Player Matchup

Nox
Nox
BloomingSeraph
Nox
Level 149
God Stats
6W - 11L
1,516 SR
Queue Stats
247W - 241L
1,456 Elo+
Solo
Xbalanque
Xbalanque
GetSmokedForFree
Xbalanque
Level 105
God Stats
46W - 36L
1,559 SR
Queue Stats
252W - 226L
1,533 Elo+
Solo
Hercules
Hercules
Hoku
Hercules
Level 172
God Stats
8W - 2L
2,024 SR
Queue Stats
277W - 273L
1,531 Elo+
Solo
Artio
Artio
Pablo_Nyxt
Artio
Level 144
God Stats
6W - 5L
1,524 SR
Queue Stats
135W - 114L
1,521 Elo+
Solo
Chaac
Chaac
natadekoko0113
Chaac
Level 76
God Stats
37W - 13L
1,592 SR
Queue Stats
545W - 545L
1,530 Elo+
Solo
Team Averages
Level 129
1,643 SR
1,514 Elo+

VS

Team Averages
Level 87
1,553 SR
1,429 Elo+
Xing Tian
Xing Tian
DiasZero
Xing Tian
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Halebar
Nemesis
Level 140
God Stats
15W - 12L
1,619 SR
Queue Stats
184W - 165L
1,534 Elo+
Solo
Nike
Nike
SsgtEmndz
Nike
Level 137
God Stats
5W - 4L
1,648 SR
Queue Stats
285W - 221L
1,584 Elo+
Solo
Kukulkan
Kukulkan
SweetDreamK
Kukulkan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1
Charybdis
Charybdis
雷神TORO
Charybdis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
8,264
590
2,984
5,720
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
14
9 / 1 / 1
8,629
616
7,742
6,218
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Hoku
Hercules
15
5 / 0 / 6
8,263
590
5,675
10,654
5,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
13
0 / 2 / 12
6,962
497
7,534
17,524
13,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 4
8,457
604
6,659
13,178
10,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DiasZero
Xing Tian
9
0 / 5 / 1
5,529
395
1,916
10,685
6,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Halebar
Nemesis
12
0 / 6 / 1
7,209
515
7,602
11,228
6,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nike
12
5 / 5 / 0
7,460
533
9,517
13,352
6,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
SweetDreamK
Kukulkan
13
0 / 2 / 0
7,048
503
2,163
3,885
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
雷神TORO
Charybdis
9
0 / 3 / 2
5,499
393
2,334
7,586
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
20
Kills
5
5
Deaths
21
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Xing Tian
DiasZero
Xing Tian
0
5
1
0.1
W
Xbalanque
9
1
1
9.5
L
Nemesis
Halebar
Nemesis
0
6
1
0.08
W
Hercules
Hoku
Hercules
5
0
6
8
W
Artio
0
2
12
3
L
Nike
5
5
0
1
L
Kukulkan
SweetDreamK
Kukulkan
0
2
0
0
W
4
2
4
3
L
Charybdis
雷神TORO
Charybdis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,594
Damage
23,532
53,294
Taken
46,736
33,766
Mitigated
22,737
17,438
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,984
62
0
1,948
5,720
1,868
499
1,640
4,080
56,892
2,163
L
Xing Tian
DiasZero
Xing Tian
1,916
292
0
2,547
10,685
6,514
0
1,950
8,439
8,638
0
W
Xbalanque
7,742
4,320
0
2,847
6,218
1,869
1,645
771
5,447
0
60,949
L
Nemesis
Halebar
Nemesis
7,602
3,424
0
4,068
11,228
6,938
0
576
10,610
0
47,353
W
Hercules
Hoku
Hercules
5,675
1,765
0
2,168
10,654
5,723
149
516
10,105
0
62,012
W
Artio
7,534
942
1,611
5,134
17,524
13,641
360
1,152
16,294
30,905
863
L
Nike
9,517
1,375
0
715
13,352
6,679
0
3,650
9,440
0
56,594
L
Kukulkan
SweetDreamK
Kukulkan
2,163
0
0
0
3,885
932
0
2,436
1,361
43,812
0
W
6,659
873
0
3,730
13,178
10,665
227
0
12,646
0
53,473
L
Charybdis
雷神TORO
Charybdis
2,334
1,702
0
2,090
7,586
1,674
673
877
6,442
0
21,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,575
Gold Earned
32,745
444
Minions Killed
310
0
Camps Cleared
0
1,397,393
Distance Traveled
1,233,647
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,264
590
119
9
0
291,224
0
L
Xing Tian
5,529
395
9
1
0
217,970
1
W
Xbalanque
8,629
616
103
7
0
230,781
1
L
Nemesis
7,209
515
88
6
0
276,756
0
W
Hercules
8,263
590
97
7
0
323,096
0
W
Artio
6,962
497
34
2
0
264,000
0
L
Nike
7,460
533
83
6
0
259,292
2
L
Kukulkan
7,048
503
97
7
0
257,709
0
W
Chaac
8,457
604
91
7
0
288,292
3
L
Charybdis
5,499
393
33
2
0
221,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role