Player Matchup

Scylla
Scylla
Bigb0yDaniel
Scylla
Level 53
God Stats
3W - 2L
1,421 SR
Queue Stats
44W - 36L
1,562 Elo+
Party 1
Ares
Ares
TheN0ble1
Ares
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,598 Elo+
Party 1
Bakasura
Bakasura
haydenb22
Bakasura
Level 127
God Stats
5W - 0L
1,992 SR
Queue Stats
49W - 35L
1,578 Elo+
Party 1
Team Averages
Level 71
1,637 SR
1,579 Elo+

VS

Team Averages
Level 110
1,562 SR
1,432 Elo+
Thor
Thor
PlutosFlight
Thor
Level 158
God Stats
10W - 6L
1,663 SR
Queue Stats
250W - 253L
1,476 Elo+
Solo
Fafnir
Fafnir
TheRealRockytaco
Fafnir
Level 127
God Stats
1W - 2L
1,736 SR
Queue Stats
48W - 42L
1,357 Elo+
Party 2
Vulcan
Vulcan
namechanged9113
Vulcan
Level 46
God Stats
0W - 3L
1,289 SR
Queue Stats
10W - 11L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
2 / 0 / 5
10,139
922
7,329
3,925
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
14
2 / 1 / 2
8,547
777
4,533
9,831
10,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
haydenb22
Bakasura
17
7 / 1 / 2
11,253
1,023
9,584
8,073
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,244
749
3,372
7,598
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 3 / 2
8,087
735
5,066
11,189
11,503
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

14
2 / 4 / 0
8,377
762
7,887
6,442
1,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
2
2
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
0
5
4.5
L
0
4
1
0.13
W
Ares
2
1
2
3
L
0
3
2
0.33
W
Bakasura
haydenb22
Bakasura
7
1
2
8
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,446
Damage
16,325
21,829
Taken
25,229
17,212
Mitigated
15,403
5,382
Healing
1,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
7,329
278
0
0
3,925
1,783
513
2,267
1,658
46,669
601
L
3,372
279
0
151
7,598
1,956
0
2,474
4,094
0
25,678
W
Ares
4,533
252
0
840
9,831
10,388
0
6,248
3,567
8,602
0
L
5,066
1,503
0
1,423
11,189
11,503
0
5,143
4,850
15,626
1,459
W
Bakasura
haydenb22
Bakasura
9,584
5,632
0
4,542
8,073
5,041
725
4,169
3,872
0
42,298
L
7,887
349
0
250
6,442
1,944
0
3,617
2,211
27,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,939
Gold Earned
24,708
198
Minions Killed
121
0
Camps Cleared
0
714,144
Distance Traveled
627,989
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,139
922
92
8
0
233,069
0
L
Thor
8,244
749
55
5
0
184,505
6
W
Ares
8,547
777
16
1
0
224,390
0
L
Fafnir
8,087
735
20
2
0
217,247
0
W
Bakasura
11,253
1,023
90
8
0
256,685
0
L
Vulcan
8,377
762
46
4
0
226,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role