Player Matchup

Thanatos
Thanatos
AbarrotesDonChuy
Thanatos
Level 159
God Stats
2W - 4L
1,481 SR
Queue Stats
118W - 121L
1,534 Elo+
Party 3
Fafnir
Fafnir
BabyPlller4
Fafnir
Level 154
God Stats
11W - 16L
1,419 SR
Queue Stats
330W - 328L
1,471 Elo+
Solo
Poseidon
Poseidon
Deadshoth990
Poseidon
Level 121
God Stats
2W - 5L
1,386 SR
Queue Stats
94W - 95L
1,545 Elo+
Party 3
Chernobog
Chernobog
LowHangingNuts12
Chernobog
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,396 Elo+
Solo
Shiva
Shiva
MermaidMama219
Shiva
Level 218
God Stats
11W - 12L
1,516 SR
Queue Stats
946W - 951L
1,457 Elo+
Solo
Team Averages
Level 147
1,460 SR
1,481 Elo+

VS

Team Averages
Level 86
1,551 SR
1,495 Elo+
Chang'e
Chang'e
AceofSpades7529
Chang'e
Level 124
God Stats
2W - 2L
1,547 SR
Queue Stats
113W - 108L
1,504 Elo+
Party 1
Arachne
Arachne
KOG BAMBOOZLED
Arachne
Level 85
God Stats
54W - 25L
1,551 SR
Queue Stats
187W - 184L
1,516 Elo+
Party 2
Olorun
Olorun
KOG Savage2401
Olorun
Level 14
God Stats
13W - 10L
1,500 SR
Queue Stats
197W - 184L
1,500 Elo+
Party 2
Chaac
Chaac
XPegasuss25X
Chaac
Level 84
God Stats
16W - 11L
1,656 SR
Queue Stats
233W - 253L
1,438 Elo+
Solo
Jing Wei
Jing Wei
thewarlore
Jing Wei
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 114L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 0
3,961
660
1,680
4,854
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
5
0 / 1 / 0
3,295
549
1,919
4,055
3,013
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Poseidon
Deadshoth990
Poseidon
6
0 / 2 / 1
3,691
615
1,422
2,494
575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
1
0 / 0 / 0
2,608
435
0
0
0
7
1 / 3 / 1
4,080
680
2,664
6,861
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 2 / 0
4,347
725
2,712
4,212
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
2 / 1 / 0
3,662
610
1,484
3,116
713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
1 / 0 / 2
4,010
668
1,708
1,603
436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
1 / 0 / 1
3,809
635
1,875
2,969
1,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
thewarlore
Jing Wei
7
1 / 0 / 1
3,899
650
744
2,010
579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
8
8
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
3
2
0
1.5
L
Fafnir
0
1
0
0
L
Poseidon
Deadshoth990
Poseidon
0
2
1
0.25
W
2
1
0
2
W
1
0
2
2
L
Chernobog
0
0
0
0
L
1
3
1
0.5
W
1
0
1
1.5
W
Jing Wei
thewarlore
Jing Wei
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,685
Damage
8,523
18,264
Taken
13,910
7,182
Mitigated
4,073
5,436
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,680
793
0
3,458
4,854
1,258
0
943
3,882
0
15,936
W
2,712
221
0
1,530
4,212
885
0
0
4,212
18,832
0
L
Fafnir
1,919
831
0
489
4,055
3,013
0
0
3,840
9,701
0
L
Poseidon
Deadshoth990
Poseidon
1,422
410
0
0
2,494
575
0
765
1,729
15,578
515
W
1,484
821
0
1,378
3,116
713
0
1,137
1,979
0
14,585
W
1,708
1,266
0
573
1,603
436
0
308
1,295
19,060
0
L
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
2,664
208
0
1,489
6,861
2,336
11
2,712
4,149
0
19,773
W
1,875
289
0
1,289
2,969
1,460
0
1,229
1,740
0
14,361
W
Jing Wei
thewarlore
Jing Wei
744
610
0
570
2,010
579
0
580
1,430
0
23,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,635
Gold Earned
19,727
122
Minions Killed
164
0
Camps Cleared
0
480,230
Distance Traveled
598,667
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,961
660
39
7
0
124,401
0
W
Chang'e
4,347
725
36
6
0
118,103
0
L
Fafnir
3,295
549
14
2
0
104,776
0
L
Poseidon
3,691
615
35
6
0
111,899
0
W
Arachne
3,662
610
30
5
0
151,730
3
W
Olorun
4,010
668
33
6
0
118,780
0
L
Chernobog
2,608
435
0
0
0
0
0
L
Shiva
4,080
680
34
6
0
139,154
0
W
Chaac
3,809
635
12
2
0
102,779
0
W
Jing Wei
3,899
650
53
9
0
107,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role