Player Matchup

King Arthur
King Arthur
DI SpAzZ CK
King Arthur
Level 109
God Stats
0W - 2L
1,603 SR
Queue Stats
17W - 15L
1,448 Elo+
Party 2
Erlang Shen
Erlang Shen
NeonKnight994
Erlang Shen
Level 148
God Stats
0W - 1L
1,289 SR
Queue Stats
83W - 106L
1,440 Elo+
Solo
Heimdallr
Heimdallr
SilenttR0NiN
Heimdallr
Level 85
God Stats
0W - 1L
1,777 SR
Queue Stats
14W - 9L
1,501 Elo+
Party 2
Merlin
Merlin
Th3Bagg3rr
Merlin
Level 61
God Stats
0W - 1L
1,301 SR
Queue Stats
18W - 16L
1,476 Elo+
Party 2
Eset
Eset
gamerxl2
Eset
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,448 Elo+
Party 2
Team Averages
Level 102
1,494 SR
1,463 Elo+

VS

Team Averages
Level 111
1,427 SR
1,487 Elo+
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Carthedge
He Bo
Level 93
God Stats
4W - 3L
1,445 SR
Queue Stats
142W - 148L
1,459 Elo+
Party 1
Hades
Hades
Dfinley
Hades
Level 95
God Stats
2W - 2L
1,429 SR
Queue Stats
207W - 219L
1,517 Elo+
Party 3
Cupid
Cupid
LatinasYummy
Cupid
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 91L
1,453 Elo+
Party 3
Yu Huang
Yu Huang
Red8Soil
Yu Huang
Level 146
God Stats
8W - 15L
1,261 SR
Queue Stats
323W - 336L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DI SpAzZ CK
King Arthur
17
4 / 5 / 7
9,248
925
11,820
14,820
11,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
NeonKnight994
Erlang Shen
14
1 / 3 / 6
7,322
732
6,037
12,388
6,815
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
SilenttR0NiN
Heimdallr
12
1 / 9 / 5
7,310
731
6,986
13,454
4,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Th3Bagg3rr
Merlin
13
2 / 5 / 4
7,879
788
6,820
7,858
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
14
3 / 4 / 3
8,073
807
5,612
7,033
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
3 / 1 / 21
9,168
917
11,142
13,628
8,460
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

He Bo
Carthedge
He Bo
14
4 / 3 / 13
8,527
853
9,684
7,224
2,405
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Dfinley
Hades
16
8 / 2 / 11
9,391
939
10,217
9,619
5,496
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 3 / 11
8,802
880
11,555
8,083
2,969
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Red8Soil
Yu Huang
16
5 / 2 / 16
9,324
932
9,281
6,827
3,021
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
98
11
Kills
26
26
Deaths
11
25
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
1
21
13.5
W
He Bo
Carthedge
He Bo
4
3
13
3.5
L
King Arthur
DI SpAzZ CK
King Arthur
4
5
7
1.5
W
Hades
Dfinley
Hades
8
2
11
6.75
W
6
3
11
3.83
L
Erlang Shen
NeonKnight994
Erlang Shen
1
3
6
1.33
W
Yu Huang
Red8Soil
Yu Huang
5
2
16
6.5
L
Heimdallr
SilenttR0NiN
Heimdallr
1
9
5
0.39
L
Merlin
Th3Bagg3rr
Merlin
2
5
4
0.8
L
Eset
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,275
Damage
51,879
55,553
Taken
45,381
27,692
Mitigated
22,351
13,155
Healing
22,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,142
7,327
1,329
5,857
13,628
8,460
430
3,691
9,639
0
13,949
W
He Bo
Carthedge
He Bo
9,684
1,454
855
969
7,224
2,405
229
1,453
5,627
16,437
693
L
King Arthur
DI SpAzZ CK
King Arthur
11,820
614
825
3,015
14,820
11,192
0
7,062
7,052
0
24,002
W
Hades
Dfinley
Hades
10,217
751
1,181
2,348
9,619
5,496
495
2,704
6,658
15,747
1,418
W
11,555
6,094
4,903
2,982
8,083
2,969
0
2,394
5,429
0
23,212
L
Erlang Shen
NeonKnight994
Erlang Shen
6,037
1,504
1,003
4,396
12,388
6,815
0
6,366
5,155
0
9,837
W
Yu Huang
Red8Soil
Yu Huang
9,281
303
229
1,386
6,827
3,021
279
1,469
5,257
25,131
0
L
Heimdallr
SilenttR0NiN
Heimdallr
6,986
1,806
183
1,180
13,454
4,865
0
6,427
6,767
0
14,998
L
Merlin
Th3Bagg3rr
Merlin
6,820
199
0
750
7,858
2,532
0
4,030
3,368
18,011
0
L
Eset
5,612
315
1,283
520
7,033
2,288
0
4,380
2,598
16,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,832
Gold Earned
45,212
108
Minions Killed
133
0
Camps Cleared
0
902,522
Distance Traveled
1,049,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,168
917
26
3
0
224,062
0
W
He Bo
8,527
853
26
3
0
224,903
0
L
King Arthur
9,248
925
24
2
0
194,611
0
W
Hades
9,391
939
24
2
0
198,885
0
W
Cupid
8,802
880
27
3
0
180,877
0
L
Erlang Shen
7,322
732
10
1
0
211,758
0
W
Yu Huang
9,324
932
30
3
0
221,102
0
L
Heimdallr
7,310
731
22
2
0
164,258
0
L
Merlin
7,879
788
17
2
0
164,640
0
L
Eset
8,073
807
35
4
0
167,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role