMR
Party 1
Medusa
Medusa
Diamond IV
Χerx
Medusa
Diamond IV
Level 105
God Stats
8W - 6L
1,651 SR
Queue Stats
65W - 46L
2,104 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,706 SR
2,117 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,566 SR
2,003 MMR
Odin
Odin
Diamond III
 
Odin
Diamond III
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond V
BIGBADJRADS
Chaac
Diamond V
Level 98
God Stats
0W - 1L
1,152 SR
Queue Stats
214W - 224L
2,067 MMR
Solo
Camazotz
Camazotz
Diamond IV
JuiceMan28
Camazotz
Diamond IV
Level 145
God Stats
0W - 1L
1,908 SR
Queue Stats
263W - 234L
2,165 MMR
Solo
Artemis
Artemis
Diamond IV
changethename24
Artemis
Diamond IV
Level 107
God Stats
21W - 23L
1,586 SR
Queue Stats
251W - 228L
2,217 MMR
Solo
Agni
Agni
Diamond IV
rιver
Agni
Diamond IV
Level 154
God Stats
8W - 11L
1,684 SR
Queue Stats
240W - 196L
2,067 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Nesimer
Charon
10
1 / 2 / 2
5,625
703
2,662
4,435
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Surtr
8
6 / 1 / 1
5,597
700
3,863
6,360
3,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Erlang Shen
paolo159
Erlang Shen
11
4 / 1 / 3
5,792
724
3,023
7,143
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
player61423
Cerberus
10
3 / 1 / 3
5,746
718
4,336
5,811
3,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
Χerx
Medusa
10
4 / 2 / 4
6,056
757
5,485
5,235
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AresArtioChang'e

VS

Bans
Nu WaCabrakanFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
1 / 4 / 1
4,850
606
1,708
7,317
3,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

7
0 / 5 / 1
4,678
585
3,591
7,692
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
JuiceMan28
Camazotz
9
4 / 4 / 3
5,501
688
4,798
7,681
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 2
4,329
541
3,145
5,167
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
rιver
Agni
10
2 / 1 / 0
4,972
622
2,810
4,534
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
18
Kills
7
7
Deaths
18
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
1
0.38
L
0
5
1
0.1
L
Camazotz
JuiceMan28
Camazotz
4
4
3
1.38
W
Charon
Nesimer
Charon
1
2
2
1
W
Surtr
6
1
1
6.5
L
0
4
2
0.25
W
Erlang Shen
paolo159
Erlang Shen
4
1
3
5.5
W
Cerberus
player61423
Cerberus
3
1
3
4.5
L
Agni
rιver
Agni
2
1
0
2
W
Medusa
Χerx
Medusa
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,369
Damage
16,052
28,984
Taken
32,391
13,832
Mitigated
11,219
9,203
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,708
144
0
895
7,317
3,101
0
611
6,624
0
16,247
L
3,591
733
0
1,788
7,692
3,928
0
3,487
4,205
0
23,765
L
Camazotz
JuiceMan28
Camazotz
4,798
1,730
0
3,670
7,681
1,864
0
1,225
6,410
0
26,585
W
Charon
Nesimer
Charon
2,662
323
0
540
4,435
1,355
87
1,450
2,985
27,471
1,760
W
Surtr
3,863
1,472
0
2,006
6,360
3,898
1
806
5,554
671
12,356
L
3,145
1,366
0
1,123
5,167
1,185
0
0
5,167
0
20,668
W
Erlang Shen
paolo159
Erlang Shen
3,023
1,875
0
3,468
7,143
3,158
0
554
6,589
0
39,667
W
Cerberus
player61423
Cerberus
4,336
536
0
2,539
5,811
3,710
0
0
5,811
27,949
1,369
L
Agni
rιver
Agni
2,810
345
0
625
4,534
1,141
0
1,444
2,918
27,758
0
W
Medusa
Χerx
Medusa
5,485
3,068
0
650
5,235
1,711
0
0
5,235
0
39,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,816
Gold Earned
24,330
282
Minions Killed
229
0
Camps Cleared
0
865,900
Distance Traveled
804,178
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,850
606
28
4
0
180,635
2
L
Chaac
4,678
585
52
7
0
149,834
0
L
Camazotz
5,501
688
42
5
0
177,208
0
W
Charon
5,625
703
62
8
0
163,481
0
W
Surtr
5,597
700
24
3
0
193,200
1
L
Artemis
4,329
541
41
5
0
120,538
1
W
Erlang Shen
5,792
724
67
8
0
205,440
2
W
Cerberus
5,746
718
60
8
0
145,198
2
L
Agni
4,972
622
66
8
0
175,963
0
W
Medusa
6,056
757
69
9
0
158,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role